use crate::block::Block;
use crate::db::{Db, DbKind};
use crate::everything::Everything;
use crate::game::{Game, GameFlags};
use crate::item::{Item, ItemLoader};
#[cfg(feature = "jomini")]
use crate::report::{ErrorKey, err};
use crate::scopes::Scopes;
use crate::token::Token;
use crate::tooltipped::Tooltipped;
use crate::validator::Validator;
#[derive(Clone, Debug)]
pub struct Achievement {}
inventory::submit! {
ItemLoader::Normal(GameFlags::all(), Item::Achievement, Achievement::add)
}
impl Achievement {
pub fn add(db: &mut Db, key: Token, block: Block) {
db.add(Item::Achievement, key, block, Box::new(Self {}));
}
}
impl DbKind for Achievement {
fn validate(&self, key: &Token, block: &Block, data: &Everything) {
let mut vd = Validator::new(block, data);
if Game::is_jomini() {
let loca = format!("ACHIEVEMENT_{key}");
data.verify_exists_implied(Item::Localization, &loca, key);
let loca = format!("ACHIEVEMENT_DESC_{key}");
data.verify_exists_implied(Item::Localization, &loca, key);
}
if Game::is_hoi4() {
vd.field_integer("id");
vd.field_bool("hidden");
}
vd.field_trigger_rooted("possible", Tooltipped::No, achievement_scope());
vd.field_trigger_rooted("happened", Tooltipped::No, achievement_scope());
}
}
fn achievement_scope() -> Scopes {
match Game::game() {
#[cfg(feature = "ck3")]
Game::Ck3 => Scopes::Character,
#[cfg(feature = "vic3")]
Game::Vic3 => Scopes::Country,
#[cfg(feature = "imperator")]
Game::Imperator => Scopes::Country,
#[cfg(feature = "eu5")]
Game::Eu5 => Scopes::Country,
#[cfg(feature = "hoi4")]
Game::Hoi4 => Scopes::Country,
}
}
#[cfg(feature = "jomini")]
#[derive(Clone, Debug)]
pub struct AchievementGroup {}
#[cfg(feature = "jomini")]
inventory::submit! {
ItemLoader::Normal(GameFlags::jomini(), Item::AchievementGroup, AchievementGroup::add)
}
#[cfg(feature = "jomini")]
impl AchievementGroup {
pub fn add(db: &mut Db, key: Token, block: Block) {
if key.is("group") {
if let Some(name) = block.get_field_value("name").cloned() {
db.add(Item::AchievementGroup, name, block, Box::new(Self {}));
} else {
let msg = "group missing `name` field";
err(ErrorKey::FieldMissing).msg(msg).loc(key).push();
}
} else {
let msg = "unknown key in achievement groups";
let info = "expected only `group`";
err(ErrorKey::UnknownField).msg(msg).info(info).loc(key).push();
}
}
}
#[cfg(feature = "jomini")]
impl DbKind for AchievementGroup {
fn validate(&self, key: &Token, block: &Block, data: &Everything) {
let mut vd = Validator::new(block, data);
let loca = format!("ACHIEVEMENT_GROUP_{key}");
data.verify_exists_implied(Item::Localization, &loca, key);
vd.field_value("name");
vd.field_list_items("order", Item::Achievement);
}
}