use crate::block::Block;
use crate::db::{Db, DbKind};
use crate::everything::Everything;
use crate::game::{Game, GameFlags};
use crate::item::{Item, ItemLoader};
use crate::report::{ErrorKey, warn};
use crate::token::Token;
use crate::tooltipped::Tooltipped;
use crate::validator::Validator;
#[derive(Clone, Debug)]
pub struct EffectLocalization {}
inventory::submit! {
ItemLoader::Normal(GameFlags::jomini(), Item::EffectLocalization, EffectLocalization::add)
}
impl EffectLocalization {
pub fn add(db: &mut Db, key: Token, block: Block) {
db.add(Item::EffectLocalization, key, block, Box::new(Self {}));
}
pub fn validate_use(
key: &Token,
block: &Block,
data: &Everything,
caller: &Token,
tooltipped: Tooltipped,
) {
match tooltipped {
Tooltipped::No => (),
Tooltipped::Yes | Tooltipped::FailuresOnly => {
for field in &["global", "first", "third"] {
if block.has_key(field) {
return;
}
}
let msg = "missing present perspective";
warn(ErrorKey::MissingPerspective).msg(msg).loc(caller).loc_msg(key, "here").push();
}
Tooltipped::Past => {
for field in &["global_past", "first_past", "third_past"] {
if block.has_key(field) {
return;
}
}
for field in &["global", "first", "third"] {
if let Some(token) = block.get_field_value(field) {
let loca = format!("{token}_PAST");
if data.item_exists(Item::Localization, &loca) {
return;
}
}
}
let msg = "missing `_past` perspective";
warn(ErrorKey::MissingPerspective).msg(msg).loc(caller).loc_msg(key, "here").push();
}
#[cfg(feature = "hoi4")]
Tooltipped::Inner => unimplemented!(),
}
}
}
impl DbKind for EffectLocalization {
fn validate(&self, _key: &Token, block: &Block, data: &Everything) {
let mut vd = Validator::new(block, data);
#[cfg(feature = "eu5")]
vd.field_item("none", Item::Localization);
#[cfg(feature = "eu5")]
vd.field_item("none_past", Item::Localization);
vd.field_item("global", Item::Localization);
vd.field_item("global_past", Item::Localization);
vd.field_item("global_neg", Item::Localization);
vd.field_item("global_past_neg", Item::Localization);
vd.field_item("first", Item::Localization);
vd.field_item("first_past", Item::Localization);
vd.field_item("first_neg", Item::Localization);
vd.field_item("first_past_neg", Item::Localization);
vd.field_item("third", Item::Localization);
vd.field_item("third_past", Item::Localization);
vd.field_item("third_neg", Item::Localization);
vd.field_item("third_past_neg", Item::Localization);
}
}
pub fn validate_effect_localization(caller: &Token, data: &Everything, tooltipped: Tooltipped) {
if let Some((key, block)) = data.get_key_block(Item::EffectLocalization, caller.as_str()) {
EffectLocalization::validate_use(key, block, data, caller, tooltipped);
return;
}
if Game::is_ck3() {
match tooltipped {
Tooltipped::No => (),
Tooltipped::Yes | Tooltipped::FailuresOnly => {
if data.item_exists(Item::Localization, caller.as_str()) {
return;
}
for sfx in &["global", "first", "third"] {
let loca = format!("{caller}_{sfx}");
if data.item_exists(Item::Localization, &loca) {
return;
}
}
let msg = "missing present perspective";
warn(ErrorKey::MissingPerspective).msg(msg).loc(caller).push();
}
Tooltipped::Past => {
for sfx in &["global_part", "first_part", "third_past"] {
let loca = format!("{caller}_{sfx}");
if data.item_exists(Item::Localization, &loca) {
return;
}
}
let msg = "missing past perspective";
warn(ErrorKey::MissingPerspective).msg(msg).loc(caller).push();
}
#[cfg(feature = "hoi4")]
Tooltipped::Inner => unimplemented!(),
}
} else {
data.verify_exists(Item::EffectLocalization, caller);
}
}