use crate::{
DbcTable, Indexable,
};
use crate::header::{
DbcHeader, HEADER_SIZE, parse_header,
};
use crate::wrath_tables::dungeon_map::DungeonMapKey;
use crate::wrath_tables::map::MapKey;
use crate::wrath_tables::wmo_area_table::WMOAreaTableKey;
use std::io::Write;
#[derive(Debug, Clone, PartialEq, PartialOrd)]
pub struct DungeonMapChunk {
pub rows: Vec<DungeonMapChunkRow>,
}
impl DbcTable for DungeonMapChunk {
type Row = DungeonMapChunkRow;
const FILENAME: &'static str = "DungeonMapChunk.dbc";
fn rows(&self) -> &[Self::Row] { &self.rows }
fn rows_mut(&mut self) -> &mut [Self::Row] { &mut self.rows }
fn read(b: &mut impl std::io::Read) -> Result<Self, crate::DbcError> {
let mut header = [0_u8; HEADER_SIZE];
b.read_exact(&mut header)?;
let header = parse_header(&header)?;
if header.record_size != 20 {
return Err(crate::DbcError::InvalidHeader(
crate::InvalidHeaderError::RecordSize {
expected: 20,
actual: header.record_size,
},
));
}
if header.field_count != 5 {
return Err(crate::DbcError::InvalidHeader(
crate::InvalidHeaderError::FieldCount {
expected: 5,
actual: header.field_count,
},
));
}
let mut r = vec![0_u8; (header.record_count * header.record_size) as usize];
b.read_exact(&mut r)?;
let mut rows = Vec::with_capacity(header.record_count as usize);
for mut chunk in r.chunks(header.record_size as usize) {
let chunk = &mut chunk;
let id = DungeonMapChunkKey::new(crate::util::read_i32_le(chunk)?);
let map_id = MapKey::new(crate::util::read_i32_le(chunk)?.into());
let w_m_o_group_id = WMOAreaTableKey::new(crate::util::read_i32_le(chunk)?.into());
let dungeon_map_id = DungeonMapKey::new(crate::util::read_i32_le(chunk)?.into());
let min_z = crate::util::read_f32_le(chunk)?;
rows.push(DungeonMapChunkRow {
id,
map_id,
w_m_o_group_id,
dungeon_map_id,
min_z,
});
}
Ok(DungeonMapChunk { rows, })
}
fn write(&self, b: &mut impl Write) -> Result<(), std::io::Error> {
let header = DbcHeader {
record_count: self.rows.len() as u32,
field_count: 5,
record_size: 20,
string_block_size: 1,
};
b.write_all(&header.write_header())?;
for row in &self.rows {
b.write_all(&row.id.id.to_le_bytes())?;
b.write_all(&(row.map_id.id as i32).to_le_bytes())?;
b.write_all(&(row.w_m_o_group_id.id as i32).to_le_bytes())?;
b.write_all(&(row.dungeon_map_id.id as i32).to_le_bytes())?;
b.write_all(&row.min_z.to_le_bytes())?;
}
b.write_all(&[0_u8])?;
Ok(())
}
}
impl Indexable for DungeonMapChunk {
type PrimaryKey = DungeonMapChunkKey;
fn get(&self, key: impl TryInto<Self::PrimaryKey>) -> Option<&Self::Row> {
let key = key.try_into().ok()?;
self.rows.iter().find(|a| a.id.id == key.id)
}
fn get_mut(&mut self, key: impl TryInto<Self::PrimaryKey>) -> Option<&mut Self::Row> {
let key = key.try_into().ok()?;
self.rows.iter_mut().find(|a| a.id.id == key.id)
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Ord, PartialOrd, Hash, Default)]
pub struct DungeonMapChunkKey {
pub id: i32
}
impl DungeonMapChunkKey {
pub const fn new(id: i32) -> Self {
Self { id }
}
}
impl From<u8> for DungeonMapChunkKey {
fn from(v: u8) -> Self {
Self::new(v.into())
}
}
impl From<u16> for DungeonMapChunkKey {
fn from(v: u16) -> Self {
Self::new(v.into())
}
}
impl From<i8> for DungeonMapChunkKey {
fn from(v: i8) -> Self {
Self::new(v.into())
}
}
impl From<i16> for DungeonMapChunkKey {
fn from(v: i16) -> Self {
Self::new(v.into())
}
}
impl From<i32> for DungeonMapChunkKey {
fn from(v: i32) -> Self {
Self::new(v)
}
}
impl TryFrom<u32> for DungeonMapChunkKey {
type Error = u32;
fn try_from(v: u32) -> Result<Self, Self::Error> {
Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<usize> for DungeonMapChunkKey {
type Error = usize;
fn try_from(v: usize) -> Result<Self, Self::Error> {
Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<u64> for DungeonMapChunkKey {
type Error = u64;
fn try_from(v: u64) -> Result<Self, Self::Error> {
Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<i64> for DungeonMapChunkKey {
type Error = i64;
fn try_from(v: i64) -> Result<Self, Self::Error> {
Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<isize> for DungeonMapChunkKey {
type Error = isize;
fn try_from(v: isize) -> Result<Self, Self::Error> {
Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
}
}
#[derive(Debug, Clone, Copy, PartialEq, PartialOrd)]
pub struct DungeonMapChunkRow {
pub id: DungeonMapChunkKey,
pub map_id: MapKey,
pub w_m_o_group_id: WMOAreaTableKey,
pub dungeon_map_id: DungeonMapKey,
pub min_z: f32,
}