namespace System;
/// `bool`'s members, as .NET's `System.Boolean`: true or false.
[Intrinsic]
[Host]
public readonly struct Boolean : IComparable<bool>, IEquatable<bool> {
/// How each is written: `True`, `False` (.NET's).
public static readonly string TrueString;
public static readonly string FalseString;
/// `s` read as one; a panic when it isn't one.
public static bool Parse(string s);
/// `s` read as one, or `null` when it isn't one.
public static bool? TryParse(string s);
public i32 CompareTo(bool value);
public bool Equals(bool obj);
public override string ToString();
}