Struct fj_kernel::objects::Cycle

source ·
pub struct Cycle { /* private fields */ }
Expand description

A cycle of connected half-edges

Implementations§

Create an instance of Cycle

Panics

Panics, if half_edges does not yield at least one half-edge.

Examples found in repository?
src/partial/objects/cycle.rs (line 42)
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    fn build(self, objects: &mut Service<Objects>) -> Self::Full {
        let half_edges = self
            .half_edges
            .into_iter()
            .map(|half_edge| half_edge.build(objects));

        Cycle::new(half_edges)
    }
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src/algorithms/reverse/cycle.rs (line 20)
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    fn reverse(self, objects: &mut Service<Objects>) -> Self {
        let mut edges = self
            .half_edges()
            .cloned()
            .map(|edge| edge.reverse(objects))
            .collect::<Vec<_>>();

        edges.reverse();

        Cycle::new(edges).insert(objects)
    }
src/algorithms/transform/cycle.rs (line 23)
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    fn transform_with_cache(
        self,
        transform: &Transform,
        objects: &mut Service<Objects>,
        cache: &mut TransformCache,
    ) -> Self {
        let half_edges = self.half_edges().map(|half_edge| {
            half_edge
                .clone()
                .transform_with_cache(transform, objects, cache)
        });

        Self::new(half_edges)
    }
src/algorithms/sweep/edge.rs (line 174)
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    fn sweep_with_cache(
        self,
        path: impl Into<Vector<3>>,
        cache: &mut SweepCache,
        objects: &mut Service<Objects>,
    ) -> Self::Swept {
        let (edge, color) = self;
        let path = path.into();

        let surface =
            edge.curve().clone().sweep_with_cache(path, cache, objects);

        // We can't use the edge we're sweeping from as the bottom edge, as that
        // is not defined in the right surface. Let's create a new bottom edge,
        // by swapping the surface of the original.
        let bottom_edge = {
            let vertices = edge.vertices();

            let points_curve_and_surface = vertices.clone().map(|vertex| {
                (vertex.position(), [vertex.position().t, Scalar::ZERO])
            });

            let curve = {
                // Please note that creating a line here is correct, even if the
                // global curve is a circle. Projected into the side surface, it
                // is going to be a line either way.
                let path =
                    SurfacePath::Line(Line::from_points_with_line_coords(
                        points_curve_and_surface,
                    ));

                Curve::new(
                    surface.clone(),
                    path,
                    edge.curve().global_form().clone(),
                )
                .insert(objects)
            };

            let vertices = {
                let points_surface = points_curve_and_surface
                    .map(|(_, point_surface)| point_surface);

                vertices
                    .each_ref_ext()
                    .into_iter_fixed()
                    .zip(points_surface)
                    .collect::<[_; 2]>()
                    .map(|(vertex, point_surface)| {
                        let surface_vertex = SurfaceVertex::new(
                            point_surface,
                            surface.clone(),
                            vertex.global_form().clone(),
                        )
                        .insert(objects);

                        Vertex::new(
                            vertex.position(),
                            curve.clone(),
                            surface_vertex,
                        )
                        .insert(objects)
                    })
            };

            HalfEdge::new(vertices, edge.global_form().clone()).insert(objects)
        };

        let side_edges = bottom_edge.vertices().clone().map(|vertex| {
            (vertex, surface.clone()).sweep_with_cache(path, cache, objects)
        });

        let top_edge = {
            let bottom_vertices = bottom_edge.vertices();

            let surface_vertices = side_edges.clone().map(|edge| {
                let [_, vertex] = edge.vertices();
                vertex.surface_form().clone()
            });

            let points_curve_and_surface =
                bottom_vertices.clone().map(|vertex| {
                    (vertex.position(), [vertex.position().t, Scalar::ONE])
                });

            let curve = {
                let global = bottom_edge
                    .curve()
                    .global_form()
                    .clone()
                    .translate(path, objects);

                // Please note that creating a line here is correct, even if the
                // global curve is a circle. Projected into the side surface, it
                // is going to be a line either way.
                let path =
                    SurfacePath::Line(Line::from_points_with_line_coords(
                        points_curve_and_surface,
                    ));

                Curve::new(surface, path, global).insert(objects)
            };

            let global = GlobalEdge::new(
                curve.global_form().clone(),
                surface_vertices
                    .clone()
                    .map(|surface_vertex| surface_vertex.global_form().clone()),
            )
            .insert(objects);

            let vertices = bottom_vertices
                .each_ref_ext()
                .into_iter_fixed()
                .zip(surface_vertices)
                .collect::<[_; 2]>()
                .map(|(vertex, surface_form)| {
                    Vertex::new(vertex.position(), curve.clone(), surface_form)
                        .insert(objects)
                });

            HalfEdge::new(vertices, global).insert(objects)
        };

        let cycle = {
            let a = bottom_edge;
            let [d, b] = side_edges;
            let c = top_edge;

            let mut edges = [a, b, c, d];

            // Make sure that edges are oriented correctly.
            let mut i = 0;
            while i < edges.len() {
                let j = (i + 1) % edges.len();

                let [_, prev_last] = edges[i].vertices();
                let [next_first, _] = edges[j].vertices();

                // Need to compare surface forms here, as the global forms might
                // be coincident when sweeping circles, despite the vertices
                // being different!
                if prev_last.surface_form().id()
                    != next_first.surface_form().id()
                {
                    edges[j] = edges[j].clone().reverse(objects);
                }

                i += 1;
            }

            Cycle::new(edges).insert(objects)
        };

        let face = PartialFace {
            exterior: Partial::from(cycle),
            color: Some(color),
            ..Default::default()
        };
        face.build(objects).insert(objects)
    }

Access the surface that the cycle is in

Examples found in repository?
src/objects/full/face.rs (line 60)
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    pub fn surface(&self) -> &Handle<Surface> {
        self.exterior().surface()
    }
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src/validate/face.rs (line 68)
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    fn check_surface_identity(face: &Face) -> Result<(), Self> {
        let surface = face.surface();

        for interior in face.interiors() {
            if surface.id() != interior.surface().id() {
                return Err(Self::SurfaceMismatch {
                    surface: surface.clone(),
                    interior: interior.clone(),
                    face: face.clone(),
                });
            }
        }

        Ok(())
    }

Access the half-edges that make up the cycle

Examples found in repository?
src/iter.rs (line 157)
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    fn referenced_objects(&'r self) -> Vec<&'r dyn ObjectIters> {
        let mut objects = Vec::new();

        for half_edge in self.half_edges() {
            objects.push(half_edge as &dyn ObjectIters);
        }

        objects
    }
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src/partial/objects/cycle.rs (line 29)
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    fn from_full(cycle: &Self::Full, cache: &mut FullToPartialCache) -> Self {
        Self {
            half_edges: cycle
                .half_edges()
                .cloned()
                .map(|half_edge| Partial::from_full(half_edge, cache))
                .collect(),
        }
    }
src/algorithms/reverse/cycle.rs (line 13)
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    fn reverse(self, objects: &mut Service<Objects>) -> Self {
        let mut edges = self
            .half_edges()
            .cloned()
            .map(|edge| edge.reverse(objects))
            .collect::<Vec<_>>();

        edges.reverse();

        Cycle::new(edges).insert(objects)
    }
src/algorithms/approx/cycle.rs (line 25)
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    fn approx_with_cache(
        self,
        tolerance: impl Into<Tolerance>,
        cache: &mut Self::Cache,
    ) -> Self::Approximation {
        let tolerance = tolerance.into();

        let half_edges = self
            .half_edges()
            .map(|half_edge| half_edge.approx_with_cache(tolerance, cache))
            .collect();

        CycleApprox { half_edges }
    }
src/algorithms/transform/cycle.rs (line 17)
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    fn transform_with_cache(
        self,
        transform: &Transform,
        objects: &mut Service<Objects>,
        cache: &mut TransformCache,
    ) -> Self {
        let half_edges = self.half_edges().map(|half_edge| {
            half_edge
                .clone()
                .transform_with_cache(transform, objects, cache)
        });

        Self::new(half_edges)
    }
src/validate/cycle.rs (line 47)
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    fn check_half_edge_connections(cycle: &Cycle) -> Result<(), Self> {
        for (a, b) in cycle.half_edges().circular_tuple_windows() {
            let [_, prev] = a.vertices();
            let [next, _] = b.vertices();

            let prev = prev.surface_form();
            let next = next.surface_form();

            if prev.id() != next.id() {
                return Err(Self::HalfEdgeConnection {
                    prev: prev.clone(),
                    next: next.clone(),
                });
            }
        }

        Ok(())
    }

Indicate the cycle’s winding, assuming a right-handed coordinate system

Please note that this is not the winding of the cycle, only one of the two possible windings, depending on the direction you look at the surface that the cycle is defined on from.

Examples found in repository?
src/objects/full/face.rs (line 96)
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    pub fn coord_handedness(&self) -> Handedness {
        match self.exterior().winding() {
            Winding::Ccw => Handedness::RightHanded,
            Winding::Cw => Handedness::LeftHanded,
        }
    }
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src/validate/face.rs (line 81)
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    fn check_interior_winding(face: &Face) -> Result<(), Self> {
        let exterior_winding = face.exterior().winding();

        for interior in face.interiors() {
            let interior_winding = interior.winding();

            if exterior_winding == interior_winding {
                return Err(Self::InvalidInteriorWinding {
                    exterior_winding,
                    interior_winding,
                    face: face.clone(),
                });
            }
            assert_ne!(
                exterior_winding,
                interior.winding(),
                "Interior cycles must have opposite winding of exterior cycle"
            );
        }

        Ok(())
    }

Trait Implementations§

The approximation of the object
The cache used to cache approximation results
Approximate the object, using the provided cache Read more
Approximate the object Read more
Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Converts to this type from the input type.
The type representing the partial variant of this object
Feeds this value into the given Hasher. Read more
Feeds a slice of this type into the given Hasher. Read more
Insert the object into its respective store
This method returns an Ordering between self and other. Read more
Compares and returns the maximum of two values. Read more
Compares and returns the minimum of two values. Read more
Restrict a value to a certain interval. Read more
This method tests for self and other values to be equal, and is used by ==.
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
Transform the object using the provided cache
Transform the object
Translate the object Read more
Rotate the object Read more
The error that validation of the implementing type can result in
Validate the object
Validate the object using default configuration

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Should always be Self
The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
Checks if self is actually part of its subset T (and can be converted to it).
Use with care! Same as self.to_subset but without any property checks. Always succeeds.
The inclusion map: converts self to the equivalent element of its superset.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.