Struct InstancePhysicsModelData

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pub struct InstancePhysicsModelData {
    pub parent: Option<UrlRef<Node>>,
    pub instance_force_field: Vec<Instance<ForceField>>,
    pub instance_rigid_body: Vec<InstanceRigidBody>,
    pub instance_rigid_constraint: Vec<InstanceRigidConstraint>,
}
Expand description

Extra data associated to Instance<PhysicsModel>.

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§parent: Option<UrlRef<Node>>

Points to the id of a node in the visual scene. This allows a physics model to be instantiated under a specific transform node, which will dictate the initial position and orientation, and could be animated to influence kinematic rigid bodies.

§instance_force_field: Vec<Instance<ForceField>>

Instantiates a ForceField element to influence this physics model.

§instance_rigid_body: Vec<InstanceRigidBody>

Instantiates a RigidBody element and allows for overriding some or all of its properties.

The target attribute defines the Node element that has its transforms overwritten by this rigid-body instance.

§instance_rigid_constraint: Vec<InstanceRigidConstraint>

Instantiates a RigidConstraint element to override some of its properties. This element does not have a target field because its RigidConstraint children define which Node elements are targeted.

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impl Clone for InstancePhysicsModelData

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fn clone(&self) -> InstancePhysicsModelData

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for InstancePhysicsModelData

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for InstancePhysicsModelData

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fn default() -> InstancePhysicsModelData

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

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Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.