pub struct Wrap<R: Resources, C, A> { /* private fields */ }
Trait Implementations§
Source§impl<R, C, A> ApplicationBase<R, C> for Wrap<R, C, A>
impl<R, C, A> ApplicationBase<R, C> for Wrap<R, C, A>
fn new<F>(
factory: &mut F,
backend: Backend,
window_targets: WindowTargets<R>,
) -> Selfwhere
F: Factory<R, CommandBuffer = C>,
fn render<D>(&mut self, device: &mut D)where
D: Device<Resources = R, CommandBuffer = C>,
fn get_exit_key() -> Option<VirtualKeyCode>
fn on(&mut self, event: WindowEvent)
fn on_resize<F>(&mut self, factory: &mut F, window_targets: WindowTargets<R>)where
F: Factory<R, CommandBuffer = C>,
Auto Trait Implementations§
impl<R, C, A> Freeze for Wrap<R, C, A>
impl<R, C, A> !RefUnwindSafe for Wrap<R, C, A>
impl<R, C, A> Send for Wrap<R, C, A>
impl<R, C, A> Sync for Wrap<R, C, A>
impl<R, C, A> Unpin for Wrap<R, C, A>where
A: Unpin,
C: Unpin,
<R as Resources>::DepthStencilView: Unpin,
<R as Resources>::RenderTargetView: Unpin,
<R as Resources>::Buffer: Unpin,
<R as Resources>::ShaderResourceView: Unpin,
<R as Resources>::UnorderedAccessView: Unpin,
<R as Resources>::Sampler: Unpin,
impl<R, C, A> !UnwindSafe for Wrap<R, C, A>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more