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DirectPosition

Struct DirectPosition 

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pub struct DirectPosition { /* private fields */ }
Expand description

A 3-D coordinate triple in a coordinate reference system (CRS).

Corresponds to gml:DirectPositionType in ISO 19136. All three components must be finite; NaN and ±infinity are rejected at construction time.

§Invariant

x, y, and z are always finite f64 values.

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impl DirectPosition

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pub fn new(x: f64, y: f64, z: f64) -> Result<Self, Error>

Creates a new position from Cartesian coordinates.

§Errors

Returns Error::NonFiniteCoordinate if any coordinate is NaN or infinite.

§Examples
use egml_core::model::geometry::DirectPosition;

let pos = DirectPosition::new(1.0, 2.0, 3.0).unwrap();
assert_eq!(pos.x(), 1.0);
assert!(DirectPosition::new(f64::NAN, 0.0, 0.0).is_err());
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pub fn new_unchecked(x: f64, y: f64, z: f64) -> Self

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pub fn x(&self) -> f64

Returns the X coordinate.

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pub fn y(&self) -> f64

Returns the Y coordinate.

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pub fn z(&self) -> f64

Returns the Z coordinate.

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pub fn coords(&self) -> [f64; 3]

Returns the coordinates as a [x, y, z] array.

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pub fn set_x(&mut self, val: f64) -> Result<(), Error>

Sets the X coordinate.

§Errors

Returns Error::NonFiniteCoordinate with the name "x" if val is NaN or infinite.

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pub fn set_y(&mut self, val: f64) -> Result<(), Error>

Sets the Y coordinate.

§Errors

Returns Error::NonFiniteCoordinate with the name "y" if val is NaN or infinite.

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pub fn set_z(&mut self, val: f64) -> Result<(), Error>

Sets the Z coordinate.

§Errors

Returns Error::NonFiniteCoordinate with the name "z" if val is NaN or infinite.

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pub fn points(&self) -> Vec<&DirectPosition>

Returns a single-element list containing a reference to self.

This method exists so that DirectPosition satisfies the same point-iteration pattern used by multi-point geometry types.

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impl DirectPosition

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pub const MIN: DirectPosition

The position with the smallest representable coordinates (f64::MIN, f64::MIN, f64::MIN).

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pub const MAX: DirectPosition

The position with the largest representable coordinates (f64::MAX, f64::MAX, f64::MAX).

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pub const ORIGIN: DirectPosition

The origin (0.0, 0.0, 0.0).

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pub fn apply_transform(&mut self, transform: Transform3<f64>)

Applies a rigid-body transform (rotation + translation) to this position in place.

m is a nalgebra::Isometry3 — a combination of a rotation and a translation that preserves distances and angles.

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pub fn apply_isometry(&mut self, isometry: Isometry3<f64>)

Applies a rigid-body transform (rotation + translation) to this position in place.

Fast path: rotates and translates directly via nalgebra::Isometry3 instead of going through a full homogeneous Transform3 multiply.

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pub fn apply_translation(&mut self, vector: Vector3<f64>)

Applies a pure translation to this position in place.

Fast path: a plain component-wise add, with no rotation or matrix math at all.

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pub fn apply_rotation(&mut self, rotation: Rotation3<f64>)

Applies a pure rotation (about the origin) to this position in place.

Fast path: rotates directly via nalgebra::Rotation3 instead of going through a full homogeneous Transform3 multiply.

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pub fn apply_scale(&mut self, scale: Scale3<f64>)

Applies a per-axis scale to this position in place.

Fast path: a plain component-wise multiply. Uniform scale is just Scale3::new(s, s, s) at the call site.

Trait Implementations§

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impl Clone for DirectPosition

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fn clone(&self) -> DirectPosition

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for DirectPosition

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impl Debug for DirectPosition

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for DirectPosition

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fn default() -> DirectPosition

Returns the “default value” for a type. Read more
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impl Display for DirectPosition

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<&DirectPosition> for Vector3<f64>

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fn from(item: &DirectPosition) -> Self

Converts to this type from the input type.
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impl From<&Matrix<f64, Const<3>, Const<1>, ArrayStorage<f64, 3, 1>>> for DirectPosition

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fn from(item: &Vector3<f64>) -> Self

Converts to this type from the input type.
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impl From<DVec3> for DirectPosition

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fn from(item: Vector) -> Self

Converts to this type from the input type.
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impl From<DirectPosition> for Vector3<f64>

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fn from(item: DirectPosition) -> Self

Converts to this type from the input type.
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impl From<DirectPosition> for Point3<f64>

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fn from(item: DirectPosition) -> Self

Converts to this type from the input type.
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impl From<DirectPosition> for Point3<f32>

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fn from(item: DirectPosition) -> Self

Converts to this type from the input type.
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impl From<DirectPosition> for Vector

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fn from(item: DirectPosition) -> Self

Converts to this type from the input type.
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impl From<Matrix<f64, Const<3>, Const<1>, ArrayStorage<f64, 3, 1>>> for DirectPosition

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fn from(item: Vector3<f64>) -> Self

Converts to this type from the input type.
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impl PartialEq for DirectPosition

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fn eq(&self, other: &DirectPosition) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for DirectPosition

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impl TryFrom<OPoint<f64, Const<3>>> for DirectPosition

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type Error = Error

The type returned in the event of a conversion error.
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fn try_from(item: Point3<f64>) -> Result<Self, Self::Error>

Performs the conversion.

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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Calls U::from(self).

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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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Checks if self is actually part of its subset T (and can be converted to it).
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Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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Checks if self is actually part of its subset T (and can be converted to it).
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The inclusion map: converts self to the equivalent element of its superset.
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Performs the conversion.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.