use crate::{
DbcTable, Indexable,
};
use crate::header::{
DbcHeader, HEADER_SIZE, parse_header,
};
use crate::tbc_tables::particle_color::ParticleColorKey;
use crate::tbc_tables::spell_visual::SpellVisualKey;
use std::io::Write;
#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct ItemDisplayInfo {
pub rows: Vec<ItemDisplayInfoRow>,
}
impl DbcTable for ItemDisplayInfo {
type Row = ItemDisplayInfoRow;
const FILENAME: &'static str = "ItemDisplayInfo.dbc";
fn rows(&self) -> &[Self::Row] { &self.rows }
fn rows_mut(&mut self) -> &mut [Self::Row] { &mut self.rows }
fn read(b: &mut impl std::io::Read) -> Result<Self, crate::DbcError> {
let mut header = [0_u8; HEADER_SIZE];
b.read_exact(&mut header)?;
let header = parse_header(&header)?;
if header.record_size != 100 {
return Err(crate::DbcError::InvalidHeader(
crate::InvalidHeaderError::RecordSize {
expected: 100,
actual: header.record_size,
},
));
}
if header.field_count != 25 {
return Err(crate::DbcError::InvalidHeader(
crate::InvalidHeaderError::FieldCount {
expected: 25,
actual: header.field_count,
},
));
}
let mut r = vec![0_u8; (header.record_count * header.record_size) as usize];
b.read_exact(&mut r)?;
let mut string_block = vec![0_u8; header.string_block_size as usize];
b.read_exact(&mut string_block)?;
let mut rows = Vec::with_capacity(header.record_count as usize);
for mut chunk in r.chunks(header.record_size as usize) {
let chunk = &mut chunk;
let id = ItemDisplayInfoKey::new(crate::util::read_i32_le(chunk)?);
let model_name = {
let mut arr = Vec::with_capacity(2);
for _ in 0..2 {
let i ={
let s = crate::util::get_string_as_vec(chunk, &string_block)?;
String::from_utf8(s)?
};
arr.push(i);
}
arr.try_into().unwrap()
};
let model_texture = {
let mut arr = Vec::with_capacity(2);
for _ in 0..2 {
let i ={
let s = crate::util::get_string_as_vec(chunk, &string_block)?;
String::from_utf8(s)?
};
arr.push(i);
}
arr.try_into().unwrap()
};
let inventory_icon = {
let mut arr = Vec::with_capacity(2);
for _ in 0..2 {
let i ={
let s = crate::util::get_string_as_vec(chunk, &string_block)?;
String::from_utf8(s)?
};
arr.push(i);
}
arr.try_into().unwrap()
};
let geoset_group = crate::util::read_array_i32::<3>(chunk)?;
let flags = crate::util::read_i32_le(chunk)?;
let spell_visual_id = SpellVisualKey::new(crate::util::read_i32_le(chunk)?.into());
let group_sound_index = crate::util::read_i32_le(chunk)?;
let helmet_geoset_vis_id = crate::util::read_array_i32::<2>(chunk)?;
let texture = {
let mut arr = Vec::with_capacity(8);
for _ in 0..8 {
let i ={
let s = crate::util::get_string_as_vec(chunk, &string_block)?;
String::from_utf8(s)?
};
arr.push(i);
}
arr.try_into().unwrap()
};
let item_visual = crate::util::read_i32_le(chunk)?;
let particle_color_id = ParticleColorKey::new(crate::util::read_i32_le(chunk)?.into());
rows.push(ItemDisplayInfoRow {
id,
model_name,
model_texture,
inventory_icon,
geoset_group,
flags,
spell_visual_id,
group_sound_index,
helmet_geoset_vis_id,
texture,
item_visual,
particle_color_id,
});
}
Ok(ItemDisplayInfo { rows, })
}
fn write(&self, b: &mut impl Write) -> Result<(), std::io::Error> {
let header = DbcHeader {
record_count: self.rows.len() as u32,
field_count: 25,
record_size: 100,
string_block_size: self.string_block_size(),
};
b.write_all(&header.write_header())?;
let mut string_index = 1;
for row in &self.rows {
b.write_all(&row.id.id.to_le_bytes())?;
for i in &row.model_name {
if !i.is_empty() {
b.write_all(&(string_index as u32).to_le_bytes())?;
string_index += i.len() + 1;
}
else {
b.write_all(&(0_u32).to_le_bytes())?;
}
}
for i in &row.model_texture {
if !i.is_empty() {
b.write_all(&(string_index as u32).to_le_bytes())?;
string_index += i.len() + 1;
}
else {
b.write_all(&(0_u32).to_le_bytes())?;
}
}
for i in &row.inventory_icon {
if !i.is_empty() {
b.write_all(&(string_index as u32).to_le_bytes())?;
string_index += i.len() + 1;
}
else {
b.write_all(&(0_u32).to_le_bytes())?;
}
}
for i in row.geoset_group {
b.write_all(&i.to_le_bytes())?;
}
b.write_all(&row.flags.to_le_bytes())?;
b.write_all(&(row.spell_visual_id.id as i32).to_le_bytes())?;
b.write_all(&row.group_sound_index.to_le_bytes())?;
for i in row.helmet_geoset_vis_id {
b.write_all(&i.to_le_bytes())?;
}
for i in &row.texture {
if !i.is_empty() {
b.write_all(&(string_index as u32).to_le_bytes())?;
string_index += i.len() + 1;
}
else {
b.write_all(&(0_u32).to_le_bytes())?;
}
}
b.write_all(&row.item_visual.to_le_bytes())?;
b.write_all(&(row.particle_color_id.id as i32).to_le_bytes())?;
}
self.write_string_block(b)?;
Ok(())
}
}
impl Indexable for ItemDisplayInfo {
type PrimaryKey = ItemDisplayInfoKey;
fn get(&self, key: impl TryInto<Self::PrimaryKey>) -> Option<&Self::Row> {
let key = key.try_into().ok()?;
self.rows.iter().find(|a| a.id.id == key.id)
}
fn get_mut(&mut self, key: impl TryInto<Self::PrimaryKey>) -> Option<&mut Self::Row> {
let key = key.try_into().ok()?;
self.rows.iter_mut().find(|a| a.id.id == key.id)
}
}
impl ItemDisplayInfo {
fn write_string_block(&self, b: &mut impl Write) -> Result<(), std::io::Error> {
b.write_all(&[0])?;
for row in &self.rows {
for s in &row.model_name {
if !s.is_empty() { b.write_all(s.as_bytes())?; b.write_all(&[0])?; };
}
for s in &row.model_texture {
if !s.is_empty() { b.write_all(s.as_bytes())?; b.write_all(&[0])?; };
}
for s in &row.inventory_icon {
if !s.is_empty() { b.write_all(s.as_bytes())?; b.write_all(&[0])?; };
}
for s in &row.texture {
if !s.is_empty() { b.write_all(s.as_bytes())?; b.write_all(&[0])?; };
}
}
Ok(())
}
fn string_block_size(&self) -> u32 {
let mut sum = 1;
for row in &self.rows {
for s in &row.model_name {
if !s.is_empty() { sum += s.len() + 1; };
}
for s in &row.model_texture {
if !s.is_empty() { sum += s.len() + 1; };
}
for s in &row.inventory_icon {
if !s.is_empty() { sum += s.len() + 1; };
}
for s in &row.texture {
if !s.is_empty() { sum += s.len() + 1; };
}
}
sum as u32
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Ord, PartialOrd, Hash, Default)]
pub struct ItemDisplayInfoKey {
pub id: i32
}
impl ItemDisplayInfoKey {
pub const fn new(id: i32) -> Self {
Self { id }
}
}
impl From<u8> for ItemDisplayInfoKey {
fn from(v: u8) -> Self {
Self::new(v.into())
}
}
impl From<u16> for ItemDisplayInfoKey {
fn from(v: u16) -> Self {
Self::new(v.into())
}
}
impl From<i8> for ItemDisplayInfoKey {
fn from(v: i8) -> Self {
Self::new(v.into())
}
}
impl From<i16> for ItemDisplayInfoKey {
fn from(v: i16) -> Self {
Self::new(v.into())
}
}
impl From<i32> for ItemDisplayInfoKey {
fn from(v: i32) -> Self {
Self::new(v)
}
}
impl TryFrom<u32> for ItemDisplayInfoKey {
type Error = u32;
fn try_from(v: u32) -> Result<Self, Self::Error> {
Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<usize> for ItemDisplayInfoKey {
type Error = usize;
fn try_from(v: usize) -> Result<Self, Self::Error> {
Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<u64> for ItemDisplayInfoKey {
type Error = u64;
fn try_from(v: u64) -> Result<Self, Self::Error> {
Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<i64> for ItemDisplayInfoKey {
type Error = i64;
fn try_from(v: i64) -> Result<Self, Self::Error> {
Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<isize> for ItemDisplayInfoKey {
type Error = isize;
fn try_from(v: isize) -> Result<Self, Self::Error> {
Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
}
}
#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct ItemDisplayInfoRow {
pub id: ItemDisplayInfoKey,
pub model_name: [String; 2],
pub model_texture: [String; 2],
pub inventory_icon: [String; 2],
pub geoset_group: [i32; 3],
pub flags: i32,
pub spell_visual_id: SpellVisualKey,
pub group_sound_index: i32,
pub helmet_geoset_vis_id: [i32; 2],
pub texture: [String; 8],
pub item_visual: i32,
pub particle_color_id: ParticleColorKey,
}