namespace System;
/// `i32`'s members, as .NET's `System.Int32`: a whole number.
[Intrinsic]
[Host]
public readonly struct Int32 : IComparable<i32>, IEquatable<i32> {
public static readonly i32 MinValue;
public static readonly i32 MaxValue;
/// `s` read as one; a panic when it isn't one.
public static i32 Parse(string s);
/// `s` read as one, or `null` when it isn't one.
public static i32? TryParse(string s);
public i32 CompareTo(i32 value);
public bool Equals(i32 obj);
public override string ToString();
/// Written by .NET format string `format` (`F2`, `N0`, `X8`, `0.00`), invariant culture.
public string ToString(string format);
}