pub struct Edge { /* private fields */ }
Expand description

An edge

Implementations

Build an edge using EdgeBuilder

Create a new instance of Edge

If you only have a curve and the edge vertices, please check out Edge::from_curve_and_vertices, which is a convenience wrapper around this method, which creates an instance of GlobalEdge.

Panics

Panics, if the provided GlobalEdge instance doesn’t refer to the same GlobalCurve and GlobalVertex instances that the other objects that are passed refer to.

Create a new instance of Edge from a curve and vertices

The GlobalEdge instance is created from the provided curve and vertices. Please refer to Edge::new, if you already have a GlobalEdge instance that you can provide.

Access the curve that defines the edge’s geometry

The edge can be a segment of the curve that is bounded by two vertices, or if the curve is continuous (i.e. connects to itself), the edge could be defined by the whole curve, and have no bounding vertices.

Access the vertices that bound the edge on the curve

An edge has either two bounding vertices or none. The latter is possible if the edge’s curve is continuous (i.e. connects to itself), and defines the whole edge.

Access the global form of this edge

Trait Implementations

The approximation of the object

Approximate the object Read more

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Formats the value using the given formatter. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

Return all objects that this one references

Iterate over all edges

Iterate over all curves

Iterate over all cycles

Iterate over all faces

Iterate over all global curves

Iterate over all global vertices

Iterate over all shells

Iterate over all sketches

Iterate over all solids

Iterate over all surfaces

Iterator over all vertices

This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

Restrict a value to a certain interval. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

The object that is created by sweeping the implementing object

Sweep the object along the given path

Transform the object

Translate the object

Rotate the object

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Should always be Self

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

Checks if self is actually part of its subset T (and can be converted to it).

Use with care! Same as self.to_subset but without any property checks. Always succeeds.

The inclusion map: converts self to the equivalent element of its superset.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

Converts the given value to a String. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.