use crate::{
DbcTable, Indexable,
};
use crate::header::{
DbcHeader, HEADER_SIZE, parse_header,
};
use crate::tbc_tables::creature_display_info_extra::CreatureDisplayInfoExtraKey;
use crate::tbc_tables::creature_model_data::CreatureModelDataKey;
use crate::tbc_tables::creature_sound_data::CreatureSoundDataKey;
use crate::tbc_tables::npc_sounds::NPCSoundsKey;
use crate::tbc_tables::particle_color::ParticleColorKey;
use crate::tbc_tables::unit_blood::UnitBloodKey;
use std::io::Write;
#[derive(Debug, Clone, PartialEq, PartialOrd)]
pub struct CreatureDisplayInfo {
pub rows: Vec<CreatureDisplayInfoRow>,
}
impl DbcTable for CreatureDisplayInfo {
type Row = CreatureDisplayInfoRow;
const FILENAME: &'static str = "CreatureDisplayInfo.dbc";
fn rows(&self) -> &[Self::Row] { &self.rows }
fn rows_mut(&mut self) -> &mut [Self::Row] { &mut self.rows }
fn read(b: &mut impl std::io::Read) -> Result<Self, crate::DbcError> {
let mut header = [0_u8; HEADER_SIZE];
b.read_exact(&mut header)?;
let header = parse_header(&header)?;
if header.record_size != 56 {
return Err(crate::DbcError::InvalidHeader(
crate::InvalidHeaderError::RecordSize {
expected: 56,
actual: header.record_size,
},
));
}
if header.field_count != 14 {
return Err(crate::DbcError::InvalidHeader(
crate::InvalidHeaderError::FieldCount {
expected: 14,
actual: header.field_count,
},
));
}
let mut r = vec![0_u8; (header.record_count * header.record_size) as usize];
b.read_exact(&mut r)?;
let mut string_block = vec![0_u8; header.string_block_size as usize];
b.read_exact(&mut string_block)?;
let mut rows = Vec::with_capacity(header.record_count as usize);
for mut chunk in r.chunks(header.record_size as usize) {
let chunk = &mut chunk;
let id = CreatureDisplayInfoKey::new(crate::util::read_i32_le(chunk)?);
let model_id = CreatureModelDataKey::new(crate::util::read_i32_le(chunk)?.into());
let sound_id = CreatureSoundDataKey::new(crate::util::read_i32_le(chunk)?.into());
let extended_display_info_id = CreatureDisplayInfoExtraKey::new(crate::util::read_i32_le(chunk)?.into());
let creature_model_scale = crate::util::read_f32_le(chunk)?;
let creature_model_alpha = crate::util::read_i32_le(chunk)?;
let texture_variation = {
let mut arr = Vec::with_capacity(3);
for _ in 0..3 {
let i ={
let s = crate::util::get_string_as_vec(chunk, &string_block)?;
String::from_utf8(s)?
};
arr.push(i);
}
arr.try_into().unwrap()
};
let portrait_texture_name = {
let s = crate::util::get_string_as_vec(chunk, &string_block)?;
String::from_utf8(s)?
};
let size_class = crate::util::read_i32_le(chunk)?;
let blood_id = UnitBloodKey::new(crate::util::read_i32_le(chunk)?.into());
let n_p_c_sound_id = NPCSoundsKey::new(crate::util::read_i32_le(chunk)?.into());
let particle_color_id = ParticleColorKey::new(crate::util::read_i32_le(chunk)?.into());
rows.push(CreatureDisplayInfoRow {
id,
model_id,
sound_id,
extended_display_info_id,
creature_model_scale,
creature_model_alpha,
texture_variation,
portrait_texture_name,
size_class,
blood_id,
n_p_c_sound_id,
particle_color_id,
});
}
Ok(CreatureDisplayInfo { rows, })
}
fn write(&self, b: &mut impl Write) -> Result<(), std::io::Error> {
let header = DbcHeader {
record_count: self.rows.len() as u32,
field_count: 14,
record_size: 56,
string_block_size: self.string_block_size(),
};
b.write_all(&header.write_header())?;
let mut string_index = 1;
for row in &self.rows {
b.write_all(&row.id.id.to_le_bytes())?;
b.write_all(&(row.model_id.id as i32).to_le_bytes())?;
b.write_all(&(row.sound_id.id as i32).to_le_bytes())?;
b.write_all(&(row.extended_display_info_id.id as i32).to_le_bytes())?;
b.write_all(&row.creature_model_scale.to_le_bytes())?;
b.write_all(&row.creature_model_alpha.to_le_bytes())?;
for i in &row.texture_variation {
if !i.is_empty() {
b.write_all(&(string_index as u32).to_le_bytes())?;
string_index += i.len() + 1;
}
else {
b.write_all(&(0_u32).to_le_bytes())?;
}
}
if !row.portrait_texture_name.is_empty() {
b.write_all(&(string_index as u32).to_le_bytes())?;
string_index += row.portrait_texture_name.len() + 1;
}
else {
b.write_all(&(0_u32).to_le_bytes())?;
}
b.write_all(&row.size_class.to_le_bytes())?;
b.write_all(&(row.blood_id.id as i32).to_le_bytes())?;
b.write_all(&(row.n_p_c_sound_id.id as i32).to_le_bytes())?;
b.write_all(&(row.particle_color_id.id as i32).to_le_bytes())?;
}
self.write_string_block(b)?;
Ok(())
}
}
impl Indexable for CreatureDisplayInfo {
type PrimaryKey = CreatureDisplayInfoKey;
fn get(&self, key: impl TryInto<Self::PrimaryKey>) -> Option<&Self::Row> {
let key = key.try_into().ok()?;
self.rows.iter().find(|a| a.id.id == key.id)
}
fn get_mut(&mut self, key: impl TryInto<Self::PrimaryKey>) -> Option<&mut Self::Row> {
let key = key.try_into().ok()?;
self.rows.iter_mut().find(|a| a.id.id == key.id)
}
}
impl CreatureDisplayInfo {
fn write_string_block(&self, b: &mut impl Write) -> Result<(), std::io::Error> {
b.write_all(&[0])?;
for row in &self.rows {
for s in &row.texture_variation {
if !s.is_empty() { b.write_all(s.as_bytes())?; b.write_all(&[0])?; };
}
if !row.portrait_texture_name.is_empty() { b.write_all(row.portrait_texture_name.as_bytes())?; b.write_all(&[0])?; };
}
Ok(())
}
fn string_block_size(&self) -> u32 {
let mut sum = 1;
for row in &self.rows {
for s in &row.texture_variation {
if !s.is_empty() { sum += s.len() + 1; };
}
if !row.portrait_texture_name.is_empty() { sum += row.portrait_texture_name.len() + 1; };
}
sum as u32
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Ord, PartialOrd, Hash, Default)]
pub struct CreatureDisplayInfoKey {
pub id: i32
}
impl CreatureDisplayInfoKey {
pub const fn new(id: i32) -> Self {
Self { id }
}
}
impl From<u8> for CreatureDisplayInfoKey {
fn from(v: u8) -> Self {
Self::new(v.into())
}
}
impl From<u16> for CreatureDisplayInfoKey {
fn from(v: u16) -> Self {
Self::new(v.into())
}
}
impl From<i8> for CreatureDisplayInfoKey {
fn from(v: i8) -> Self {
Self::new(v.into())
}
}
impl From<i16> for CreatureDisplayInfoKey {
fn from(v: i16) -> Self {
Self::new(v.into())
}
}
impl From<i32> for CreatureDisplayInfoKey {
fn from(v: i32) -> Self {
Self::new(v)
}
}
impl TryFrom<u32> for CreatureDisplayInfoKey {
type Error = u32;
fn try_from(v: u32) -> Result<Self, Self::Error> {
Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<usize> for CreatureDisplayInfoKey {
type Error = usize;
fn try_from(v: usize) -> Result<Self, Self::Error> {
Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<u64> for CreatureDisplayInfoKey {
type Error = u64;
fn try_from(v: u64) -> Result<Self, Self::Error> {
Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<i64> for CreatureDisplayInfoKey {
type Error = i64;
fn try_from(v: i64) -> Result<Self, Self::Error> {
Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<isize> for CreatureDisplayInfoKey {
type Error = isize;
fn try_from(v: isize) -> Result<Self, Self::Error> {
Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
}
}
#[derive(Debug, Clone, PartialEq, PartialOrd)]
pub struct CreatureDisplayInfoRow {
pub id: CreatureDisplayInfoKey,
pub model_id: CreatureModelDataKey,
pub sound_id: CreatureSoundDataKey,
pub extended_display_info_id: CreatureDisplayInfoExtraKey,
pub creature_model_scale: f32,
pub creature_model_alpha: i32,
pub texture_variation: [String; 3],
pub portrait_texture_name: String,
pub size_class: i32,
pub blood_id: UnitBloodKey,
pub n_p_c_sound_id: NPCSoundsKey,
pub particle_color_id: ParticleColorKey,
}