[−][src]Trait gfx_app::ApplicationBase
Required methods
fn new<F>(_: &mut F, _: Backend, _: WindowTargets<R>) -> Self where
F: Factory<R, CommandBuffer = C>,
F: Factory<R, CommandBuffer = C>,
fn render<D>(&mut self, _: &mut D) where
D: Device<Resources = R, CommandBuffer = C>,
D: Device<Resources = R, CommandBuffer = C>,
fn get_exit_key() -> Option<VirtualKeyCode>
fn on(&mut self, _: WindowEvent)
fn on_resize<F>(&mut self, _: &mut F, _: WindowTargets<R>) where
F: Factory<R, CommandBuffer = C>,
F: Factory<R, CommandBuffer = C>,
Implementors
impl<R, C, A> ApplicationBase<R, C> for Wrap<R, C, A> where
R: Resources,
C: CommandBuffer<R>,
A: Application<R>,
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R: Resources,
C: CommandBuffer<R>,
A: Application<R>,
fn new<F>(
factory: &mut F,
backend: Backend,
window_targets: WindowTargets<R>
) -> Self where
F: Factory<R, CommandBuffer = C>,
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factory: &mut F,
backend: Backend,
window_targets: WindowTargets<R>
) -> Self where
F: Factory<R, CommandBuffer = C>,
fn render<D>(&mut self, device: &mut D) where
D: Device<Resources = R, CommandBuffer = C>,
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D: Device<Resources = R, CommandBuffer = C>,
fn get_exit_key() -> Option<VirtualKeyCode>
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fn on(&mut self, event: WindowEvent)
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fn on_resize<F>(&mut self, factory: &mut F, window_targets: WindowTargets<R>) where
F: Factory<R, CommandBuffer = C>,
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F: Factory<R, CommandBuffer = C>,