pub struct UI {
pub event_loop: EventLoop<()>,
pub windows: Vec<Window>,
}
Fields§
§event_loop: EventLoop<()>
§windows: Vec<Window>
Implementations§
Source§impl UI
impl UI
pub fn new() -> Self
pub fn add_window_from_builder(&mut self, window_builder: WinitWindowBuilder)
pub fn run(self) -> Result<(), EventLoopError>
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for UI
impl !RefUnwindSafe for UI
impl !Send for UI
impl !Sync for UI
impl Unpin for UI
impl !UnwindSafe for UI
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