use core_graphics::display::CGDisplay;
use icrate::Foundation::{CGFloat, NSNotFound, NSPoint, NSRange, NSRect, NSUInteger};
use crate::dpi::LogicalPosition;
#[derive(Debug)]
pub enum Never {}
pub const EMPTY_RANGE: NSRange = NSRange {
location: NSNotFound as NSUInteger,
length: 0,
};
macro_rules! trace_scope {
($s:literal) => {
let _crate = $crate::platform_impl::platform::util::TraceGuard::new(module_path!(), $s);
};
}
pub(crate) struct TraceGuard {
module_path: &'static str,
called_from_fn: &'static str,
}
impl TraceGuard {
#[inline]
pub(crate) fn new(module_path: &'static str, called_from_fn: &'static str) -> Self {
trace!(target: module_path, "Triggered `{}`", called_from_fn);
Self {
module_path,
called_from_fn,
}
}
}
impl Drop for TraceGuard {
#[inline]
fn drop(&mut self) {
trace!(target: self.module_path, "Completed `{}`", self.called_from_fn);
}
}
#[allow(clippy::unnecessary_cast)]
pub fn bottom_left_to_top_left(rect: NSRect) -> f64 {
CGDisplay::main().pixels_high() as f64 - (rect.origin.y + rect.size.height) as f64
}
pub fn window_position(position: LogicalPosition<f64>) -> NSPoint {
NSPoint::new(
position.x as CGFloat,
CGDisplay::main().pixels_high() as CGFloat - position.y as CGFloat,
)
}