#[derive(Debug, PartialEq, Eq, Hash, Ord, PartialOrd, Copy, Clone, Default)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
#[cfg_attr(feature = "serde", serde(transparent))]
pub struct ReputationFlags {
inner: u8,
}
#[cfg(feature = "print-testcase")]
impl ReputationFlags {
#[allow(clippy::missing_const_for_fn)]
pub fn as_test_case_value(&self) -> String {
let mut s = String::new();
let mut first = true;
if self.is_visible_to_client() {
use std::fmt::Write;
if !first {
write!(s, " | ").unwrap();
}
write!(s, "VISIBLE_TO_CLIENT").unwrap();
first = false;
}
if self.is_enable_at_war() {
use std::fmt::Write;
if !first {
write!(s, " | ").unwrap();
}
write!(s, "ENABLE_AT_WAR").unwrap();
first = false;
}
if self.is_hide_in_client() {
use std::fmt::Write;
if !first {
write!(s, " | ").unwrap();
}
write!(s, "HIDE_IN_CLIENT").unwrap();
first = false;
}
if self.is_force_hide_in_client() {
use std::fmt::Write;
if !first {
write!(s, " | ").unwrap();
}
write!(s, "FORCE_HIDE_IN_CLIENT").unwrap();
first = false;
}
if self.is_force_at_peace() {
use std::fmt::Write;
if !first {
write!(s, " | ").unwrap();
}
write!(s, "FORCE_AT_PEACE").unwrap();
first = false;
}
if self.is_faction_inactive() {
use std::fmt::Write;
if !first {
write!(s, " | ").unwrap();
}
write!(s, "FACTION_INACTIVE").unwrap();
first = false;
}
s
}
}
impl ReputationFlags {
pub const fn new(inner: u8) -> Self {
Self { inner }
}
pub const VISIBLE_TO_CLIENT: u8 = 0x01;
pub const ENABLE_AT_WAR: u8 = 0x02;
pub const HIDE_IN_CLIENT: u8 = 0x04;
pub const FORCE_HIDE_IN_CLIENT: u8 = 0x08;
pub const FORCE_AT_PEACE: u8 = 0x10;
pub const FACTION_INACTIVE: u8 = 0x20;
pub const fn empty() -> Self {
Self { inner: 0 }
}
pub const fn is_empty(&self) -> bool {
self.inner == 0
}
pub const fn all() -> Self {
Self {
inner: Self::VISIBLE_TO_CLIENT
| Self::ENABLE_AT_WAR
| Self::HIDE_IN_CLIENT
| Self::FORCE_HIDE_IN_CLIENT
| Self::FORCE_AT_PEACE
| Self::FACTION_INACTIVE
}
}
pub const fn is_visible_to_client(&self) -> bool {
(self.inner & Self::VISIBLE_TO_CLIENT) != 0
}
pub const fn new_visible_to_client() -> Self {
Self { inner: Self::VISIBLE_TO_CLIENT }
}
pub fn set_visible_to_client(&mut self) -> Self {
self.inner |= Self::VISIBLE_TO_CLIENT;
*self
}
pub fn clear_visible_to_client(&mut self) -> Self {
self.inner &= Self::VISIBLE_TO_CLIENT.reverse_bits();
*self
}
pub const fn is_enable_at_war(&self) -> bool {
(self.inner & Self::ENABLE_AT_WAR) != 0
}
pub const fn new_enable_at_war() -> Self {
Self { inner: Self::ENABLE_AT_WAR }
}
pub fn set_enable_at_war(&mut self) -> Self {
self.inner |= Self::ENABLE_AT_WAR;
*self
}
pub fn clear_enable_at_war(&mut self) -> Self {
self.inner &= Self::ENABLE_AT_WAR.reverse_bits();
*self
}
pub const fn is_hide_in_client(&self) -> bool {
(self.inner & Self::HIDE_IN_CLIENT) != 0
}
pub const fn new_hide_in_client() -> Self {
Self { inner: Self::HIDE_IN_CLIENT }
}
pub fn set_hide_in_client(&mut self) -> Self {
self.inner |= Self::HIDE_IN_CLIENT;
*self
}
pub fn clear_hide_in_client(&mut self) -> Self {
self.inner &= Self::HIDE_IN_CLIENT.reverse_bits();
*self
}
pub const fn is_force_hide_in_client(&self) -> bool {
(self.inner & Self::FORCE_HIDE_IN_CLIENT) != 0
}
pub const fn new_force_hide_in_client() -> Self {
Self { inner: Self::FORCE_HIDE_IN_CLIENT }
}
pub fn set_force_hide_in_client(&mut self) -> Self {
self.inner |= Self::FORCE_HIDE_IN_CLIENT;
*self
}
pub fn clear_force_hide_in_client(&mut self) -> Self {
self.inner &= Self::FORCE_HIDE_IN_CLIENT.reverse_bits();
*self
}
pub const fn is_force_at_peace(&self) -> bool {
(self.inner & Self::FORCE_AT_PEACE) != 0
}
pub const fn new_force_at_peace() -> Self {
Self { inner: Self::FORCE_AT_PEACE }
}
pub fn set_force_at_peace(&mut self) -> Self {
self.inner |= Self::FORCE_AT_PEACE;
*self
}
pub fn clear_force_at_peace(&mut self) -> Self {
self.inner &= Self::FORCE_AT_PEACE.reverse_bits();
*self
}
pub const fn is_faction_inactive(&self) -> bool {
(self.inner & Self::FACTION_INACTIVE) != 0
}
pub const fn new_faction_inactive() -> Self {
Self { inner: Self::FACTION_INACTIVE }
}
pub fn set_faction_inactive(&mut self) -> Self {
self.inner |= Self::FACTION_INACTIVE;
*self
}
pub fn clear_faction_inactive(&mut self) -> Self {
self.inner &= Self::FACTION_INACTIVE.reverse_bits();
*self
}
pub const fn as_int(&self) -> u8 {
self.inner
}
}
impl std::fmt::UpperHex for ReputationFlags {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
std::fmt::UpperHex::fmt(&self.inner, f)
}
}
impl std::fmt::LowerHex for ReputationFlags {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
std::fmt::LowerHex::fmt(&self.inner, f)
}
}
impl std::fmt::Octal for ReputationFlags {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
std::fmt::Octal::fmt(&self.inner, f)
}
}
impl std::fmt::Binary for ReputationFlags {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
std::fmt::Binary::fmt(&self.inner, f)
}
}
impl std::ops::BitAnd for ReputationFlags {
type Output = Self;
fn bitand(self, rhs: Self) -> Self::Output {
Self { inner: self.inner.bitand(rhs.inner), }
}
}
impl std::ops::BitAndAssign for ReputationFlags {
fn bitand_assign(&mut self, rhs: Self) {
self.inner.bitand_assign(rhs.inner)
}
}
impl std::ops::BitOr for ReputationFlags {
type Output = Self;
fn bitor(self, rhs: Self) -> Self::Output {
Self { inner: self.inner.bitor(rhs.inner), }
}
}
impl std::ops::BitOrAssign for ReputationFlags {
fn bitor_assign(&mut self, rhs: Self) {
self.inner.bitor_assign(rhs.inner)
}
}
impl std::ops::BitXor for ReputationFlags {
type Output = Self;
fn bitxor(self, rhs: Self) -> Self::Output {
Self { inner: self.inner.bitxor(rhs.inner), }
}
}
impl std::ops::BitXorAssign for ReputationFlags {
fn bitxor_assign(&mut self, rhs: Self) {
self.inner.bitxor_assign(rhs.inner)
}
}
impl From<u8> for ReputationFlags {
fn from(value: u8) -> Self {
Self::new(value)
}
}
impl TryFrom<u16> for ReputationFlags {
type Error = u16;
fn try_from(value: u16) -> Result<Self, Self::Error> {
let a = TryInto::<u8>::try_into(value).ok().ok_or(value)?;
Ok(Self::new(a))
}
}
impl TryFrom<u32> for ReputationFlags {
type Error = u32;
fn try_from(value: u32) -> Result<Self, Self::Error> {
let a = TryInto::<u8>::try_into(value).ok().ok_or(value)?;
Ok(Self::new(a))
}
}
impl TryFrom<u64> for ReputationFlags {
type Error = u64;
fn try_from(value: u64) -> Result<Self, Self::Error> {
let a = TryInto::<u8>::try_into(value).ok().ok_or(value)?;
Ok(Self::new(a))
}
}
impl From<i8> for ReputationFlags {
fn from(value: i8) -> Self {
Self::new(u8::from_le_bytes(value.to_le_bytes()))
}
}
impl TryFrom<i16> for ReputationFlags {
type Error = i16;
fn try_from(value: i16) -> Result<Self, Self::Error> {
let v = u16::from_le_bytes(value.to_le_bytes());
let a = TryInto::<u8>::try_into(v).ok().ok_or(value)?;
Ok(Self::new(a))
}
}
impl TryFrom<i32> for ReputationFlags {
type Error = i32;
fn try_from(value: i32) -> Result<Self, Self::Error> {
let v = u32::from_le_bytes(value.to_le_bytes());
let a = TryInto::<u8>::try_into(v).ok().ok_or(value)?;
Ok(Self::new(a))
}
}
impl TryFrom<i64> for ReputationFlags {
type Error = i64;
fn try_from(value: i64) -> Result<Self, Self::Error> {
let v = u64::from_le_bytes(value.to_le_bytes());
let a = TryInto::<u8>::try_into(v).ok().ok_or(value)?;
Ok(Self::new(a))
}
}
impl TryFrom<usize> for ReputationFlags {
type Error = usize;
fn try_from(value: usize) -> Result<Self, Self::Error> {
let a = TryInto::<u8>::try_into(value).ok().ok_or(value)?;
Ok(Self::new(a))
}
}