#![allow(clippy::cast_precision_loss)]
mod common;
use thorvg::{ColorSpace, ColorStop, EngineOption, Paint, Rgba, Circle, Rect, Thorvg};
fn main() {
let engine = Thorvg::init(0).expect("Failed to initialize ThorVG");
let width = 400u32;
let height = 300u32;
let mut buffer = vec![0u32; (width * height) as usize];
let mut canvas = engine.sw_canvas(EngineOption::Default).expect("Failed to create canvas");
unsafe { canvas.set_target(&mut buffer, width, width, height, ColorSpace::ABGR8888) }.unwrap();
let mut bg = engine.shape().unwrap();
bg.append_rect(Rect::new(0.0, 0.0, width as f32, height as f32))
.unwrap();
bg.set_fill_color(Rgba::new(255, 255, 255, 255)).unwrap();
canvas.add(bg).unwrap();
let mut grad = engine.linear_gradient().unwrap();
grad.set_bounds(50.0, 50.0, 350.0, 250.0).unwrap();
grad.set_color_stops(&[
ColorStop { offset: 0.0, color: Rgba::new(64, 0, 128, 255) },
ColorStop { offset: 0.5, color: Rgba::new(0, 128, 255, 255) },
ColorStop { offset: 1.0, color: Rgba::new(0, 255, 128, 255) },
])
.unwrap();
let mut rect = engine.shape().unwrap();
rect.append_rect(Rect::new(50.0, 50.0, 300.0, 200.0).corner_radius(25.0))
.unwrap();
rect.set_linear_gradient(grad).unwrap();
canvas.add(rect).unwrap();
let mut circle = engine.shape().unwrap();
circle.append_circle(Circle::new(200.0, 150.0, 50.0))
.unwrap();
circle.set_fill_color(Rgba::new(255, 255, 255, 200)).unwrap();
circle.set_opacity(200).unwrap();
canvas.add(circle).unwrap();
canvas.draw(true).unwrap();
canvas.sync().unwrap();
common::save_png("render_to_buffer.png", &buffer, width, height);
}