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// SPDX-License-Identifier: BSD-3-Clause
// Copyright (c) 2026 Fernando Sahmkow
/// @file bc3.h
/// @brief BC3 (DXT5) encode and decode.
///
/// BC3 stores a BC4-style interpolated alpha block (8 bytes) followed by
/// a BC1 colour block (8 bytes), giving 16 bytes per 4x4 block.
///
/// No external dependencies -- pure C++20.
namespace whiteout::textures // namespace whiteout::textures