ux-dx 0.2.0

3D Graphics Primitives for Angular Rust
Documentation
use std::ops::{Add, AddAssign, Div, DivAssign, Mul, MulAssign, Sub, SubAssign};

pub trait Number:
    Sized
    + Copy
    + Clone
    + PartialEq
    + PartialOrd
    + Add<Output = Self>
    + Sub<Output = Self>
    + Mul<Output = Self>
    + Div<Output = Self>
    + AddAssign
    + SubAssign
    + MulAssign
    + DivAssign
{
    fn zero() -> Self;
}

impl Number for u8 {
    fn zero() -> Self {
        0
    }
}

impl Number for i8 {
    fn zero() -> Self {
        0
    }
}

impl Number for u16 {
    fn zero() -> Self {
        0
    }
}

impl Number for i16 {
    fn zero() -> Self {
        0
    }
}

impl Number for u32 {
    fn zero() -> Self {
        0
    }
}

impl Number for i32 {
    fn zero() -> Self {
        0
    }
}

impl Number for u64 {
    fn zero() -> Self {
        0
    }
}

impl Number for i64 {
    fn zero() -> Self {
        0
    }
}

impl Number for u128 {
    fn zero() -> Self {
        0
    }
}

impl Number for i128 {
    fn zero() -> Self {
        0
    }
}

impl Number for usize {
    fn zero() -> Self {
        0
    }
}

impl Number for isize {
    fn zero() -> Self {
        0
    }
}

impl Number for f32 {
    fn zero() -> Self {
        0.0
    }
}

impl Number for f64 {
    fn zero() -> Self {
        0.0
    }
}