Struct gdnative_common::InputDefault [−][src]
pub struct InputDefault { /* fields omitted */ }
core class InputDefault
inherits Input
(unsafe).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Feature flag
This type is behind the gdnative crate's common
feature flag.
Class hierarchy
InputDefault inherits methods from:
Methods
impl InputDefault
[src]
impl InputDefault
pub unsafe fn is_key_pressed(&self, scancode: i64) -> bool
[src]
pub unsafe fn is_key_pressed(&self, scancode: i64) -> bool
Inherited from Input.
Inherited from Input.
Inherited from Input.
pub unsafe fn is_action_pressed(&self, action: GodotString) -> bool
[src]
pub unsafe fn is_action_pressed(&self, action: GodotString) -> bool
Inherited from Input.
pub unsafe fn is_action_just_pressed(&self, action: GodotString) -> bool
[src]
pub unsafe fn is_action_just_pressed(&self, action: GodotString) -> bool
Inherited from Input.
pub unsafe fn is_action_just_released(&self, action: GodotString) -> bool
[src]
pub unsafe fn is_action_just_released(&self, action: GodotString) -> bool
Inherited from Input.
pub unsafe fn get_action_strength(&self, action: GodotString) -> f64
[src]
pub unsafe fn get_action_strength(&self, action: GodotString) -> f64
Inherited from Input.
pub unsafe fn add_joy_mapping(
&mut self,
mapping: GodotString,
update_existing: bool
)
[src]
pub unsafe fn add_joy_mapping(
&mut self,
mapping: GodotString,
update_existing: bool
)
Inherited from Input.
pub unsafe fn remove_joy_mapping(&mut self, guid: GodotString)
[src]
pub unsafe fn remove_joy_mapping(&mut self, guid: GodotString)
Inherited from Input.
pub unsafe fn joy_connection_changed(
&mut self,
device: i64,
connected: bool,
name: GodotString,
guid: GodotString
)
[src]
pub unsafe fn joy_connection_changed(
&mut self,
device: i64,
connected: bool,
name: GodotString,
guid: GodotString
)
Inherited from Input.
pub unsafe fn is_joy_known(&mut self, device: i64) -> bool
[src]
pub unsafe fn is_joy_known(&mut self, device: i64) -> bool
Inherited from Input.
pub unsafe fn get_joy_axis(&self, device: i64, axis: i64) -> f64
[src]
pub unsafe fn get_joy_axis(&self, device: i64, axis: i64) -> f64
Inherited from Input.
pub unsafe fn get_joy_name(&mut self, device: i64) -> GodotString
[src]
pub unsafe fn get_joy_name(&mut self, device: i64) -> GodotString
Inherited from Input.
pub unsafe fn get_joy_guid(&self, device: i64) -> GodotString
[src]
pub unsafe fn get_joy_guid(&self, device: i64) -> GodotString
Inherited from Input.
pub unsafe fn get_connected_joypads(&mut self) -> VariantArray
[src]
pub unsafe fn get_connected_joypads(&mut self) -> VariantArray
Inherited from Input.
pub unsafe fn get_joy_vibration_strength(&mut self, device: i64) -> Vector2
[src]
pub unsafe fn get_joy_vibration_strength(&mut self, device: i64) -> Vector2
Inherited from Input.
pub unsafe fn get_joy_vibration_duration(&mut self, device: i64) -> f64
[src]
pub unsafe fn get_joy_vibration_duration(&mut self, device: i64) -> f64
Inherited from Input.
Inherited from Input.
Inherited from Input.
pub unsafe fn get_joy_axis_string(&mut self, axis_index: i64) -> GodotString
[src]
pub unsafe fn get_joy_axis_string(&mut self, axis_index: i64) -> GodotString
Inherited from Input.
pub unsafe fn get_joy_axis_index_from_string(
&mut self,
axis: GodotString
) -> i64
[src]
pub unsafe fn get_joy_axis_index_from_string(
&mut self,
axis: GodotString
) -> i64
Inherited from Input.
pub unsafe fn start_joy_vibration(
&mut self,
device: i64,
weak_magnitude: f64,
strong_magnitude: f64,
duration: f64
)
[src]
pub unsafe fn start_joy_vibration(
&mut self,
device: i64,
weak_magnitude: f64,
strong_magnitude: f64,
duration: f64
)
Inherited from Input.
pub unsafe fn stop_joy_vibration(&mut self, device: i64)
[src]
pub unsafe fn stop_joy_vibration(&mut self, device: i64)
Inherited from Input.
pub unsafe fn get_gravity(&self) -> Vector3
[src]
pub unsafe fn get_gravity(&self) -> Vector3
Inherited from Input.
pub unsafe fn get_accelerometer(&self) -> Vector3
[src]
pub unsafe fn get_accelerometer(&self) -> Vector3
Inherited from Input.
pub unsafe fn get_magnetometer(&self) -> Vector3
[src]
pub unsafe fn get_magnetometer(&self) -> Vector3
Inherited from Input.
pub unsafe fn get_gyroscope(&self) -> Vector3
[src]
pub unsafe fn get_gyroscope(&self) -> Vector3
Inherited from Input.
pub unsafe fn get_last_mouse_speed(&self) -> Vector2
[src]
pub unsafe fn get_last_mouse_speed(&self) -> Vector2
Inherited from Input.
Inherited from Input.
pub unsafe fn set_mouse_mode(&mut self, mode: i64)
[src]
pub unsafe fn set_mouse_mode(&mut self, mode: i64)
Inherited from Input.
pub unsafe fn get_mouse_mode(&self) -> InputMouseMode
[src]
pub unsafe fn get_mouse_mode(&self) -> InputMouseMode
Inherited from Input.
pub unsafe fn warp_mouse_position(&mut self, to: Vector2)
[src]
pub unsafe fn warp_mouse_position(&mut self, to: Vector2)
Inherited from Input.
pub unsafe fn action_press(&mut self, action: GodotString)
[src]
pub unsafe fn action_press(&mut self, action: GodotString)
Inherited from Input.
pub unsafe fn action_release(&mut self, action: GodotString)
[src]
pub unsafe fn action_release(&mut self, action: GodotString)
Inherited from Input.
pub unsafe fn set_default_cursor_shape(&mut self, shape: i64)
[src]
pub unsafe fn set_default_cursor_shape(&mut self, shape: i64)
Inherited from Input.
pub unsafe fn set_custom_mouse_cursor(
&mut self,
image: Option<Resource>,
shape: i64,
hotspot: Vector2
)
[src]
pub unsafe fn set_custom_mouse_cursor(
&mut self,
image: Option<Resource>,
shape: i64,
hotspot: Vector2
)
Inherited from Input.
pub unsafe fn parse_input_event(&mut self, event: Option<InputEvent>)
[src]
pub unsafe fn parse_input_event(&mut self, event: Option<InputEvent>)
Inherited from Input.
pub unsafe fn _notification(&mut self, what: i64)
[src]
pub unsafe fn _notification(&mut self, what: i64)
Inherited from Object.
pub unsafe fn _set(&mut self, property: GodotString, value: Variant) -> bool
[src]
pub unsafe fn _set(&mut self, property: GodotString, value: Variant) -> bool
Inherited from Object.
pub unsafe fn _get(&mut self, property: GodotString) -> Variant
[src]
pub unsafe fn _get(&mut self, property: GodotString) -> Variant
Inherited from Object.
pub unsafe fn _get_property_list(&mut self) -> VariantArray
[src]
pub unsafe fn _get_property_list(&mut self) -> VariantArray
Inherited from Object.
pub unsafe fn _init(&mut self)
[src]
pub unsafe fn _init(&mut self)
Inherited from Object.
pub unsafe fn get_class(&self) -> GodotString
[src]
pub unsafe fn get_class(&self) -> GodotString
Inherited from Object.
pub unsafe fn is_class(&self, _type: GodotString) -> bool
[src]
pub unsafe fn is_class(&self, _type: GodotString) -> bool
Inherited from Object.
pub unsafe fn set(&mut self, property: GodotString, value: Variant)
[src]
pub unsafe fn set(&mut self, property: GodotString, value: Variant)
Inherited from Object.
pub unsafe fn get(&self, property: GodotString) -> Variant
[src]
pub unsafe fn get(&self, property: GodotString) -> Variant
Inherited from Object.
pub unsafe fn set_indexed(&mut self, property: NodePath, value: Variant)
[src]
pub unsafe fn set_indexed(&mut self, property: NodePath, value: Variant)
Inherited from Object.
pub unsafe fn get_indexed(&self, property: NodePath) -> Variant
[src]
pub unsafe fn get_indexed(&self, property: NodePath) -> Variant
Inherited from Object.
pub unsafe fn get_property_list(&self) -> VariantArray
[src]
pub unsafe fn get_property_list(&self) -> VariantArray
Inherited from Object.
pub unsafe fn get_method_list(&self) -> VariantArray
[src]
pub unsafe fn get_method_list(&self) -> VariantArray
Inherited from Object.
pub unsafe fn notification(&mut self, what: i64, reversed: bool)
[src]
pub unsafe fn notification(&mut self, what: i64, reversed: bool)
Inherited from Object.
pub unsafe fn get_instance_id(&self) -> i64
[src]
pub unsafe fn get_instance_id(&self) -> i64
Inherited from Object.
pub unsafe fn set_script(&mut self, script: Option<Reference>)
[src]
pub unsafe fn set_script(&mut self, script: Option<Reference>)
Inherited from Object.
pub unsafe fn get_script(&self) -> Option<Reference>
[src]
pub unsafe fn get_script(&self) -> Option<Reference>
Inherited from Object.
pub unsafe fn set_meta(&mut self, name: GodotString, value: Variant)
[src]
pub unsafe fn set_meta(&mut self, name: GodotString, value: Variant)
Inherited from Object.
pub unsafe fn get_meta(&self, name: GodotString) -> Variant
[src]
pub unsafe fn get_meta(&self, name: GodotString) -> Variant
Inherited from Object.
pub unsafe fn has_meta(&self, name: GodotString) -> bool
[src]
pub unsafe fn has_meta(&self, name: GodotString) -> bool
Inherited from Object.
pub unsafe fn get_meta_list(&self) -> StringArray
[src]
pub unsafe fn get_meta_list(&self) -> StringArray
Inherited from Object.
pub unsafe fn add_user_signal(
&mut self,
signal: GodotString,
arguments: VariantArray
)
[src]
pub unsafe fn add_user_signal(
&mut self,
signal: GodotString,
arguments: VariantArray
)
Inherited from Object.
pub unsafe fn has_user_signal(&self, signal: GodotString) -> bool
[src]
pub unsafe fn has_user_signal(&self, signal: GodotString) -> bool
Inherited from Object.
pub unsafe fn emit_signal(
&mut self,
signal: GodotString,
varargs: &[Variant]
) -> Variant
[src]
pub unsafe fn emit_signal(
&mut self,
signal: GodotString,
varargs: &[Variant]
) -> Variant
Inherited from Object.
pub unsafe fn call(
&mut self,
method: GodotString,
varargs: &[Variant]
) -> Variant
[src]
pub unsafe fn call(
&mut self,
method: GodotString,
varargs: &[Variant]
) -> Variant
Inherited from Object.
pub unsafe fn call_deferred(
&mut self,
method: GodotString,
varargs: &[Variant]
) -> Variant
[src]
pub unsafe fn call_deferred(
&mut self,
method: GodotString,
varargs: &[Variant]
) -> Variant
Inherited from Object.
pub unsafe fn callv(
&mut self,
method: GodotString,
arg_array: VariantArray
) -> Variant
[src]
pub unsafe fn callv(
&mut self,
method: GodotString,
arg_array: VariantArray
) -> Variant
Inherited from Object.
pub unsafe fn has_method(&self, method: GodotString) -> bool
[src]
pub unsafe fn has_method(&self, method: GodotString) -> bool
Inherited from Object.
pub unsafe fn get_signal_list(&self) -> VariantArray
[src]
pub unsafe fn get_signal_list(&self) -> VariantArray
Inherited from Object.
pub unsafe fn get_signal_connection_list(
&self,
signal: GodotString
) -> VariantArray
[src]
pub unsafe fn get_signal_connection_list(
&self,
signal: GodotString
) -> VariantArray
Inherited from Object.
pub unsafe fn get_incoming_connections(&self) -> VariantArray
[src]
pub unsafe fn get_incoming_connections(&self) -> VariantArray
Inherited from Object.
pub unsafe fn connect(
&mut self,
signal: GodotString,
target: Option<Object>,
method: GodotString,
binds: VariantArray,
flags: i64
) -> GodotResult
[src]
pub unsafe fn connect(
&mut self,
signal: GodotString,
target: Option<Object>,
method: GodotString,
binds: VariantArray,
flags: i64
) -> GodotResult
Inherited from Object.
pub unsafe fn disconnect(
&mut self,
signal: GodotString,
target: Option<Object>,
method: GodotString
)
[src]
pub unsafe fn disconnect(
&mut self,
signal: GodotString,
target: Option<Object>,
method: GodotString
)
Inherited from Object.
pub unsafe fn is_connected(
&self,
signal: GodotString,
target: Option<Object>,
method: GodotString
) -> bool
[src]
pub unsafe fn is_connected(
&self,
signal: GodotString,
target: Option<Object>,
method: GodotString
) -> bool
Inherited from Object.
pub unsafe fn set_block_signals(&mut self, enable: bool)
[src]
pub unsafe fn set_block_signals(&mut self, enable: bool)
Inherited from Object.
pub unsafe fn is_blocking_signals(&self) -> bool
[src]
pub unsafe fn is_blocking_signals(&self) -> bool
Inherited from Object.
pub unsafe fn property_list_changed_notify(&mut self)
[src]
pub unsafe fn property_list_changed_notify(&mut self)
Inherited from Object.
pub unsafe fn set_message_translation(&mut self, enable: bool)
[src]
pub unsafe fn set_message_translation(&mut self, enable: bool)
Inherited from Object.
pub unsafe fn can_translate_messages(&self) -> bool
[src]
pub unsafe fn can_translate_messages(&self) -> bool
Inherited from Object.
pub unsafe fn tr(&self, message: GodotString) -> GodotString
[src]
pub unsafe fn tr(&self, message: GodotString) -> GodotString
Inherited from Object.
pub unsafe fn is_queued_for_deletion(&self) -> bool
[src]
pub unsafe fn is_queued_for_deletion(&self) -> bool
Inherited from Object.
pub unsafe fn to_input(&self) -> Input
[src]
pub unsafe fn to_input(&self) -> Input
Up-cast.
pub unsafe fn to_object(&self) -> Object
[src]
pub unsafe fn to_object(&self) -> Object
Up-cast.
pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>
[src]
pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>
Generic dynamic cast.
Trait Implementations
impl Copy for InputDefault
[src]
impl Copy for InputDefault
impl Clone for InputDefault
[src]
impl Clone for InputDefault
fn clone(&self) -> InputDefault
[src]
fn clone(&self) -> InputDefault
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Debug for InputDefault
[src]
impl Debug for InputDefault
fn fmt(&self, f: &mut Formatter) -> Result
[src]
fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl GodotObject for InputDefault
[src]
impl GodotObject for InputDefault
fn class_name() -> &'static str
[src]
fn class_name() -> &'static str
unsafe fn from_sys(obj: *mut godot_object) -> Self
[src]
unsafe fn from_sys(obj: *mut godot_object) -> Self
unsafe fn to_sys(&self) -> *mut godot_object
[src]
unsafe fn to_sys(&self) -> *mut godot_object
impl ToVariant for InputDefault
[src]
impl ToVariant for InputDefault
fn to_variant(&self) -> Variant
[src]
fn to_variant(&self) -> Variant
fn from_variant(variant: &Variant) -> Option<Self>
[src]
fn from_variant(variant: &Variant) -> Option<Self>
Auto Trait Implementations
impl !Send for InputDefault
impl !Send for InputDefault
impl !Sync for InputDefault
impl !Sync for InputDefault