use crate::engine::d2::util::{Listener1, Signal1, SignalConnection, Value};
pub struct HeavySignal1<A> {
pub inner: Signal1<A>,
pub has_listeners_value: Value<bool>,
}
impl<A> HeavySignal1<A> {
pub fn new(listener: Option<Listener1<A>>) -> Self {
let inner = Signal1::new(listener);
let has_listeners_value = Value::<bool>::new(inner.inner.has_listeners(), None);
Self {
inner,
has_listeners_value,
}
}
pub fn connect(&mut self, listener: Listener1<A>, prioritize: bool) -> SignalConnection {
let connection = self.inner.connect(listener, prioritize);
self.has_listeners_value
.set(self.inner.inner.has_listeners());
return connection;
}
fn disconnect(&mut self, conn: SignalConnection) {
self.inner.inner.disconnect(&conn);
self.has_listeners_value
.set(self.inner.inner.has_listeners());
}
fn did_emit(&mut self, head: SignalConnection) {
self.inner.inner.did_emit(head);
self.has_listeners_value
.set(self.inner.inner.has_listeners());
}
}
impl<A> AsRef<Signal1<A>> for HeavySignal1<A> {
fn as_ref(&self) -> &Signal1<A> {
&self.inner
}
}