ux-dx 0.2.0

3D Graphics Primitives for Angular Rust
Documentation
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mod angle;
mod float;
mod number;
mod region;
mod size;
mod transform;
mod vector;

use float::Float;
use number::Number;

pub use angle::Angle;
pub use region::{Region, Viewport};
pub use size::Size;
pub use transform::Transform;
pub use vector::{Position, Vector};