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ProjectUndoAtom

Enum ProjectUndoAtom 

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pub enum ProjectUndoAtom {
Show 38 variants MapEdit(ProjectContext, Box<Map>, Box<Map>), AddRegion(Region), RemoveRegion(usize, Region), RenameRegion(Uuid, String, String), AddRegionCharacterInstance(Uuid, Character), RemoveRegionCharacterInstance(usize, Uuid, Character), MoveRegionCharacterInstance(Uuid, Uuid, Vec3<f32>, Vec3<f32>), AddRegionItemInstance(Uuid, Item), RemoveRegionItemInstance(usize, Uuid, Item), MoveRegionItemInstance(Uuid, Uuid, Vec3<f32>, Vec3<f32>), AddCharacter(Character), RemoveCharacter(usize, Character), RenameCharacter(Uuid, String, String), AddItem(Item), RemoveItem(usize, Item), RenameItem(Uuid, String, String), AddTilemap(Tilemap), RemoveTilemap(usize, Tilemap), RenameTilemap(Uuid, String, String), EditTilemapGridSize(Uuid, i32, i32), AddScreen(Screen), RemoveScreen(usize, Screen), RenameScreen(Uuid, String, String), AddAsset(Asset), RemoveAsset(usize, Asset), RenameAsset(Uuid, String, String), AddAvatar(Avatar), RemoveAvatar(usize, Avatar), RenameAvatar(Uuid, String, String), EditAvatarResolution(Uuid, u16, u16), EditAvatarPerspectiveCount(Uuid, AvatarPerspectiveCount, AvatarPerspectiveCount), AddAvatarAnimation(Uuid, AvatarAnimation), RemoveAvatarAnimation(Uuid, usize, AvatarAnimation), RenameAvatarAnimation(Uuid, Uuid, String, String), EditAvatarAnimationFrameCount(Uuid, Uuid, usize, usize), EditAvatarAnimationSpeed(Uuid, Uuid, f32, f32), PaletteEdit(ThePalette, ThePalette), TileEdit(Tile, Tile),
}

Variants§

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MapEdit(ProjectContext, Box<Map>, Box<Map>)

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AddRegion(Region)

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RemoveRegion(usize, Region)

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RenameRegion(Uuid, String, String)

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AddRegionCharacterInstance(Uuid, Character)

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RemoveRegionCharacterInstance(usize, Uuid, Character)

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MoveRegionCharacterInstance(Uuid, Uuid, Vec3<f32>, Vec3<f32>)

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AddRegionItemInstance(Uuid, Item)

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RemoveRegionItemInstance(usize, Uuid, Item)

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MoveRegionItemInstance(Uuid, Uuid, Vec3<f32>, Vec3<f32>)

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AddCharacter(Character)

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RemoveCharacter(usize, Character)

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RenameCharacter(Uuid, String, String)

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AddItem(Item)

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RemoveItem(usize, Item)

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RenameItem(Uuid, String, String)

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AddTilemap(Tilemap)

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RemoveTilemap(usize, Tilemap)

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RenameTilemap(Uuid, String, String)

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EditTilemapGridSize(Uuid, i32, i32)

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AddScreen(Screen)

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RemoveScreen(usize, Screen)

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RenameScreen(Uuid, String, String)

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AddAsset(Asset)

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RemoveAsset(usize, Asset)

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RenameAsset(Uuid, String, String)

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AddAvatar(Avatar)

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RemoveAvatar(usize, Avatar)

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RenameAvatar(Uuid, String, String)

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EditAvatarResolution(Uuid, u16, u16)

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EditAvatarPerspectiveCount(Uuid, AvatarPerspectiveCount, AvatarPerspectiveCount)

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AddAvatarAnimation(Uuid, AvatarAnimation)

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RemoveAvatarAnimation(Uuid, usize, AvatarAnimation)

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RenameAvatarAnimation(Uuid, Uuid, String, String)

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EditAvatarAnimationFrameCount(Uuid, Uuid, usize, usize)

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EditAvatarAnimationSpeed(Uuid, Uuid, f32, f32)

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PaletteEdit(ThePalette, ThePalette)

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TileEdit(Tile, Tile)

Implementations§

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impl ProjectUndoAtom

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pub fn pc(&self) -> Option<ProjectContext>

Returns the ProjectContext for the MapEdit

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pub fn to_string(&self) -> String

Descriptive text of the undo atom.

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pub fn undo( &self, project: &mut Project, ui: &mut TheUI, ctx: &mut TheContext, server_ctx: &mut ServerContext, )

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pub fn redo( &self, project: &mut Project, ui: &mut TheUI, ctx: &mut TheContext, server_ctx: &mut ServerContext, )

Trait Implementations§

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impl Clone for ProjectUndoAtom

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fn clone(&self) -> ProjectUndoAtom

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ProjectUndoAtom

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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