pub struct InstanceRigidBodyCommon {
    pub angular_velocity: [f32; 3],
    pub velocity: [f32; 3],
    pub common: RigidBodyCommon,
}
Expand description

Specifies the rigid-body information for the common profile that all COLLADA implementations must support.

Fields

angular_velocity: [f32; 3]

Contains three floating-point values that specify the initial angular velocity of the rigid_body instance around each axis, in the form of an x-y-z Euler rotation. The measurement is in degrees per second.

velocity: [f32; 3]

Contains three floating-point values that specify the initial linear velocity of the RigidBody instance.

common: RigidBodyCommon

Additional fields are inherited from RigidBodyCommon.

Implementations

Parse a InstanceRigidBodyCommon from a <instance_rigid_body>/<technique_common> XML element.

Trait Implementations

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Dereferences the value.

Auto Trait Implementations

Blanket Implementations

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Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

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Performs the conversion.