winapi 0.3.2

Raw FFI bindings for all of Windows API.
Documentation
// Copyright © 2016-2017 winapi-rs developers
// Licensed under the Apache License, Version 2.0
// <LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your option.
// All files in the project carrying such notice may not be copied, modified, or distributed
// except according to those terms.
//! This module contains the public data structures, data types, and procedures exported by the NT
//! console subsystem.
use ctypes::c_void;
use shared::minwindef::{BOOL, DWORD, LPDWORD, LPVOID, LPWORD, UINT, ULONG, WORD};
use shared::windef::{COLORREF, HWND};
use um::minwinbase::SECURITY_ATTRIBUTES;
use um::wingdi::LF_FACESIZE;
use um::winnt::{CHAR, HANDLE, LPCSTR, LPCWSTR, LPSTR, LPWSTR, SHORT, WCHAR};
STRUCT!{struct COORD {
    X: SHORT,
    Y: SHORT,
}}
pub type PCOORD = *mut COORD;
STRUCT!{struct SMALL_RECT {
    Left: SHORT,
    Top: SHORT,
    Right: SHORT,
    Bottom: SHORT,
}}
pub type PSMALL_RECT = *mut SMALL_RECT;
UNION!{union KEY_EVENT_RECORD_uChar {
    [u16; 1],
    UnicodeChar UnicodeChar_mut: WCHAR,
    AsciiChar AsciiChar_mut: CHAR,
}}
STRUCT!{struct KEY_EVENT_RECORD {
    bKeyDown: BOOL,
    wRepeatCount: WORD,
    wVirtualKeyCode: WORD,
    wVirtualScanCode: WORD,
    uChar: KEY_EVENT_RECORD_uChar,
    dwControlKeyState: DWORD,
}}
pub type PKEY_EVENT_RECORD = *mut KEY_EVENT_RECORD;
pub const RIGHT_ALT_PRESSED: DWORD = 0x0001;
pub const LEFT_ALT_PRESSED: DWORD = 0x0002;
pub const RIGHT_CTRL_PRESSED: DWORD = 0x0004;
pub const LEFT_CTRL_PRESSED: DWORD = 0x0008;
pub const SHIFT_PRESSED: DWORD = 0x0010;
pub const NUMLOCK_ON: DWORD = 0x0020;
pub const SCROLLLOCK_ON: DWORD = 0x0040;
pub const CAPSLOCK_ON: DWORD = 0x0080;
pub const ENHANCED_KEY: DWORD = 0x0100;
pub const NLS_DBCSCHAR: DWORD = 0x00010000;
pub const NLS_ALPHANUMERIC: DWORD = 0x00000000;
pub const NLS_KATAKANA: DWORD = 0x00020000;
pub const NLS_HIRAGANA: DWORD = 0x00040000;
pub const NLS_ROMAN: DWORD = 0x00400000;
pub const NLS_IME_CONVERSION: DWORD = 0x00800000;
pub const NLS_IME_DISABLE: DWORD = 0x20000000;
STRUCT!{struct MOUSE_EVENT_RECORD {
    dwMousePosition: COORD,
    dwButtonState: DWORD,
    dwControlKeyState: DWORD,
    dwEventFlags: DWORD,
}}
pub type PMOUSE_EVENT_RECORD = *mut MOUSE_EVENT_RECORD;
pub const FROM_LEFT_1ST_BUTTON_PRESSED: DWORD = 0x0001;
pub const RIGHTMOST_BUTTON_PRESSED: DWORD = 0x0002;
pub const FROM_LEFT_2ND_BUTTON_PRESSED: DWORD = 0x0004;
pub const FROM_LEFT_3RD_BUTTON_PRESSED: DWORD = 0x0008;
pub const FROM_LEFT_4TH_BUTTON_PRESSED: DWORD = 0x0010;
pub const MOUSE_MOVED: DWORD = 0x0001;
pub const DOUBLE_CLICK: DWORD = 0x0002;
pub const MOUSE_WHEELED: DWORD = 0x0004;
pub const MOUSE_HWHEELED: DWORD = 0x0008;
STRUCT!{struct WINDOW_BUFFER_SIZE_RECORD {
    dwSize: COORD,
}}
pub type PWINDOW_BUFFER_SIZE_RECORD = *mut WINDOW_BUFFER_SIZE_RECORD;
STRUCT!{struct MENU_EVENT_RECORD {
    dwCommandId: UINT,
}}
pub type PMENU_EVENT_RECORD = *mut MENU_EVENT_RECORD;
STRUCT!{struct FOCUS_EVENT_RECORD {
    bSetFocus: BOOL,
}}
pub type PFOCUS_EVENT_RECORD = *mut FOCUS_EVENT_RECORD;
UNION!{union INPUT_RECORD_Event {
    [u32; 4],
    KeyEvent KeyEvent_mut: KEY_EVENT_RECORD,
    MouseEvent MouseEvent_mut: MOUSE_EVENT_RECORD,
    WindowBufferSizeEvent WindowBufferSizeEvent_mut: WINDOW_BUFFER_SIZE_RECORD,
    MenuEvent MenuEvent_mut: MENU_EVENT_RECORD,
    FocusEvent FocusEvent_mut: FOCUS_EVENT_RECORD,
}}
STRUCT!{struct INPUT_RECORD {
    EventType: WORD,
    Event: INPUT_RECORD_Event,
}}
pub type PINPUT_RECORD = *mut INPUT_RECORD;
pub const KEY_EVENT: WORD = 0x0001;
pub const MOUSE_EVENT: WORD = 0x0002;
pub const WINDOW_BUFFER_SIZE_EVENT: WORD = 0x0004;
pub const MENU_EVENT: WORD = 0x0008;
pub const FOCUS_EVENT: WORD = 0x0010;
UNION!{union CHAR_INFO_Char {
    [u16; 1],
    UnicodeChar UnicodeChar_mut: WCHAR,
    AsciiChar AsciiChar_mut: CHAR,
}}
STRUCT!{struct CHAR_INFO {
    Char: CHAR_INFO_Char,
    Attributes: WORD,
}}
pub type PCHAR_INFO = *mut CHAR_INFO;
pub const FOREGROUND_BLUE: WORD = 0x0001;
pub const FOREGROUND_GREEN: WORD = 0x0002;
pub const FOREGROUND_RED: WORD = 0x0004;
pub const FOREGROUND_INTENSITY: WORD = 0x0008;
pub const BACKGROUND_BLUE: WORD = 0x0010;
pub const BACKGROUND_GREEN: WORD = 0x0020;
pub const BACKGROUND_RED: WORD = 0x0040;
pub const BACKGROUND_INTENSITY: WORD = 0x0080;
pub const COMMON_LVB_LEADING_BYTE: WORD = 0x0100;
pub const COMMON_LVB_TRAILING_BYTE: WORD = 0x0200;
pub const COMMON_LVB_GRID_HORIZONTAL: WORD = 0x0400;
pub const COMMON_LVB_GRID_LVERTICAL: WORD = 0x0800;
pub const COMMON_LVB_GRID_RVERTICAL: WORD = 0x1000;
pub const COMMON_LVB_REVERSE_VIDEO: WORD = 0x4000;
pub const COMMON_LVB_UNDERSCORE: WORD = 0x8000;
pub const COMMON_LVB_SBCSDBCS: WORD = 0x0300;
STRUCT!{struct CONSOLE_SCREEN_BUFFER_INFO {
    dwSize: COORD,
    dwCursorPosition: COORD,
    wAttributes: WORD,
    srWindow: SMALL_RECT,
    dwMaximumWindowSize: COORD,
}}
pub type PCONSOLE_SCREEN_BUFFER_INFO = *mut CONSOLE_SCREEN_BUFFER_INFO;
STRUCT!{struct CONSOLE_SCREEN_BUFFER_INFOEX {
    cbSize: ULONG,
    dwSize: COORD,
    dwCursorPosition: COORD,
    wAttributes: WORD,
    srWindow: SMALL_RECT,
    dwMaximumWindowSize: COORD,
    wPopupAttributes: WORD,
    bFullscreenSupported: BOOL,
    ColorTable: [COLORREF; 16],
}}
pub type PCONSOLE_SCREEN_BUFFER_INFOEX = *mut CONSOLE_SCREEN_BUFFER_INFOEX;
STRUCT!{struct CONSOLE_CURSOR_INFO {
    dwSize: DWORD,
    bVisible: BOOL,
}}
pub type PCONSOLE_CURSOR_INFO = *mut CONSOLE_CURSOR_INFO;
STRUCT!{struct CONSOLE_FONT_INFO {
    nFont: DWORD,
    dwFontSize: COORD,
}}
pub type PCONSOLE_FONT_INFO = *mut CONSOLE_FONT_INFO;
STRUCT!{struct CONSOLE_FONT_INFOEX {
    cbSize: ULONG,
    nFont: DWORD,
    dwFontSize: COORD,
    FontFamily: UINT,
    FontWeight: UINT,
    FaceName: [WCHAR; LF_FACESIZE],
}}
pub type PCONSOLE_FONT_INFOEX = *mut CONSOLE_FONT_INFOEX;
pub const HISTORY_NO_DUP_FLAG: DWORD = 0x1;
STRUCT!{struct CONSOLE_HISTORY_INFO {
    cbSize: UINT,
    HistoryBufferSize: UINT,
    NumberOfHistoryBuffers: UINT,
    dwFlags: DWORD,
}}
pub type PCONSOLE_HISTORY_INFO = *mut CONSOLE_HISTORY_INFO;
STRUCT!{struct CONSOLE_SELECTION_INFO {
    dwFlags: DWORD,
    dwSelectionAnchor: COORD,
    srSelection: SMALL_RECT,
}}
pub type PCONSOLE_SELECTION_INFO = *mut CONSOLE_SELECTION_INFO;
pub const CONSOLE_NO_SELECTION: DWORD = 0x0000;
pub const CONSOLE_SELECTION_IN_PROGRESS: DWORD = 0x0001;
pub const CONSOLE_SELECTION_NOT_EMPTY: DWORD = 0x0002;
pub const CONSOLE_MOUSE_SELECTION: DWORD = 0x0004;
pub const CONSOLE_MOUSE_DOWN: DWORD = 0x0008;
FN!{stdcall PHANDLER_ROUTINE(
    CtrlType: DWORD,
) -> BOOL}
pub const CTRL_C_EVENT: DWORD = 0;
pub const CTRL_BREAK_EVENT: DWORD = 1;
pub const CTRL_CLOSE_EVENT: DWORD = 2;
pub const CTRL_LOGOFF_EVENT: DWORD = 5;
pub const CTRL_SHUTDOWN_EVENT: DWORD = 6;
pub const ENABLE_PROCESSED_INPUT: DWORD = 0x0001;
pub const ENABLE_LINE_INPUT: DWORD = 0x0002;
pub const ENABLE_ECHO_INPUT: DWORD = 0x0004;
pub const ENABLE_WINDOW_INPUT: DWORD = 0x0008;
pub const ENABLE_MOUSE_INPUT: DWORD = 0x0010;
pub const ENABLE_INSERT_MODE: DWORD = 0x0020;
pub const ENABLE_QUICK_EDIT_MODE: DWORD = 0x0040;
pub const ENABLE_EXTENDED_FLAGS: DWORD = 0x0080;
pub const ENABLE_AUTO_POSITION: DWORD = 0x0100;
pub const ENABLE_VIRTUAL_TERMINAL_INPUT: DWORD = 0x0200;
pub const ENABLE_PROCESSED_OUTPUT: DWORD = 0x0001;
pub const ENABLE_WRAP_AT_EOL_OUTPUT: DWORD = 0x0002;
pub const ENABLE_VIRTUAL_TERMINAL_PROCESSING: DWORD = 0x0004;
pub const DISABLE_NEWLINE_AUTO_RETURN: DWORD = 0x0008;
pub const ENABLE_LVB_GRID_WORLDWIDE: DWORD = 0x0010;
extern "system" {
    pub fn PeekConsoleInputW(
        hConsoleInput: HANDLE,
        lpBuffer: PINPUT_RECORD,
        nLength: DWORD,
        lpNumberOfEventsRead: LPDWORD,
    ) -> BOOL;
    pub fn WriteConsoleInputA(
        hConsoleInput: HANDLE,
        lpBuffer: *const INPUT_RECORD,
        nLength: DWORD,
        lpNumberOfEventsWritten: LPDWORD,
    ) -> BOOL;
    pub fn WriteConsoleInputW(
        hConsoleInput: HANDLE,
        lpBuffer: *const INPUT_RECORD,
        nLength: DWORD,
        lpNumberOfEventsWritten: LPDWORD,
    ) -> BOOL;
    pub fn ReadConsoleOutputA(
        hConsoleOutput: HANDLE,
        lpBuffer: PCHAR_INFO,
        dwBufferSize: COORD,
        dwBufferCoord: COORD,
        lpReadRegion: PSMALL_RECT,
    ) -> BOOL;
    pub fn ReadConsoleOutputW(
        hConsoleOutput: HANDLE,
        lpBuffer: PCHAR_INFO,
        dwBufferSize: COORD,
        dwBufferCoord: COORD,
        lpReadRegion: PSMALL_RECT,
    ) -> BOOL;
    pub fn WriteConsoleOutputA(
        hConsoleOutput: HANDLE,
        lpBuffer: *const CHAR_INFO,
        dwBufferSize: COORD,
        dwBufferCoord: COORD,
        lpWriteRegion: PSMALL_RECT,
    ) -> BOOL;
    pub fn WriteConsoleOutputW(
        hConsoleOutput: HANDLE,
        lpBuffer: *const CHAR_INFO,
        dwBufferSize: COORD,
        dwBufferCoord: COORD,
        lpWriteRegion: PSMALL_RECT,
    ) -> BOOL;
    pub fn ReadConsoleOutputCharacterA(
        hConsoleOutput: HANDLE,
        lpCharacter: LPSTR,
        nLength: DWORD,
        dwReadCoord: COORD,
        lpNumberOfCharsRead: LPDWORD,
    ) -> BOOL;
    pub fn ReadConsoleOutputCharacterW(
        hConsoleOutput: HANDLE,
        lpCharacter: LPWSTR,
        nLength: DWORD,
        dwReadCoord: COORD,
        lpNumberOfCharsRead: LPDWORD,
    ) -> BOOL;
    pub fn ReadConsoleOutputAttribute(
        hConsoleOutput: HANDLE,
        lpAttribute: LPWORD,
        nLength: DWORD,
        dwReadCoord: COORD,
        lpNumberOfAttrsRead: LPDWORD,
    ) -> BOOL;
    pub fn WriteConsoleOutputCharacterA(
        hConsoleOutput: HANDLE,
        lpCharacter: LPCSTR,
        nLength: DWORD,
        dwWriteCoord: COORD,
        lpNumberOfCharsWritten: LPDWORD,
    ) -> BOOL;
    pub fn WriteConsoleOutputCharacterW(
        hConsoleOutput: HANDLE,
        lpCharacter: LPCWSTR,
        nLength: DWORD,
        dwWriteCoord: COORD,
        lpNumberOfCharsWritten: LPDWORD,
    ) -> BOOL;
    pub fn WriteConsoleOutputAttribute(
        hConsoleOutput: HANDLE,
        lpAttribute: *const WORD,
        nLength: DWORD,
        dwWriteCoord: COORD,
        lpNumberOfAttrsWritten: LPDWORD,
    ) -> BOOL;
    pub fn FillConsoleOutputCharacterA(
        hConsoleOutput: HANDLE,
        cCharacter: CHAR,
        nLength: DWORD,
        dwWriteCoord: COORD,
        lpNumberOfCharsWritten: LPDWORD,
    ) -> BOOL;
    pub fn FillConsoleOutputCharacterW(
        hConsoleOutput: HANDLE,
        cCharacter: WCHAR,
        nLength: DWORD,
        dwWriteCoord: COORD,
        lpNumberOfCharsWritten: LPDWORD,
    ) -> BOOL;
    pub fn FillConsoleOutputAttribute(
        hConsoleOutput: HANDLE,
        wAttribute: WORD,
        nLength: DWORD,
        dwWriteCoord: COORD,
        lpNumberOfAttrsWritten: LPDWORD,
    ) -> BOOL;
}
pub const CONSOLE_REAL_OUTPUT_HANDLE: *mut c_void = -2isize as *mut c_void;
pub const CONSOLE_REAL_INPUT_HANDLE: *mut c_void = -3isize as *mut c_void;
extern "system" {
    pub fn GetConsoleScreenBufferInfo(
        hConsoleOutput: HANDLE,
        lpConsoleScreenBufferInfo: PCONSOLE_SCREEN_BUFFER_INFO,
    ) -> BOOL;
    pub fn GetConsoleScreenBufferInfoEx(
        hConsoleOutput: HANDLE,
        lpConsoleScreenBufferInfoEx: PCONSOLE_SCREEN_BUFFER_INFOEX,
    ) -> BOOL;
    pub fn SetConsoleScreenBufferInfoEx(
        hConsoleOutput: HANDLE,
        lpConsoleScreenBufferInfoEx: PCONSOLE_SCREEN_BUFFER_INFOEX,
    ) -> BOOL;
    pub fn GetLargestConsoleWindowSize(
        hConsoleOutput: HANDLE,
    ) -> COORD;
    pub fn GetConsoleCursorInfo(
        hConsoleOutput: HANDLE,
        lpConsoleCursorInfo: PCONSOLE_CURSOR_INFO,
    ) -> BOOL;
    pub fn GetCurrentConsoleFont(
        hConsoleOutput: HANDLE,
        bMaximumWindow: BOOL,
        lpConsoleCurrentFont: PCONSOLE_FONT_INFO,
    ) -> BOOL;
    pub fn GetCurrentConsoleFontEx(
        hConsoleOutput: HANDLE,
        bMaximumWindow: BOOL,
        lpConsoleCurrentFontEx: PCONSOLE_FONT_INFOEX,
    ) -> BOOL;
    pub fn SetCurrentConsoleFontEx(
        hConsoleOutput: HANDLE,
        bMaximumWindow: BOOL,
        lpConsoleCurrentFontEx: PCONSOLE_FONT_INFOEX,
    ) -> BOOL;
    pub fn GetConsoleHistoryInfo(
        lpConsoleHistoryInfo: PCONSOLE_HISTORY_INFO,
    ) -> BOOL;
    pub fn SetConsoleHistoryInfo(
        lpConsoleHistoryInfo: PCONSOLE_HISTORY_INFO,
    ) -> BOOL;
    pub fn GetConsoleFontSize(
        hConsoleOutput: HANDLE,
        nFont: DWORD,
    ) -> COORD;
    pub fn GetConsoleSelectionInfo(
        lpConsoleSelectionInfo: PCONSOLE_SELECTION_INFO,
    ) -> BOOL;
    pub fn GetNumberOfConsoleMouseButtons(
        lpNumberOfMouseButtons: LPDWORD,
    ) -> BOOL;
    pub fn SetConsoleActiveScreenBuffer(
        hConsoleOutput: HANDLE,
    ) -> BOOL;
    pub fn FlushConsoleInputBuffer(
        hConsoleInput: HANDLE,
    ) -> BOOL;
    pub fn SetConsoleScreenBufferSize(
        hConsoleOutput: HANDLE,
        dwSize: COORD,
    ) -> BOOL;
    pub fn SetConsoleCursorPosition(
        hConsoleOutput: HANDLE,
        dwCursorPosition: COORD,
    ) -> BOOL;
    pub fn SetConsoleCursorInfo(
        hConsoleOutput: HANDLE,
        lpConsoleCursorInfo: *const CONSOLE_CURSOR_INFO,
    ) -> BOOL;
    pub fn ScrollConsoleScreenBufferA(
        hConsoleOutput: HANDLE,
        lpScrollRectangle: *const SMALL_RECT,
        lpClipRectangle: *const SMALL_RECT,
        dwDestinationOrigin: COORD,
        lpFill: *const CHAR_INFO,
    ) -> BOOL;
    pub fn ScrollConsoleScreenBufferW(
        hConsoleOutput: HANDLE,
        lpScrollRectangle: *const SMALL_RECT,
        lpClipRectangle: *const SMALL_RECT,
        dwDestinationOrigin: COORD,
        lpFill: *const CHAR_INFO,
    ) -> BOOL;
    pub fn SetConsoleWindowInfo(
        hConsoleOutput: HANDLE,
        bAbsolute: BOOL,
        lpConsoleWindow: *const SMALL_RECT,
    ) -> BOOL;
    pub fn SetConsoleTextAttribute(
        hConsoleOutput: HANDLE,
        wAttributes: WORD,
    ) -> BOOL;
    pub fn GenerateConsoleCtrlEvent(
        dwCtrlEvent: DWORD,
        dwProcessGroupId: DWORD,
    ) -> BOOL;
    pub fn FreeConsole() -> BOOL;
    pub fn AttachConsole(
        dwProcessId: DWORD,
    ) -> BOOL;
}
pub const ATTACH_PARENT_PROCESS: DWORD = 0xFFFFFFFF;
extern "system" {
    pub fn GetConsoleTitleA(
        lpConsoleTitle: LPSTR,
        nSize: DWORD,
    ) -> DWORD;
    pub fn GetConsoleTitleW(
        lpConsoleTitle: LPWSTR,
        nSize: DWORD,
    ) -> DWORD;
    pub fn GetConsoleOriginalTitleA(
        lpConsoleTitle: LPSTR,
        nSize: DWORD,
    ) -> DWORD;
    pub fn GetConsoleOriginalTitleW(
        lpConsoleTitle: LPWSTR,
        nSize: DWORD,
    ) -> DWORD;
    pub fn SetConsoleTitleA(
        lpConsoleTitle: LPCSTR,
    ) -> BOOL;
    pub fn SetConsoleTitleW(
        lpConsoleTitle: LPCWSTR,
    ) -> BOOL;
}
STRUCT!{struct CONSOLE_READCONSOLE_CONTROL {
    nLength: ULONG,
    nInitialChars: ULONG,
    dwCtrlWakeupMask: ULONG,
    dwControlKeyState: ULONG,
}}
pub type PCONSOLE_READCONSOLE_CONTROL = *mut CONSOLE_READCONSOLE_CONTROL;
pub const CONSOLE_TEXTMODE_BUFFER: DWORD = 1;
extern "system" {
    pub fn CreateConsoleScreenBuffer(
        dwDesiredAccess: DWORD,
        dwShareMode: DWORD,
        lpSecurityAttributes: *const SECURITY_ATTRIBUTES,
        dwFlags: DWORD,
        lpScreenBufferData: LPVOID,
    ) -> HANDLE;
    pub fn SetConsoleCP(
        wCodePageID: UINT,
    ) -> BOOL;
    pub fn SetConsoleOutputCP(
        wCodePageID: UINT,
    ) -> BOOL;
}
pub const CONSOLE_FULLSCREEN: DWORD = 1;
pub const CONSOLE_FULLSCREEN_HARDWARE: DWORD = 2;
extern "system" {
    pub fn GetConsoleDisplayMode(
        lpModeFlags: LPDWORD,
    ) -> BOOL;
}
pub const CONSOLE_FULLSCREEN_MODE: DWORD = 1;
pub const CONSOLE_WINDOWED_MODE: DWORD = 2;
extern "system" {
    pub fn SetConsoleDisplayMode(
        hConsoleOutput: HANDLE,
        dwFlags: DWORD,
        lpNewScreenBufferDimensions: PCOORD,
    ) -> BOOL;
    pub fn GetConsoleWindow() -> HWND;
    pub fn GetConsoleProcessList(
        lpdwProcessList: LPDWORD,
        dwProcessCount: DWORD,
    ) -> DWORD;
    pub fn AddConsoleAliasA(
        Source: LPSTR,
        Target: LPSTR,
        ExeName: LPSTR,
    ) -> BOOL;
    pub fn AddConsoleAliasW(
        Source: LPWSTR,
        Target: LPWSTR,
        ExeName: LPWSTR,
    ) -> BOOL;
    pub fn GetConsoleAliasA(
        Source: LPSTR,
        TargetBuffer: LPSTR,
        TargetBufferLength: DWORD,
        ExeName: LPSTR,
    ) -> DWORD;
    pub fn GetConsoleAliasW(
        Source: LPWSTR,
        TargetBuffer: LPWSTR,
        TargetBufferLength: DWORD,
        ExeName: LPWSTR,
    ) -> DWORD;
    pub fn GetConsoleAliasesLengthA(
        ExeName: LPSTR,
    ) -> DWORD;
    pub fn GetConsoleAliasesLengthW(
        ExeName: LPWSTR,
    ) -> DWORD;
    pub fn GetConsoleAliasExesLengthA() -> DWORD;
    pub fn GetConsoleAliasExesLengthW() -> DWORD;
    pub fn GetConsoleAliasesA(
        AliasBuffer: LPSTR,
        AliasBufferLength: DWORD,
        ExeName: LPSTR,
    ) -> DWORD;
    pub fn GetConsoleAliasesW(
        AliasBuffer: LPWSTR,
        AliasBufferLength: DWORD,
        ExeName: LPWSTR,
    ) -> DWORD;
    pub fn GetConsoleAliasExesA(
        ExeNameBuffer: LPSTR,
        ExeNameBufferLength: DWORD,
    ) -> DWORD;
    pub fn GetConsoleAliasExesW(
        ExeNameBuffer: LPWSTR,
        ExeNameBufferLength: DWORD,
    ) -> DWORD;
}