Trait Geometry

Source
pub trait Geometry {
    // Required methods
    fn points(&self) -> Vec<&DirectPosition>;
    fn apply_transform(&mut self, m: &Isometry3<f64>);

    // Provided methods
    fn get_lower_corner(&self) -> DirectPosition { ... }
    fn get_upper_corner(&self) -> DirectPosition { ... }
    fn envelope(&self) -> Envelope { ... }
}

Required Methods§

Provided Methods§

Implementors§