Struct gdnative_common::StyleBoxTexture[][src]

pub struct StyleBoxTexture { /* fields omitted */ }

core class StyleBoxTexture inherits StyleBox (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Feature flag

This type is behind the gdnative crate's common feature flag.

Class hierarchy

StyleBoxTexture inherits methods from:

Methods

impl StyleBoxTexture
[src]

Creates a new reference to the same reference-counted object.

Inherited from StyleBox.

Inherited from StyleBox.

Inherited from StyleBox.

Inherited from StyleBox.

Inherited from StyleBox.

Inherited from StyleBox.

Inherited from StyleBox.

Inherited from StyleBox.

Inherited from Resource.

Inherited from Resource.

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Inherited from Resource.

Inherited from Resource.

Inherited from Reference.

Inherited from Object.

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Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

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Inherited from Object.

Inherited from Object.

Inherited from Object.

Inherited from Object.

Up-cast.

Up-cast.

Up-cast.

Up-cast.

Generic dynamic cast.

Trait Implementations

impl Debug for StyleBoxTexture
[src]

Formats the value using the given formatter. Read more

impl GodotObject for StyleBoxTexture
[src]

impl ToVariant for StyleBoxTexture
[src]

impl Drop for StyleBoxTexture
[src]

Executes the destructor for this type. Read more

Auto Trait Implementations