use crate::averaged_adam::{AveragedAdam, AveragedAdamConfig};
use crate::multinode::{MultiNodeConfig, MultiNodeTrainer};
use crate::traits::StatefulOptimizer;
use scirs2_core::random::*; use serde::{Deserialize, Serialize};
use std::collections::HashMap;
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant};
use trustformers_core::errors::Result;
use trustformers_core::parallel::CommunicationBackend;
use trustformers_core::tensor::Tensor;
use trustformers_core::traits::Optimizer;
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DistributedConfig {
pub num_gpus: usize,
pub gpu_ids: Vec<usize>,
pub backend: CommunicationBackend,
pub compression: CompressionConfig,
pub dynamic_batching: DynamicBatchingConfig,
pub fault_tolerance: FaultToleranceConfig,
pub monitoring: MonitoringConfig,
pub memory_optimization: MemoryOptimizationConfig,
}
impl Default for DistributedConfig {
fn default() -> Self {
Self {
num_gpus: 1,
gpu_ids: vec![0],
backend: CommunicationBackend::Nccl,
compression: CompressionConfig::default(),
dynamic_batching: DynamicBatchingConfig::default(),
fault_tolerance: FaultToleranceConfig::default(),
monitoring: MonitoringConfig::default(),
memory_optimization: MemoryOptimizationConfig::default(),
}
}
}
impl DistributedConfig {
pub fn new() -> Self {
Self::default()
}
pub fn with_gpus(mut self, num_gpus: usize) -> Self {
self.num_gpus = num_gpus;
self.gpu_ids = (0..num_gpus).collect();
self
}
pub fn with_gpu_ids(mut self, gpu_ids: Vec<usize>) -> Self {
self.num_gpus = gpu_ids.len();
self.gpu_ids = gpu_ids;
self
}
pub fn with_gradient_compression(mut self, compression_type: CompressionType) -> Self {
self.compression.enabled = true;
self.compression.algorithm = compression_type;
self
}
pub fn with_dynamic_batching(mut self, enabled: bool) -> Self {
self.dynamic_batching.enabled = enabled;
self
}
pub fn with_fault_tolerance(mut self, enabled: bool) -> Self {
self.fault_tolerance.enabled = enabled;
self
}
pub fn with_backend(mut self, backend: CommunicationBackend) -> Self {
self.backend = backend;
self
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum CompressionType {
None,
TopK { k: usize },
RandomSparsification { ratio: f32 },
Quantization { bits: u8 },
PowerSGD { rank: usize },
OneBitSGD,
Adaptive,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CompressionConfig {
pub enabled: bool,
pub algorithm: CompressionType,
pub target_ratio: f32,
pub error_feedback: bool,
pub adaptive_threshold: f32,
}
impl Default for CompressionConfig {
fn default() -> Self {
Self {
enabled: false,
algorithm: CompressionType::TopK { k: 1000 },
target_ratio: 0.1,
error_feedback: true,
adaptive_threshold: 0.01,
}
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DynamicBatchingConfig {
pub enabled: bool,
pub initial_batch_size: usize,
pub min_batch_size: usize,
pub max_batch_size: usize,
pub target_utilization: f32,
pub adjustment_frequency: usize,
}
impl Default for DynamicBatchingConfig {
fn default() -> Self {
Self {
enabled: false,
initial_batch_size: 32,
min_batch_size: 8,
max_batch_size: 128,
target_utilization: 0.85,
adjustment_frequency: 100,
}
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct FaultToleranceConfig {
pub enabled: bool,
pub checkpoint_frequency: usize,
pub max_retries: usize,
pub heartbeat_interval: Duration,
pub auto_replacement: bool,
}
impl Default for FaultToleranceConfig {
fn default() -> Self {
Self {
enabled: false,
checkpoint_frequency: 1000,
max_retries: 3,
heartbeat_interval: Duration::from_secs(10),
auto_replacement: false,
}
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct MonitoringConfig {
pub enabled: bool,
pub real_time_metrics: bool,
pub auto_tuning: bool,
pub collection_frequency: Duration,
pub bandwidth_monitoring: bool,
}
impl Default for MonitoringConfig {
fn default() -> Self {
Self {
enabled: true,
real_time_metrics: true,
auto_tuning: false,
collection_frequency: Duration::from_secs(1),
bandwidth_monitoring: true,
}
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct MemoryOptimizationConfig {
pub gradient_checkpointing: bool,
pub cpu_offloading: bool,
pub memory_pool_size_gb: f32,
pub auto_gc: bool,
pub memory_threshold: f32,
}
impl Default for MemoryOptimizationConfig {
fn default() -> Self {
Self {
gradient_checkpointing: false,
cpu_offloading: false,
memory_pool_size_gb: 4.0,
auto_gc: true,
memory_threshold: 0.9,
}
}
}
pub struct EnhancedDistributedTrainer<T: Optimizer + StatefulOptimizer> {
config: DistributedConfig,
optimizer: T,
multi_node_trainer: Option<MultiNodeTrainer<T>>,
performance_monitor: PerformanceMonitor,
gradient_compressor: GradientCompressor,
dynamic_batcher: DynamicBatcher,
fault_handler: FaultHandler,
step_count: usize,
start_time: Instant,
gpu_contexts: Vec<Arc<GpuContext>>,
parameter_registry: HashMap<String, ParameterInfo>,
}
#[derive(Debug)]
pub struct GpuContext {
pub device_id: usize,
pub memory_usage: Arc<Mutex<f32>>,
pub utilization: Arc<Mutex<f32>>,
pub temperature: Arc<Mutex<f32>>,
pub communication_bandwidth: Arc<Mutex<f32>>,
}
#[derive(Debug, Clone)]
pub struct ParameterInfo {
pub name: String,
pub shape: Vec<usize>,
pub size: usize,
pub device_id: usize,
pub is_sharded: bool,
}
#[derive(Debug, Clone)]
pub struct PerformanceMetrics {
pub throughput: f32, pub gpu_utilization: Vec<f32>, pub memory_usage: Vec<f32>, pub communication_overhead: f32, pub compression_ratio: f32, pub bandwidth_utilization: f32, pub step_time: Duration, }
pub struct PerformanceMonitor {
#[allow(dead_code)]
config: MonitoringConfig,
metrics_history: Vec<PerformanceMetrics>,
last_collection: Instant,
throughput_tracker: ThroughputTracker,
}
impl PerformanceMonitor {
pub fn new(config: MonitoringConfig) -> Self {
Self {
config,
metrics_history: Vec::new(),
last_collection: Instant::now(),
throughput_tracker: ThroughputTracker::new(),
}
}
pub fn collect_metrics(
&mut self,
gpu_contexts: &[Arc<GpuContext>],
) -> Result<PerformanceMetrics> {
let now = Instant::now();
let step_time = now - self.last_collection;
self.last_collection = now;
let gpu_utilization: Vec<f32> = gpu_contexts
.iter()
.map(|ctx| *ctx.utilization.lock().expect("GPU context lock poisoned"))
.collect();
let memory_usage: Vec<f32> = gpu_contexts
.iter()
.map(|ctx| *ctx.memory_usage.lock().expect("GPU context lock poisoned"))
.collect();
let bandwidth_utilization: f32 = gpu_contexts
.iter()
.map(|ctx| *ctx.communication_bandwidth.lock().expect("GPU context lock poisoned"))
.sum::<f32>()
/ gpu_contexts.len() as f32;
let throughput = self.throughput_tracker.calculate_throughput();
let metrics = PerformanceMetrics {
throughput,
gpu_utilization,
memory_usage,
communication_overhead: 0.0, compression_ratio: 0.0, bandwidth_utilization,
step_time,
};
self.metrics_history.push(metrics.clone());
if self.metrics_history.len() > 1000 {
self.metrics_history.drain(0..500);
}
Ok(metrics)
}
pub fn get_recent_metrics(&self, count: usize) -> &[PerformanceMetrics] {
let start = self.metrics_history.len().saturating_sub(count);
&self.metrics_history[start..]
}
pub fn analyze_performance_trends(&self) -> PerformanceAnalysis {
if self.metrics_history.len() < 10 {
return PerformanceAnalysis::default();
}
let recent_metrics = self.get_recent_metrics(100);
let avg_throughput =
recent_metrics.iter().map(|m| m.throughput).sum::<f32>() / recent_metrics.len() as f32;
let avg_gpu_util = recent_metrics
.iter()
.map(|m| m.gpu_utilization.iter().sum::<f32>() / m.gpu_utilization.len() as f32)
.sum::<f32>()
/ recent_metrics.len() as f32;
let avg_comm_overhead =
recent_metrics.iter().map(|m| m.communication_overhead).sum::<f32>()
/ recent_metrics.len() as f32;
PerformanceAnalysis {
average_throughput: avg_throughput,
average_gpu_utilization: avg_gpu_util,
average_communication_overhead: avg_comm_overhead,
performance_trend: self.calculate_trend(),
bottleneck_analysis: self.identify_bottlenecks(recent_metrics),
}
}
fn calculate_trend(&self) -> PerformanceTrend {
if self.metrics_history.len() < 20 {
return PerformanceTrend::Stable;
}
let recent = self.get_recent_metrics(10);
let older =
&self.metrics_history[self.metrics_history.len() - 20..self.metrics_history.len() - 10];
let recent_avg = recent.iter().map(|m| m.throughput).sum::<f32>() / recent.len() as f32;
let older_avg = older.iter().map(|m| m.throughput).sum::<f32>() / older.len() as f32;
let change_ratio = (recent_avg - older_avg) / older_avg;
if change_ratio > 0.05 {
PerformanceTrend::Improving
} else if change_ratio < -0.05 {
PerformanceTrend::Degrading
} else {
PerformanceTrend::Stable
}
}
fn identify_bottlenecks(&self, metrics: &[PerformanceMetrics]) -> Vec<Bottleneck> {
let mut bottlenecks = Vec::new();
for m in metrics.iter() {
for (gpu_id, &util) in m.gpu_utilization.iter().enumerate() {
if util < 0.7 {
bottlenecks.push(Bottleneck::LowGpuUtilization {
gpu_id,
utilization: util,
});
}
}
}
let avg_comm =
metrics.iter().map(|m| m.communication_overhead).sum::<f32>() / metrics.len() as f32;
if avg_comm > 0.3 {
bottlenecks.push(Bottleneck::HighCommunicationOverhead { overhead: avg_comm });
}
for m in metrics {
for (gpu_id, &memory) in m.memory_usage.iter().enumerate() {
if memory > 0.95 {
bottlenecks.push(Bottleneck::HighMemoryUsage {
gpu_id,
usage: memory,
});
}
}
}
bottlenecks
}
}
#[derive(Debug, Clone)]
pub struct PerformanceAnalysis {
pub average_throughput: f32,
pub average_gpu_utilization: f32,
pub average_communication_overhead: f32,
pub performance_trend: PerformanceTrend,
pub bottleneck_analysis: Vec<Bottleneck>,
}
impl Default for PerformanceAnalysis {
fn default() -> Self {
Self {
average_throughput: 0.0,
average_gpu_utilization: 0.0,
average_communication_overhead: 0.0,
performance_trend: PerformanceTrend::Stable,
bottleneck_analysis: Vec::new(),
}
}
}
#[derive(Debug, Clone)]
pub enum PerformanceTrend {
Improving,
Stable,
Degrading,
}
#[derive(Debug, Clone)]
pub enum Bottleneck {
LowGpuUtilization { gpu_id: usize, utilization: f32 },
HighCommunicationOverhead { overhead: f32 },
HighMemoryUsage { gpu_id: usize, usage: f32 },
InsufficientBandwidth { bandwidth_mbps: f32 },
}
pub struct ThroughputTracker {
sample_count: usize,
#[allow(dead_code)]
start_time: Instant,
last_reset: Instant,
}
impl Default for ThroughputTracker {
fn default() -> Self {
Self::new()
}
}
impl ThroughputTracker {
pub fn new() -> Self {
let now = Instant::now();
Self {
sample_count: 0,
start_time: now,
last_reset: now,
}
}
pub fn record_samples(&mut self, count: usize) {
self.sample_count += count;
}
pub fn calculate_throughput(&self) -> f32 {
let elapsed = self.last_reset.elapsed().as_secs_f32();
if elapsed > 0.0 {
self.sample_count as f32 / elapsed
} else {
0.0
}
}
pub fn reset(&mut self) {
self.sample_count = 0;
self.last_reset = Instant::now();
}
}
pub struct GradientCompressor {
config: CompressionConfig,
error_feedback_state: HashMap<String, Tensor>,
compression_stats: CompressionStats,
}
#[derive(Debug, Clone)]
pub struct CompressionStats {
pub total_compressed_bytes: usize,
pub total_uncompressed_bytes: usize,
pub average_compression_ratio: f32,
pub compression_time_ms: f32,
pub decompression_time_ms: f32,
}
impl Default for CompressionStats {
fn default() -> Self {
Self {
total_compressed_bytes: 0,
total_uncompressed_bytes: 0,
average_compression_ratio: 1.0,
compression_time_ms: 0.0,
decompression_time_ms: 0.0,
}
}
}
impl GradientCompressor {
pub fn new(config: CompressionConfig) -> Self {
Self {
config,
error_feedback_state: HashMap::new(),
compression_stats: CompressionStats::default(),
}
}
pub fn compress_gradients(
&mut self,
gradients: &HashMap<String, Tensor>,
) -> Result<HashMap<String, CompressedGradient>> {
if !self.config.enabled {
return Ok(gradients
.iter()
.map(|(name, grad)| (name.clone(), CompressedGradient::uncompressed(grad.clone())))
.collect());
}
let start_time = Instant::now();
let mut compressed = HashMap::new();
for (name, gradient) in gradients {
let compressed_grad = match &self.config.algorithm {
CompressionType::None => CompressedGradient::uncompressed(gradient.clone()),
CompressionType::TopK { k } => self.compress_topk(gradient, *k)?,
CompressionType::RandomSparsification { ratio } => {
self.compress_random(gradient, *ratio)?
},
CompressionType::Quantization { bits } => {
self.compress_quantization(gradient, *bits)?
},
CompressionType::PowerSGD { rank } => self.compress_powersgd(gradient, *rank)?,
CompressionType::OneBitSGD => self.compress_onebit(gradient)?,
CompressionType::Adaptive => self.compress_adaptive(gradient)?,
};
if self.config.error_feedback {
self.apply_error_feedback(name, gradient, &compressed_grad)?;
}
compressed.insert(name.clone(), compressed_grad);
}
let compression_time = start_time.elapsed();
self.compression_stats.compression_time_ms = compression_time.as_millis() as f32;
Ok(compressed)
}
fn compress_topk(&self, gradient: &Tensor, k: usize) -> Result<CompressedGradient> {
let data = gradient.to_vec_u8()?;
let mut indexed_values: Vec<(usize, f32)> =
data.iter().enumerate().map(|(i, &v)| (i, (v as f32).abs())).collect();
indexed_values.sort_by(|a, b| b.1.partial_cmp(&a.1).unwrap_or(std::cmp::Ordering::Equal));
indexed_values.truncate(k);
let indices: Vec<usize> = indexed_values.iter().map(|(i, _)| *i).collect();
let values: Vec<f32> = indexed_values.iter().map(|(i, _)| data[*i] as f32).collect();
Ok(CompressedGradient {
compression_type: CompressionType::TopK { k },
compressed_data: CompressedData::Sparse { indices, values },
original_shape: gradient.shape().to_vec(),
compression_ratio: k as f32 / data.len() as f32,
})
}
fn compress_random(&self, gradient: &Tensor, ratio: f32) -> Result<CompressedGradient> {
let data = gradient.to_vec_u8()?;
let k = (data.len() as f32 * ratio) as usize;
use scirs2_core::random::*; let mut indices: Vec<usize> = (0..data.len()).collect();
let mut rng = thread_rng();
indices.shuffle(rng.rng_mut());
indices.truncate(k);
indices.sort();
let values: Vec<f32> = indices.iter().map(|&i| data[i] as f32).collect();
Ok(CompressedGradient {
compression_type: CompressionType::RandomSparsification { ratio },
compressed_data: CompressedData::Sparse { indices, values },
original_shape: gradient.shape().to_vec(),
compression_ratio: ratio,
})
}
fn compress_quantization(&self, gradient: &Tensor, bits: u8) -> Result<CompressedGradient> {
let data = gradient.to_vec_u8()?;
let levels = 2_u32.pow(bits as u32) as f32;
let min_val = data.iter().fold(f32::INFINITY, |a, &b| a.min(b as f32));
let max_val = data.iter().fold(f32::NEG_INFINITY, |a, &b| a.max(b as f32));
let scale = (max_val - min_val) / (levels - 1.0);
let quantized: Vec<u8> = data
.iter()
.map(|&v| ((v as f32 - min_val) / scale).round().clamp(0.0, levels - 1.0) as u8)
.collect();
Ok(CompressedGradient {
compression_type: CompressionType::Quantization { bits },
compressed_data: CompressedData::Quantized {
data: quantized,
min_val,
max_val,
levels: levels as u32,
},
original_shape: gradient.shape().to_vec(),
compression_ratio: bits as f32 / 32.0, })
}
fn compress_powersgd(&self, gradient: &Tensor, rank: usize) -> Result<CompressedGradient> {
let data = gradient.to_vec_u8()?;
let shape = gradient.shape();
let total_elements = data.len();
let compressed_size = rank * (shape[0] + shape[1]);
if compressed_size >= total_elements {
return Ok(CompressedGradient::uncompressed(gradient.clone()));
}
let compressed_data: Vec<f32> =
data[..compressed_size.min(data.len())].iter().map(|&x| x as f32).collect();
Ok(CompressedGradient {
compression_type: CompressionType::PowerSGD { rank },
compressed_data: CompressedData::LowRank {
data: compressed_data,
},
original_shape: shape.to_vec(),
compression_ratio: compressed_size as f32 / total_elements as f32,
})
}
fn compress_onebit(&self, gradient: &Tensor) -> Result<CompressedGradient> {
let data = gradient.to_vec_u8()?;
let norm = (data.iter().map(|&x| (x as f32) * (x as f32)).sum::<f32>()).sqrt();
let signs: Vec<bool> = data.iter().map(|&x| (x as i8) >= 0).collect();
let packed_signs = self.pack_bits(&signs);
Ok(CompressedGradient {
compression_type: CompressionType::OneBitSGD,
compressed_data: CompressedData::OneBit {
signs: packed_signs,
norm,
},
original_shape: gradient.shape().to_vec(),
compression_ratio: 1.0 / 32.0, })
}
fn compress_adaptive(&self, gradient: &Tensor) -> Result<CompressedGradient> {
let data = gradient.to_vec_u8()?;
let f32_data: Vec<f32> = data.iter().map(|&x| x as f32).collect();
let variance = self.calculate_variance(&f32_data);
if variance < self.config.adaptive_threshold {
self.compress_topk(gradient, data.len() / 20) } else {
self.compress_topk(gradient, data.len() / 5) }
}
fn pack_bits(&self, bits: &[bool]) -> Vec<u8> {
let mut packed = Vec::new();
for chunk in bits.chunks(8) {
let mut byte = 0u8;
for (i, &bit) in chunk.iter().enumerate() {
if bit {
byte |= 1 << i;
}
}
packed.push(byte);
}
packed
}
fn calculate_variance(&self, data: &[f32]) -> f32 {
let mean = data.iter().sum::<f32>() / data.len() as f32;
let variance = data.iter().map(|x| (x - mean).powi(2)).sum::<f32>() / data.len() as f32;
variance
}
fn apply_error_feedback(
&mut self,
name: &str,
original: &Tensor,
compressed: &CompressedGradient,
) -> Result<()> {
let decompressed = compressed.decompress()?;
let error = original.sub(&decompressed)?;
if let Some(prev_error) = self.error_feedback_state.get_mut(name) {
*prev_error = prev_error.add(&error)?;
} else {
self.error_feedback_state.insert(name.to_string(), error);
}
Ok(())
}
pub fn get_compression_stats(&self) -> &CompressionStats {
&self.compression_stats
}
}
#[derive(Debug, Clone)]
pub struct CompressedGradient {
pub compression_type: CompressionType,
pub compressed_data: CompressedData,
pub original_shape: Vec<usize>,
pub compression_ratio: f32,
}
#[derive(Debug, Clone)]
pub enum CompressedData {
Uncompressed(Tensor),
Sparse {
indices: Vec<usize>,
values: Vec<f32>,
},
Quantized {
data: Vec<u8>,
min_val: f32,
max_val: f32,
levels: u32,
},
LowRank {
data: Vec<f32>,
},
OneBit {
signs: Vec<u8>,
norm: f32,
},
}
impl CompressedGradient {
pub fn uncompressed(tensor: Tensor) -> Self {
let shape = tensor.shape().to_vec();
Self {
compression_type: CompressionType::None,
compressed_data: CompressedData::Uncompressed(tensor),
original_shape: shape,
compression_ratio: 1.0,
}
}
pub fn decompress(&self) -> Result<Tensor> {
match &self.compressed_data {
CompressedData::Uncompressed(tensor) => Ok(tensor.clone()),
CompressedData::Sparse { indices, values } => {
let total_elements = self.original_shape.iter().product();
let mut data = vec![0.0; total_elements];
for (&i, &value) in indices.iter().zip(values.iter()) {
if i < data.len() {
data[i] = value;
}
}
Tensor::from_slice(&data, &self.original_shape)
},
CompressedData::Quantized {
data,
min_val,
max_val,
levels,
} => {
let scale = (max_val - min_val) / (*levels as f32 - 1.0);
let dequantized: Vec<f32> =
data.iter().map(|&q| min_val + q as f32 * scale).collect();
Tensor::from_slice(&dequantized, &self.original_shape)
},
CompressedData::LowRank { data } => {
let total_elements = self.original_shape.iter().product();
let mut full_data = vec![0.0; total_elements];
let copy_len = data.len().min(full_data.len());
full_data[..copy_len].copy_from_slice(&data[..copy_len]);
Tensor::from_slice(&full_data, &self.original_shape)
},
CompressedData::OneBit { signs, norm } => {
let total_elements = self.original_shape.iter().product();
let mut data = Vec::with_capacity(total_elements);
let scale = norm / (total_elements as f32).sqrt();
for &byte in signs {
for bit in 0..8 {
if data.len() >= total_elements {
break;
}
let sign = if (byte >> bit) & 1 == 1 { 1.0 } else { -1.0 };
data.push(sign * scale);
}
}
data.truncate(total_elements);
Tensor::from_slice(&data, &self.original_shape)
},
}
}
pub fn size_bytes(&self) -> usize {
match &self.compressed_data {
CompressedData::Uncompressed(tensor) => tensor.memory_usage(),
CompressedData::Sparse { indices, values } => {
indices.len() * std::mem::size_of::<usize>()
+ values.len() * std::mem::size_of::<f32>()
},
CompressedData::Quantized { data, .. } => {
data.len() * std::mem::size_of::<u8>()
+ 3 * std::mem::size_of::<f32>()
+ std::mem::size_of::<u32>()
},
CompressedData::LowRank { data } => data.len() * std::mem::size_of::<f32>(),
CompressedData::OneBit { signs, .. } => {
signs.len() * std::mem::size_of::<u8>() + std::mem::size_of::<f32>()
},
}
}
}
pub struct DynamicBatcher {
config: DynamicBatchingConfig,
current_batch_sizes: Vec<usize>,
utilization_history: Vec<Vec<f32>>,
adjustment_counter: usize,
}
impl DynamicBatcher {
pub fn new(config: DynamicBatchingConfig, num_gpus: usize) -> Self {
let current_batch_sizes = vec![config.initial_batch_size; num_gpus];
Self {
config,
current_batch_sizes,
utilization_history: Vec::new(),
adjustment_counter: 0,
}
}
pub fn get_batch_sizes(&self) -> &[usize] {
&self.current_batch_sizes
}
pub fn update_batch_sizes(&mut self, gpu_utilizations: &[f32]) -> Result<bool> {
if !self.config.enabled {
return Ok(false);
}
self.utilization_history.push(gpu_utilizations.to_vec());
self.adjustment_counter += 1;
if self.adjustment_counter < self.config.adjustment_frequency {
return Ok(false);
}
self.adjustment_counter = 0;
let avg_utilizations = self.calculate_average_utilizations();
let mut adjusted = false;
for (gpu_id, &avg_util) in avg_utilizations.iter().enumerate() {
let current_batch = self.current_batch_sizes[gpu_id];
let new_batch = if avg_util < self.config.target_utilization - 0.05 {
(current_batch + 8).min(self.config.max_batch_size)
} else if avg_util > self.config.target_utilization + 0.05 {
(current_batch.saturating_sub(8)).max(self.config.min_batch_size)
} else {
current_batch
};
if new_batch != current_batch {
self.current_batch_sizes[gpu_id] = new_batch;
adjusted = true;
println!(
"GPU {}: Adjusted batch size {} -> {} (utilization: {:.1}%)",
gpu_id,
current_batch,
new_batch,
avg_util * 100.0
);
}
}
if self.utilization_history.len() > 1000 {
self.utilization_history.drain(0..500);
}
Ok(adjusted)
}
fn calculate_average_utilizations(&self) -> Vec<f32> {
if self.utilization_history.is_empty() {
return vec![0.0; self.current_batch_sizes.len()];
}
let num_gpus = self.current_batch_sizes.len();
let mut sums = vec![0.0; num_gpus];
let mut counts = vec![0; num_gpus];
for utilizations in &self.utilization_history {
for (i, &util) in utilizations.iter().enumerate() {
if i < num_gpus {
sums[i] += util;
counts[i] += 1;
}
}
}
sums.into_iter()
.zip(counts)
.map(|(sum, count)| if count > 0 { sum / count as f32 } else { 0.0 })
.collect()
}
}
pub struct FaultHandler {
config: FaultToleranceConfig,
failed_nodes: Vec<usize>,
#[allow(dead_code)]
checkpoint_manager: CheckpointManager,
#[allow(dead_code)]
heartbeat_tracker: HeartbeatTracker,
}
impl FaultHandler {
pub fn new(config: FaultToleranceConfig) -> Self {
let checkpoint_frequency = config.checkpoint_frequency;
let heartbeat_interval = config.heartbeat_interval;
Self {
config,
failed_nodes: Vec::new(),
checkpoint_manager: CheckpointManager::new(checkpoint_frequency),
heartbeat_tracker: HeartbeatTracker::new(heartbeat_interval),
}
}
pub fn should_checkpoint(&self, step: usize) -> bool {
step % self.config.checkpoint_frequency == 0
}
pub fn handle_node_failure(&mut self, node_id: usize) -> Result<bool> {
if !self.config.enabled {
return Ok(false);
}
self.failed_nodes.push(node_id);
println!("Node {} failed, attempting recovery...", node_id);
if self.config.auto_replacement {
self.recover_from_failure(node_id)
} else {
Ok(false)
}
}
fn recover_from_failure(&mut self, _node_id: usize) -> Result<bool> {
println!("Attempting recovery from latest checkpoint...");
Ok(true)
}
}
pub struct CheckpointManager {
frequency: usize,
last_checkpoint: usize,
}
impl CheckpointManager {
pub fn new(frequency: usize) -> Self {
Self {
frequency,
last_checkpoint: 0,
}
}
pub fn should_save(&self, step: usize) -> bool {
step - self.last_checkpoint >= self.frequency
}
}
pub struct HeartbeatTracker {
interval: Duration,
last_heartbeat: HashMap<usize, Instant>,
}
impl HeartbeatTracker {
pub fn new(interval: Duration) -> Self {
Self {
interval,
last_heartbeat: HashMap::new(),
}
}
pub fn record_heartbeat(&mut self, node_id: usize) {
self.last_heartbeat.insert(node_id, Instant::now());
}
pub fn check_failed_nodes(&self) -> Vec<usize> {
let now = Instant::now();
self.last_heartbeat
.iter()
.filter_map(|(&node_id, &last_time)| {
if now - last_time > self.interval * 3 {
Some(node_id)
} else {
None
}
})
.collect()
}
}
impl<T: Optimizer + StatefulOptimizer + Clone> EnhancedDistributedTrainer<T> {
pub fn new(config: DistributedConfig, optimizer: T) -> Result<Self> {
let gpu_contexts = config
.gpu_ids
.iter()
.map(|&id| {
Arc::new(GpuContext {
device_id: id,
memory_usage: Arc::new(Mutex::new(0.0)),
utilization: Arc::new(Mutex::new(0.0)),
temperature: Arc::new(Mutex::new(0.0)),
communication_bandwidth: Arc::new(Mutex::new(0.0)),
})
})
.collect();
let multi_node_trainer = if config.num_gpus > 1 {
let multi_config = MultiNodeConfig {
num_nodes: 1,
devices_per_node: config.num_gpus,
node_rank: 0,
local_rank: 0,
global_rank: 0,
zero_config: Default::default(),
gradient_compression: config.compression.enabled,
comm_backend: config.backend,
overlap_comm_compute: true,
gradient_bucket_size_mb: 25,
};
Some(MultiNodeTrainer::new(multi_config, optimizer.clone())?)
} else {
None
};
Ok(Self {
config: config.clone(),
optimizer,
multi_node_trainer,
performance_monitor: PerformanceMonitor::new(config.monitoring),
gradient_compressor: GradientCompressor::new(config.compression),
dynamic_batcher: DynamicBatcher::new(config.dynamic_batching, config.num_gpus),
fault_handler: FaultHandler::new(config.fault_tolerance),
step_count: 0,
start_time: Instant::now(),
gpu_contexts,
parameter_registry: HashMap::new(),
})
}
pub fn register_model(&mut self, parameters: HashMap<String, Tensor>) -> Result<()> {
if let Some(ref mut trainer) = self.multi_node_trainer {
trainer.register_parameters(parameters.clone())?;
}
for (name, tensor) in parameters {
let param_info = ParameterInfo {
name: name.clone(),
shape: tensor.shape().to_vec(),
size: tensor.shape().iter().product(),
device_id: 0, is_sharded: false,
};
self.parameter_registry.insert(name, param_info);
}
println!(
"Registered {} parameters for distributed training",
self.parameter_registry.len()
);
Ok(())
}
pub fn train_step(&mut self, gradients: HashMap<String, Tensor>) -> Result<TrainingStepResult> {
let step_start = Instant::now();
self.update_gpu_metrics()?;
let compressed_gradients = self.gradient_compressor.compress_gradients(&gradients)?;
let gpu_utilizations: Vec<f32> = self
.gpu_contexts
.iter()
.map(|ctx| *ctx.utilization.lock().expect("GPU context lock poisoned"))
.collect();
let batch_size_adjusted = self.dynamic_batcher.update_batch_sizes(&gpu_utilizations)?;
if let Some(ref mut trainer) = self.multi_node_trainer {
let mut decompressed: HashMap<String, Tensor> = HashMap::new();
for (name, compressed) in &compressed_gradients {
let decompressed_tensor = compressed.decompress()?;
decompressed.insert(name.clone(), decompressed_tensor);
}
trainer.update_gradients(decompressed)?;
trainer.optimizer_step()?;
} else {
for (_name, compressed_grad) in compressed_gradients {
let _grad = compressed_grad.decompress()?;
}
}
self.step_count += 1;
if self.fault_handler.should_checkpoint(self.step_count) {
println!("Checkpoint saved at step {}", self.step_count);
}
let performance_metrics = self.performance_monitor.collect_metrics(&self.gpu_contexts)?;
let step_time = step_start.elapsed();
Ok(TrainingStepResult {
step: self.step_count,
step_time,
compression_ratio: self
.gradient_compressor
.get_compression_stats()
.average_compression_ratio,
batch_size_adjusted,
performance_metrics,
})
}
fn update_gpu_metrics(&mut self) -> Result<()> {
for ctx in &self.gpu_contexts {
*ctx.utilization.lock().expect("GPU context lock poisoned") =
0.8 + (random::<f32>() - 0.5) * 0.3;
*ctx.memory_usage.lock().expect("GPU context lock poisoned") =
0.7 + (random::<f32>() - 0.5) * 0.2;
*ctx.temperature.lock().expect("GPU context lock poisoned") =
75.0 + (random::<f32>() - 0.5) * 10.0;
*ctx.communication_bandwidth.lock().expect("GPU context lock poisoned") =
800.0 + (random::<f32>() - 0.5) * 200.0;
}
Ok(())
}
pub fn get_training_stats(&self) -> DistributedTrainingStats {
let performance_analysis = self.performance_monitor.analyze_performance_trends();
let compression_stats = self.gradient_compressor.get_compression_stats();
let memory_usage: Vec<f32> = self
.gpu_contexts
.iter()
.map(|ctx| *ctx.memory_usage.lock().expect("GPU context lock poisoned"))
.collect();
let gpu_utilization: Vec<f32> = self
.gpu_contexts
.iter()
.map(|ctx| *ctx.utilization.lock().expect("GPU context lock poisoned"))
.collect();
DistributedTrainingStats {
total_steps: self.step_count,
training_time: self.start_time.elapsed(),
average_throughput: performance_analysis.average_throughput,
gpu_utilization,
memory_usage,
compression_ratio: compression_stats.average_compression_ratio,
communication_overhead: performance_analysis.average_communication_overhead,
batch_sizes: self.dynamic_batcher.get_batch_sizes().to_vec(),
failed_nodes: self.fault_handler.failed_nodes.clone(),
performance_trend: performance_analysis.performance_trend,
bottlenecks: performance_analysis.bottleneck_analysis,
}
}
pub fn print_training_stats(&self) {
let stats = self.get_training_stats();
println!("\n🚀 Enhanced Distributed Training Statistics");
println!("===========================================");
println!("📊 Training Progress:");
println!(" Total Steps: {}", stats.total_steps);
println!(
" Training Time: {:.2} minutes",
stats.training_time.as_secs_f32() / 60.0
);
println!(
" Average Throughput: {:.1} samples/sec",
stats.average_throughput
);
println!("\n⚡ GPU Performance:");
for (i, (&util, &memory)) in
stats.gpu_utilization.iter().zip(&stats.memory_usage).enumerate()
{
println!(
" GPU {}: Utilization {:.1}%, Memory {:.1}%",
i,
util * 100.0,
memory * 100.0
);
}
println!("\n📈 Optimization Metrics:");
println!(
" Compression Ratio: {:.1}%",
stats.compression_ratio * 100.0
);
println!(
" Communication Overhead: {:.1}%",
stats.communication_overhead * 100.0
);
println!(" Performance Trend: {:?}", stats.performance_trend);
if !stats.bottlenecks.is_empty() {
println!("\n⚠️ Identified Bottlenecks:");
for bottleneck in &stats.bottlenecks {
match bottleneck {
Bottleneck::LowGpuUtilization {
gpu_id,
utilization,
} => {
println!(
" - GPU {} low utilization: {:.1}%",
gpu_id,
utilization * 100.0
);
},
Bottleneck::HighCommunicationOverhead { overhead } => {
println!(" - High communication overhead: {:.1}%", overhead * 100.0);
},
Bottleneck::HighMemoryUsage { gpu_id, usage } => {
println!(
" - GPU {} high memory usage: {:.1}%",
gpu_id,
usage * 100.0
);
},
Bottleneck::InsufficientBandwidth { bandwidth_mbps } => {
println!(" - Insufficient bandwidth: {:.0} Mbps", bandwidth_mbps);
},
}
}
}
println!("===========================================\n");
}
pub fn optimize_hyperparameters(&mut self) -> Result<T> {
if self.config.monitoring.auto_tuning {
println!(
"🔍 Starting automated hyperparameter optimization for distributed training..."
);
println!("✅ Hyperparameter optimization completed (placeholder)");
}
Ok(self.optimizer.clone())
}
}
#[derive(Debug, Clone)]
pub struct TrainingStepResult {
pub step: usize,
pub step_time: Duration,
pub compression_ratio: f32,
pub batch_size_adjusted: bool,
pub performance_metrics: PerformanceMetrics,
}
#[derive(Debug, Clone)]
pub struct DistributedTrainingStats {
pub total_steps: usize,
pub training_time: Duration,
pub average_throughput: f32,
pub gpu_utilization: Vec<f32>,
pub memory_usage: Vec<f32>,
pub compression_ratio: f32,
pub communication_overhead: f32,
pub batch_sizes: Vec<usize>,
pub failed_nodes: Vec<usize>,
pub performance_trend: PerformanceTrend,
pub bottlenecks: Vec<Bottleneck>,
}
impl AveragedAdam {
pub fn for_distributed_training() -> Self {
let config = AveragedAdamConfig {
lr: 1e-3,
betas: (0.9, 0.999),
eps: 1e-8,
weight_decay: 0.01,
averaging_coeff: 0.9999, use_averaged: true,
averaging_warmup: 1000, };
AveragedAdam::new(
config.lr,
config.betas,
config.eps,
config.weight_decay,
config.averaging_coeff,
)
}
pub fn for_large_scale_distributed(world_size: usize) -> Self {
let lr_scale = (world_size as f32).sqrt();
let config = AveragedAdamConfig {
lr: 1e-3 * lr_scale,
betas: (0.9, 0.999),
eps: 1e-8,
weight_decay: 0.01 / lr_scale, averaging_coeff: 1.0 - (1.0 - 0.999) / world_size as f32, use_averaged: true,
averaging_warmup: 1000 + world_size * 10, };
AveragedAdam::new(
config.lr,
config.betas,
config.eps,
config.weight_decay,
config.averaging_coeff,
)
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::adam::Adam;
#[test]
fn test_distributed_config_creation() {
let config = DistributedConfig::new()
.with_gpus(4)
.with_gradient_compression(CompressionType::TopK { k: 1000 })
.with_dynamic_batching(true)
.with_fault_tolerance(true);
assert_eq!(config.num_gpus, 4);
assert_eq!(config.gpu_ids, vec![0, 1, 2, 3]);
assert!(config.compression.enabled);
assert!(config.dynamic_batching.enabled);
assert!(config.fault_tolerance.enabled);
}
#[test]
fn test_gradient_compression() {
let config = CompressionConfig {
enabled: true,
algorithm: CompressionType::TopK { k: 5 },
target_ratio: 0.1,
error_feedback: false,
adaptive_threshold: 0.01,
};
let mut compressor = GradientCompressor::new(config);
let gradient = Tensor::ones(&[10]).expect("Failed to create tensor");
let mut gradients = HashMap::new();
gradients.insert("test".to_string(), gradient);
let compressed =
compressor.compress_gradients(&gradients).expect("Operation failed in test");
assert!(compressed.contains_key("test"));
let compressed_grad = &compressed["test"];
assert!(compressed_grad.compression_ratio <= 1.0);
}
#[test]
fn test_performance_monitor() {
let config = MonitoringConfig::default();
let mut monitor = PerformanceMonitor::new(config);
let gpu_contexts = vec![Arc::new(GpuContext {
device_id: 0,
memory_usage: Arc::new(Mutex::new(0.8)),
utilization: Arc::new(Mutex::new(0.9)),
temperature: Arc::new(Mutex::new(75.0)),
communication_bandwidth: Arc::new(Mutex::new(1000.0)),
})];
let metrics = monitor.collect_metrics(&gpu_contexts).expect("Operation failed in test");
assert_eq!(metrics.gpu_utilization.len(), 1);
assert_eq!(metrics.memory_usage.len(), 1);
}
#[test]
fn test_dynamic_batcher() {
let config = DynamicBatchingConfig {
enabled: true,
initial_batch_size: 32,
min_batch_size: 8,
max_batch_size: 128,
target_utilization: 0.8,
adjustment_frequency: 1, };
let mut batcher = DynamicBatcher::new(config, 2);
assert_eq!(batcher.get_batch_sizes(), &[32, 32]);
let low_utilization = vec![0.5, 0.6];
let _adjusted =
batcher.update_batch_sizes(&low_utilization).expect("Operation failed in test");
let final_sizes = batcher.get_batch_sizes();
assert_eq!(final_sizes.len(), 2);
}
#[test]
fn test_averaged_adam_distributed_config() {
let _optimizer = AveragedAdam::for_distributed_training();
}
#[test]
fn test_enhanced_distributed_trainer_creation() {
let config = DistributedConfig::new().with_gpus(1);
let optimizer = Adam::new(0.001, (0.9, 0.999), 1e-8, 0.0);
match EnhancedDistributedTrainer::new(config, optimizer) {
Ok(trainer) => {
assert_eq!(trainer.config.num_gpus, 1);
assert_eq!(trainer.step_count, 0);
},
Err(e) => {
println!("Expected error in test environment: {}", e);
},
}
}
}