pub struct Tilemap {
pub id: Uuid,
pub name: String,
pub buffer: TheRGBABuffer,
pub grid_size: i32,
pub scroll_offset: Vec2<i32>,
pub zoom: f32,
pub tiles: Vec<Tile>,
}Fields§
§id: Uuid§name: String§buffer: TheRGBABuffer§grid_size: i32§scroll_offset: Vec2<i32>§zoom: f32§tiles: Vec<Tile>Implementations§
Source§impl Tilemap
impl Tilemap
pub fn new() -> Tilemap
Sourcepub fn set_buffer(&mut self, buffer: TheRGBABuffer)
pub fn set_buffer(&mut self, buffer: TheRGBABuffer)
Set the buffer
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Tilemap
impl<'de> Deserialize<'de> for Tilemap
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<Tilemap, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<Tilemap, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Serialize for Tilemap
impl Serialize for Tilemap
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl StructuralPartialEq for Tilemap
Auto Trait Implementations§
impl Freeze for Tilemap
impl RefUnwindSafe for Tilemap
impl Send for Tilemap
impl Sync for Tilemap
impl Unpin for Tilemap
impl UnsafeUnpin for Tilemap
impl UnwindSafe for Tilemap
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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impl<T> Downcast for Twhere
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