use crate::{
DbcTable, Indexable,
};
use crate::header::{
DbcHeader, HEADER_SIZE, parse_header,
};
use crate::wrath_tables::vehicle_ui_indicator::VehicleUIIndicatorKey;
use std::io::Write;
#[derive(Debug, Clone, PartialEq, PartialOrd)]
pub struct Vehicle {
pub rows: Vec<VehicleRow>,
}
impl DbcTable for Vehicle {
type Row = VehicleRow;
const FILENAME: &'static str = "Vehicle.dbc";
fn rows(&self) -> &[Self::Row] { &self.rows }
fn rows_mut(&mut self) -> &mut [Self::Row] { &mut self.rows }
fn read(b: &mut impl std::io::Read) -> Result<Self, crate::DbcError> {
let mut header = [0_u8; HEADER_SIZE];
b.read_exact(&mut header)?;
let header = parse_header(&header)?;
if header.record_size != 160 {
return Err(crate::DbcError::InvalidHeader(
crate::InvalidHeaderError::RecordSize {
expected: 160,
actual: header.record_size,
},
));
}
if header.field_count != 40 {
return Err(crate::DbcError::InvalidHeader(
crate::InvalidHeaderError::FieldCount {
expected: 40,
actual: header.field_count,
},
));
}
let mut r = vec![0_u8; (header.record_count * header.record_size) as usize];
b.read_exact(&mut r)?;
let mut string_block = vec![0_u8; header.string_block_size as usize];
b.read_exact(&mut string_block)?;
let mut rows = Vec::with_capacity(header.record_count as usize);
for mut chunk in r.chunks(header.record_size as usize) {
let chunk = &mut chunk;
let id = VehicleKey::new(crate::util::read_i32_le(chunk)?);
let flags = crate::util::read_i32_le(chunk)?;
let turn_speed = crate::util::read_f32_le(chunk)?;
let pitch_speed = crate::util::read_f32_le(chunk)?;
let pitch_min = crate::util::read_f32_le(chunk)?;
let pitch_max = crate::util::read_f32_le(chunk)?;
let seat_id = crate::util::read_array_i32::<8>(chunk)?;
let mouse_look_offset_pitch = crate::util::read_f32_le(chunk)?;
let camera_fade_dist_scalar_min = crate::util::read_f32_le(chunk)?;
let camera_fade_dist_scalar_max = crate::util::read_f32_le(chunk)?;
let camera_pitch_offset = crate::util::read_f32_le(chunk)?;
let facing_limit_right = crate::util::read_f32_le(chunk)?;
let facing_limit_left = crate::util::read_f32_le(chunk)?;
let mssl_trgt_turn_lingering = crate::util::read_f32_le(chunk)?;
let mssl_trgt_pitch_lingering = crate::util::read_f32_le(chunk)?;
let mssl_trgt_mouse_lingering = crate::util::read_f32_le(chunk)?;
let mssl_trgt_end_opacity = crate::util::read_f32_le(chunk)?;
let mssl_trgt_arc_speed = crate::util::read_f32_le(chunk)?;
let mssl_trgt_arc_repeat = crate::util::read_f32_le(chunk)?;
let mssl_trgt_arc_width = crate::util::read_f32_le(chunk)?;
let mssl_trgt_impact_radius = crate::util::read_array_f32::<2>(chunk)?;
let mssl_trgt_arc_texture = {
let s = crate::util::get_string_as_vec(chunk, &string_block)?;
String::from_utf8(s)?
};
let mssl_trgt_impact_texture = {
let s = crate::util::get_string_as_vec(chunk, &string_block)?;
String::from_utf8(s)?
};
let mssl_trgt_impact_model = {
let mut arr = Vec::with_capacity(2);
for _ in 0..2 {
let i ={
let s = crate::util::get_string_as_vec(chunk, &string_block)?;
String::from_utf8(s)?
};
arr.push(i);
}
arr.try_into().unwrap()
};
let camera_yaw_offset = crate::util::read_f32_le(chunk)?;
let ui_locomotion_type = crate::util::read_i32_le(chunk)?;
let mssl_trgt_impact_tex_radius = crate::util::read_f32_le(chunk)?;
let vehicle_u_i_indicator_id = VehicleUIIndicatorKey::new(crate::util::read_i32_le(chunk)?.into());
let power_display_id = crate::util::read_array_i32::<3>(chunk)?;
rows.push(VehicleRow {
id,
flags,
turn_speed,
pitch_speed,
pitch_min,
pitch_max,
seat_id,
mouse_look_offset_pitch,
camera_fade_dist_scalar_min,
camera_fade_dist_scalar_max,
camera_pitch_offset,
facing_limit_right,
facing_limit_left,
mssl_trgt_turn_lingering,
mssl_trgt_pitch_lingering,
mssl_trgt_mouse_lingering,
mssl_trgt_end_opacity,
mssl_trgt_arc_speed,
mssl_trgt_arc_repeat,
mssl_trgt_arc_width,
mssl_trgt_impact_radius,
mssl_trgt_arc_texture,
mssl_trgt_impact_texture,
mssl_trgt_impact_model,
camera_yaw_offset,
ui_locomotion_type,
mssl_trgt_impact_tex_radius,
vehicle_u_i_indicator_id,
power_display_id,
});
}
Ok(Vehicle { rows, })
}
fn write(&self, b: &mut impl Write) -> Result<(), std::io::Error> {
let header = DbcHeader {
record_count: self.rows.len() as u32,
field_count: 40,
record_size: 160,
string_block_size: self.string_block_size(),
};
b.write_all(&header.write_header())?;
let mut string_index = 1;
for row in &self.rows {
b.write_all(&row.id.id.to_le_bytes())?;
b.write_all(&row.flags.to_le_bytes())?;
b.write_all(&row.turn_speed.to_le_bytes())?;
b.write_all(&row.pitch_speed.to_le_bytes())?;
b.write_all(&row.pitch_min.to_le_bytes())?;
b.write_all(&row.pitch_max.to_le_bytes())?;
for i in row.seat_id {
b.write_all(&i.to_le_bytes())?;
}
b.write_all(&row.mouse_look_offset_pitch.to_le_bytes())?;
b.write_all(&row.camera_fade_dist_scalar_min.to_le_bytes())?;
b.write_all(&row.camera_fade_dist_scalar_max.to_le_bytes())?;
b.write_all(&row.camera_pitch_offset.to_le_bytes())?;
b.write_all(&row.facing_limit_right.to_le_bytes())?;
b.write_all(&row.facing_limit_left.to_le_bytes())?;
b.write_all(&row.mssl_trgt_turn_lingering.to_le_bytes())?;
b.write_all(&row.mssl_trgt_pitch_lingering.to_le_bytes())?;
b.write_all(&row.mssl_trgt_mouse_lingering.to_le_bytes())?;
b.write_all(&row.mssl_trgt_end_opacity.to_le_bytes())?;
b.write_all(&row.mssl_trgt_arc_speed.to_le_bytes())?;
b.write_all(&row.mssl_trgt_arc_repeat.to_le_bytes())?;
b.write_all(&row.mssl_trgt_arc_width.to_le_bytes())?;
for i in row.mssl_trgt_impact_radius {
b.write_all(&i.to_le_bytes())?;
}
if !row.mssl_trgt_arc_texture.is_empty() {
b.write_all(&(string_index as u32).to_le_bytes())?;
string_index += row.mssl_trgt_arc_texture.len() + 1;
}
else {
b.write_all(&(0_u32).to_le_bytes())?;
}
if !row.mssl_trgt_impact_texture.is_empty() {
b.write_all(&(string_index as u32).to_le_bytes())?;
string_index += row.mssl_trgt_impact_texture.len() + 1;
}
else {
b.write_all(&(0_u32).to_le_bytes())?;
}
for i in &row.mssl_trgt_impact_model {
if !i.is_empty() {
b.write_all(&(string_index as u32).to_le_bytes())?;
string_index += i.len() + 1;
}
else {
b.write_all(&(0_u32).to_le_bytes())?;
}
}
b.write_all(&row.camera_yaw_offset.to_le_bytes())?;
b.write_all(&row.ui_locomotion_type.to_le_bytes())?;
b.write_all(&row.mssl_trgt_impact_tex_radius.to_le_bytes())?;
b.write_all(&(row.vehicle_u_i_indicator_id.id as i32).to_le_bytes())?;
for i in row.power_display_id {
b.write_all(&i.to_le_bytes())?;
}
}
self.write_string_block(b)?;
Ok(())
}
}
impl Indexable for Vehicle {
type PrimaryKey = VehicleKey;
fn get(&self, key: impl TryInto<Self::PrimaryKey>) -> Option<&Self::Row> {
let key = key.try_into().ok()?;
self.rows.iter().find(|a| a.id.id == key.id)
}
fn get_mut(&mut self, key: impl TryInto<Self::PrimaryKey>) -> Option<&mut Self::Row> {
let key = key.try_into().ok()?;
self.rows.iter_mut().find(|a| a.id.id == key.id)
}
}
impl Vehicle {
fn write_string_block(&self, b: &mut impl Write) -> Result<(), std::io::Error> {
b.write_all(&[0])?;
for row in &self.rows {
if !row.mssl_trgt_arc_texture.is_empty() { b.write_all(row.mssl_trgt_arc_texture.as_bytes())?; b.write_all(&[0])?; };
if !row.mssl_trgt_impact_texture.is_empty() { b.write_all(row.mssl_trgt_impact_texture.as_bytes())?; b.write_all(&[0])?; };
for s in &row.mssl_trgt_impact_model {
if !s.is_empty() { b.write_all(s.as_bytes())?; b.write_all(&[0])?; };
}
}
Ok(())
}
fn string_block_size(&self) -> u32 {
let mut sum = 1;
for row in &self.rows {
if !row.mssl_trgt_arc_texture.is_empty() { sum += row.mssl_trgt_arc_texture.len() + 1; };
if !row.mssl_trgt_impact_texture.is_empty() { sum += row.mssl_trgt_impact_texture.len() + 1; };
for s in &row.mssl_trgt_impact_model {
if !s.is_empty() { sum += s.len() + 1; };
}
}
sum as u32
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Ord, PartialOrd, Hash, Default)]
pub struct VehicleKey {
pub id: i32
}
impl VehicleKey {
pub const fn new(id: i32) -> Self {
Self { id }
}
}
impl From<u8> for VehicleKey {
fn from(v: u8) -> Self {
Self::new(v.into())
}
}
impl From<u16> for VehicleKey {
fn from(v: u16) -> Self {
Self::new(v.into())
}
}
impl From<i8> for VehicleKey {
fn from(v: i8) -> Self {
Self::new(v.into())
}
}
impl From<i16> for VehicleKey {
fn from(v: i16) -> Self {
Self::new(v.into())
}
}
impl From<i32> for VehicleKey {
fn from(v: i32) -> Self {
Self::new(v)
}
}
impl TryFrom<u32> for VehicleKey {
type Error = u32;
fn try_from(v: u32) -> Result<Self, Self::Error> {
Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<usize> for VehicleKey {
type Error = usize;
fn try_from(v: usize) -> Result<Self, Self::Error> {
Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<u64> for VehicleKey {
type Error = u64;
fn try_from(v: u64) -> Result<Self, Self::Error> {
Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<i64> for VehicleKey {
type Error = i64;
fn try_from(v: i64) -> Result<Self, Self::Error> {
Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<isize> for VehicleKey {
type Error = isize;
fn try_from(v: isize) -> Result<Self, Self::Error> {
Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
}
}
#[derive(Debug, Clone, PartialEq, PartialOrd)]
pub struct VehicleRow {
pub id: VehicleKey,
pub flags: i32,
pub turn_speed: f32,
pub pitch_speed: f32,
pub pitch_min: f32,
pub pitch_max: f32,
pub seat_id: [i32; 8],
pub mouse_look_offset_pitch: f32,
pub camera_fade_dist_scalar_min: f32,
pub camera_fade_dist_scalar_max: f32,
pub camera_pitch_offset: f32,
pub facing_limit_right: f32,
pub facing_limit_left: f32,
pub mssl_trgt_turn_lingering: f32,
pub mssl_trgt_pitch_lingering: f32,
pub mssl_trgt_mouse_lingering: f32,
pub mssl_trgt_end_opacity: f32,
pub mssl_trgt_arc_speed: f32,
pub mssl_trgt_arc_repeat: f32,
pub mssl_trgt_arc_width: f32,
pub mssl_trgt_impact_radius: [f32; 2],
pub mssl_trgt_arc_texture: String,
pub mssl_trgt_impact_texture: String,
pub mssl_trgt_impact_model: [String; 2],
pub camera_yaw_offset: f32,
pub ui_locomotion_type: i32,
pub mssl_trgt_impact_tex_radius: f32,
pub vehicle_u_i_indicator_id: VehicleUIIndicatorKey,
pub power_display_id: [i32; 3],
}