Structs§
- Aabb
Record - Body
Descriptor Record - Body
Edit Record - Body
Edit RunRecord - Body
State Record - Broken
Constraint Record - BvhNode
Record - Collider
Record - Constraint
Descriptor Record - Constraint
Reaction Record - Constraint
Rows Record - Constraint
Runtime Record - Contact
Event Record - Contact
Record - Declared
Counters - Frame
Counts - Grid
Entry Record - Joint
State Record - Manifold
Point Record - Query
HitRecord - Query
Record - Query
Result Header Record - Query
Result Record - RowMove
Record - RowStreams
- Shape
Source Record - Soft
Attachment Init - Soft
Attachment Record - Soft
Body Record - Soft
Contact Record - Soft
Element Init - Soft
Element Record - Soft
Particle Init - Soft
Particle Record - Step
Params Record - Surface
Record - Triangle
Record
Enums§
Constants§
- BODY_
CCD - BODY_
KINEMATIC - COLLIDER_
EVENT_ BEGIN_ END - COLLIDER_
EVENT_ PERSIST - COLLIDER_
SENSOR - CONSTRAINT_
ACCUMULATOR_ SLOTS - CONSTRAINT_
BALL - CONSTRAINT_
CONE - CONSTRAINT_
DISABLE_ COLLISIONS - CONSTRAINT_
DISTANCE - CONSTRAINT_
FIXED - CONSTRAINT_
GEAR - CONSTRAINT_
HAS_ BREAK - CONSTRAINT_
HAS_ LIMIT - CONSTRAINT_
HAS_ MOTOR - CONSTRAINT_
HAS_ SWING - CONSTRAINT_
IS_ SPRING - CONSTRAINT_
PRISMATIC - CONSTRAINT_
PULLEY - CONSTRAINT_
REVOLUTE - CONSTRAINT_
SIXDOF - CONSTRAINT_
WARM_ START - CONTACT_
ANNOUNCED - CONTACT_
MAX_ POINTS - COUNTER_
ACTIVE - COUNTER_
ARCHIVED - COUNTER_
BLOCKS - COUNTER_
BODIES - COUNTER_
BODY_ EDITS - COUNTER_
BODY_ MOVES - COUNTER_
BREAKS - COUNTER_
COARSE_ ACTIVE - COUNTER_
COLLIDERS - COUNTER_
CONSTRAINTS - COUNTER_
CONSTRAINT_ COMMANDS - COUNTER_
CONSTRAINT_ MOVES - COUNTER_
CONTACTS - COUNTER_
COUNT - COUNTER_
DEVICE_ COUNT - COUNTER_
ENTRIES - COUNTER_
EVENTS - COUNTER_
GRID_ EXTENT - COUNTER_
GRID_ LEVELS - COUNTER_
GRID_ SCALE - COUNTER_
JOINTS - COUNTER_
LIVE - COUNTER_
PAIRS - COUNTER_
PARTICLE_ REACH - COUNTER_
RESTING - COUNTER_
RESTING_ GATHER - COUNTER_
RESTING_ INDEX - COUNTER_
RESTING_ PENDING - COUNTER_
SLEPT - COUNTER_
SOFT_ ACTIVE - COUNTER_
SOFT_ SLEPT - COUNTER_
SOFT_ WOKE - COUNTER_
SPILLOVER_ ENTRIES - COUNTER_
SPILLOVER_ EVENTS - COUNTER_
SPILLOVER_ LIVE - COUNTER_
SPILLOVER_ NEIGHBOURS - COUNTER_
SPILLOVER_ PAIRS - COUNTER_
SPILLOVER_ RESTING - COUNTER_
STRIDE - COUNTER_
WOKE - COUNTER_
WOKE_ DEFERRED - DOF_
COUNT - DOF_
DRIVEN - DOF_
LIMITED - DOF_
LIMIT_ ROW_ BASE - DOF_
LOCKED - EDIT_
ANGULAR_ IMPULSE - EDIT_
FORCE - EDIT_
FORCE_ AT_ POINT - EDIT_
IMPULSE - EDIT_
IMPULSE_ AT_ POINT - EDIT_
PATCH - EDIT_
SLEEP - EDIT_
TORQUE - EDIT_
WAKE - ELEMENT_
AREA - ELEMENT_
BEND - ELEMENT_
BROKEN - ELEMENT_
DISTANCE - ELEMENT_
KIND_ MASK - ELEMENT_
PARTICLES - ELEMENT_
ROLE_ BITS - ELEMENT_
ROLE_ MASK - ELEMENT_
VOLUME - ENTRY_
AWAKE - ENTRY_
CELLS_ PER_ PARTICLE - ENTRY_
CELL_ MASK - ENTRY_
CELL_ SHIFT - ENTRY_
INDEX_ BITS - ENTRY_
INDEX_ MASK - ENTRY_
KIND_ COLLIDER - ENTRY_
KIND_ MASK - ENTRY_
KIND_ PARTICLE - ENTRY_
KIND_ SHIFT - ENTRY_
MOBILE - ENTRY_
PRIMARY - EVENT_
BEGIN - EVENT_
END - EVENT_
PERSIST - FEATURE_
CLIP - FEATURE_
EDGE - FEATURE_
FACE - FEATURE_
FACE_ BIT - FEATURE_
FIELD_ BITS - FEATURE_
FIELD_ MASK - FEATURE_
INDEX_ LIMIT - FEATURE_
KIND_ MASK - FEATURE_
POINT - FEATURE_
TRIANGLE - FEATURE_
TRIANGLE_ MASK - FEATURE_
TRIANGLE_ SIDE - FEATURE_
VERTEX - FILTER_
IGNORE_ KINEMATIC - FILTER_
IGNORE_ SENSORS - FILTER_
IGNORE_ SLEEPING - FILTER_
IGNORE_ STATIC - ISLAND_
WAKE - MAX_
CELLS_ PER_ AXIS - MAX_
CELLS_ PER_ COLLIDER - MAX_
HITS_ PER_ QUERY - NO_BODY
- NO_
COLLISION_ FILTER - NO_HIT
- NO_SLOT
- NO_
SURFACE - NO_
TRIANGLE - OVERRIDE_
SLEEP_ ANGULAR - OVERRIDE_
SLEEP_ LINEAR - PATCH_
ANGULAR_ VELOCITY - PATCH_
ORIENTATION - PATCH_
POSITION - PATCH_
VELOCITY - QUERY_
CONVEX - QUERY_
CUBOID - QUERY_
POINT - QUERY_
RAY - QUERY_
SPHERE - QUERY_
SWEEP - RECORDS_
WGSL - SHAPE_
CAPSULE - SHAPE_
CUBOID - SHAPE_
CYLINDER - SHAPE_
HEIGHTFIELD - SHAPE_
HULL - SHAPE_
MESH - SHAPE_
NONE - SHAPE_
PLANE - SHAPE_
SPHERE - SHAPE_
TRIANGLE - SOLVER_
BLOCK_ CONSTRAINT - SOLVER_
BLOCK_ CONTACT - SOLVER_
DELTA_ WORDS