pub struct OnPlayerSelectedAreaEvent {
pub area: LuaAny,
pub entities: &'static [LuaEntity],
pub item: &'static str,
pub name: &'static str,
pub player_index: u32,
pub quality: &'static str,
pub surface: LuaSurface,
pub tick: u32,
pub tiles: &'static [LuaTile],
}Expand description
Called after a player selects an area with a selection-tool item.
Fields§
§area: LuaAny§entities: &'static [LuaEntity]§item: &'static str§name: &'static str§player_index: u32§quality: &'static str§surface: LuaSurface§tick: u32§tiles: &'static [LuaTile]Trait Implementations§
Source§impl Clone for OnPlayerSelectedAreaEvent
impl Clone for OnPlayerSelectedAreaEvent
Source§fn clone(&self) -> OnPlayerSelectedAreaEvent
fn clone(&self) -> OnPlayerSelectedAreaEvent
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnPlayerSelectedAreaEvent
Source§impl Debug for OnPlayerSelectedAreaEvent
impl Debug for OnPlayerSelectedAreaEvent
Source§impl Default for OnPlayerSelectedAreaEvent
impl Default for OnPlayerSelectedAreaEvent
Source§fn default() -> OnPlayerSelectedAreaEvent
fn default() -> OnPlayerSelectedAreaEvent
Returns the “default value” for a type. Read more
impl StructuralPartialEq for OnPlayerSelectedAreaEvent
Auto Trait Implementations§
impl Freeze for OnPlayerSelectedAreaEvent
impl RefUnwindSafe for OnPlayerSelectedAreaEvent
impl Send for OnPlayerSelectedAreaEvent
impl Sync for OnPlayerSelectedAreaEvent
impl Unpin for OnPlayerSelectedAreaEvent
impl UnsafeUnpin for OnPlayerSelectedAreaEvent
impl UnwindSafe for OnPlayerSelectedAreaEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more