// Einstein summation GPU compute shaders
// Supports common tensor contraction patterns
// Input tensors (up to 4 for complex contractions)
@group(0) @binding(0) var<storage, read> input_a: array<f32>;
@group(0) @binding(1) var<storage, read> input_b: array<f32>;
@group(0) @binding(2) var<storage, read> input_c: array<f32>;
@group(0) @binding(3) var<storage, read> input_d: array<f32>;
// Output tensor
@group(0) @binding(4) var<storage, read_write> output: array<f32>;
// Metadata: dimensions, strides, and contraction info
@group(0) @binding(5) var<storage, read> metadata: array<u32>;
// Layout: [a_rank, b_rank, output_rank, a_dims..., b_dims..., output_dims...,
// a_strides..., b_strides..., output_strides..., contraction_info...]
// Helper function to compute flat index from multidimensional indices
fn compute_index(indices: ptr<function, array<u32, 8>>, strides: ptr<function, array<u32, 8>>, rank: u32) -> u32 {
var idx = 0u;
for (var i = 0u; i < rank; i++) {
idx += (*indices)[i] * (*strides)[i];
}
return idx;
}
// Matrix multiplication: "ij,jk->ik"
@compute @workgroup_size(16, 16)
fn matmul_einsum(@builtin(global_invocation_id) global_id: vec3<u32>) {
let i = global_id.x;
let k = global_id.y;
// Extract dimensions from metadata
let M = metadata[3]; // a_dims[0] (i dimension)
let N = metadata[4]; // a_dims[1] (j dimension)
let K = metadata[6]; // b_dims[1] (k dimension)
if (i >= M || k >= K) {
return;
}
var sum = 0.0;
// Compute dot product along j dimension
for (var j = 0u; j < N; j++) {
let a_idx = i * N + j; // Row-major: A[i,j]
let b_idx = j * K + k; // Row-major: B[j,k]
sum += input_a[a_idx] * input_b[b_idx];
}
let output_idx = i * K + k; // Row-major: C[i,k]
output[output_idx] = sum;
}
// Batched matrix multiplication: "bij,bjk->bik"
@compute @workgroup_size(8, 8, 4)
fn batched_matmul_einsum(@builtin(global_invocation_id) global_id: vec3<u32>) {
let b = global_id.x;
let i = global_id.y;
let k = global_id.z;
// Extract dimensions
let B = metadata[3]; // batch size
let M = metadata[4]; // i dimension
let N = metadata[5]; // j dimension (shared)
let K = metadata[7]; // k dimension
if (b >= B || i >= M || k >= K) {
return;
}
var sum = 0.0;
// Compute dot product along j dimension for this batch
for (var j = 0u; j < N; j++) {
let a_idx = b * M * N + i * N + j; // A[b,i,j]
let b_idx = b * N * K + j * K + k; // B[b,j,k]
sum += input_a[a_idx] * input_b[b_idx];
}
let output_idx = b * M * K + i * K + k; // C[b,i,k]
output[output_idx] = sum;
}
// Transpose: "ij->ji"
@compute @workgroup_size(16, 16)
fn transpose_einsum(@builtin(global_invocation_id) global_id: vec3<u32>) {
let i = global_id.x;
let j = global_id.y;
let M = metadata[3]; // original rows
let N = metadata[4]; // original cols
if (i >= M || j >= N) {
return;
}
let input_idx = i * N + j; // A[i,j]
let output_idx = j * M + i; // B[j,i]
output[output_idx] = input_a[input_idx];
}
// Diagonal extraction: "ii->i"
@compute @workgroup_size(64)
fn diagonal_einsum(@builtin(global_invocation_id) global_id: vec3<u32>) {
let i = global_id.x;
let N = metadata[3]; // matrix dimension (assuming square)
if (i >= N) {
return;
}
let input_idx = i * N + i; // A[i,i]
output[i] = input_a[input_idx];
}
// Element-wise multiplication: "ij,ij->ij"
@compute @workgroup_size(64)
fn elementwise_mul_einsum(@builtin(global_invocation_id) global_id: vec3<u32>) {
let idx = global_id.x;
if (idx >= arrayLength(&output)) {
return;
}
output[idx] = input_a[idx] * input_b[idx];
}
// Element-wise multiplication and sum: "ij,ij->"
@compute @workgroup_size(64)
fn elementwise_mul_sum_einsum(@builtin(global_invocation_id) global_id: vec3<u32>) {
let idx = global_id.x;
let total_elements = arrayLength(&input_a);
if (idx >= total_elements) {
return;
}
let local_sum = input_a[idx] * input_b[idx];
// Use workgroup shared memory for reduction
var shared_data: array<f32, 64>;
let local_idx = global_id.x % 64u;
shared_data[local_idx] = local_sum;
workgroupBarrier();
// Parallel reduction within workgroup
var s = 32u;
while (s > 0u) {
if (local_idx < s) {
shared_data[local_idx] += shared_data[local_idx + s];
}
workgroupBarrier();
s = s / 2u;
}
// First thread in workgroup writes partial sum
if (local_idx == 0u) {
let workgroup_idx = global_id.x / 64u;
if (workgroup_idx == 0u) {
output[0] = shared_data[0];
} else {
// Atomic add for multiple workgroups
output[0] += shared_data[0]; // Note: This needs proper atomics
}
}
}
// Outer product: "i,j->ij"
@compute @workgroup_size(16, 16)
fn outer_product_einsum(@builtin(global_invocation_id) global_id: vec3<u32>) {
let i = global_id.x;
let j = global_id.y;
let M = metadata[3]; // size of first vector
let N = metadata[4]; // size of second vector
if (i >= M || j >= N) {
return;
}
let output_idx = i * N + j;
output[output_idx] = input_a[i] * input_b[j];
}
// Trace (sum of diagonal): "ii->"
@compute @workgroup_size(64)
fn trace_einsum(@builtin(global_invocation_id) global_id: vec3<u32>) {
let i = global_id.x;
let N = metadata[3]; // matrix dimension
if (i >= N) {
return;
}
let diag_element = input_a[i * N + i];
// Use shared memory for reduction
var shared_data: array<f32, 64>;
let local_idx = i % 64u;
shared_data[local_idx] = diag_element;
workgroupBarrier();
// Parallel reduction
var s = 32u;
while (s > 0u) {
if (local_idx < s) {
shared_data[local_idx] += shared_data[local_idx + s];
}
workgroupBarrier();
s = s / 2u;
}
if (local_idx == 0u) {
let workgroup_idx = i / 64u;
if (workgroup_idx == 0u) {
output[0] = shared_data[0];
} else {
output[0] += shared_data[0]; // Note: Needs proper atomics
}
}
}
// Sum along specific axes: "ijk->ik" (sum over j)
@compute @workgroup_size(8, 8, 8)
fn sum_axis_einsum(@builtin(global_invocation_id) global_id: vec3<u32>) {
let i = global_id.x;
let k = global_id.y;
let I = metadata[3]; // i dimension
let J = metadata[4]; // j dimension (summed over)
let K = metadata[5]; // k dimension
if (i >= I || k >= K) {
return;
}
var sum = 0.0;
// Sum over j dimension
for (var j = 0u; j < J; j++) {
let input_idx = i * J * K + j * K + k; // A[i,j,k]
sum += input_a[input_idx];
}
let output_idx = i * K + k; // B[i,k]
output[output_idx] = sum;
}
// Vector dot product: "i,i->"
@compute @workgroup_size(64)
fn vector_dot_einsum(@builtin(global_invocation_id) global_id: vec3<u32>) {
let i = global_id.x;
let N = metadata[3]; // vector length
if (i >= N) {
return;
}
let product = input_a[i] * input_b[i];
// Use shared memory for reduction
var shared_data: array<f32, 64>;
let local_idx = i % 64u;
shared_data[local_idx] = product;
workgroupBarrier();
// Parallel reduction
var s = 32u;
while (s > 0u) {
if (local_idx < s) {
shared_data[local_idx] += shared_data[local_idx + s];
}
workgroupBarrier();
s = s / 2u;
}
if (local_idx == 0u) {
let workgroup_idx = i / 64u;
if (workgroup_idx == 0u) {
output[0] = shared_data[0];
} else {
output[0] += shared_data[0]; // Note: Needs proper atomics
}
}
}
// General tensor contraction with arbitrary indices
// This is a more complex kernel that interprets contraction metadata
@compute @workgroup_size(64)
fn general_einsum(@builtin(global_invocation_id) global_id: vec3<u32>) {
let thread_id = global_id.x;
let total_output_elements = metadata[0]; // First metadata element is output size
if (thread_id >= total_output_elements) {
return;
}
// This would require more complex metadata parsing
// For now, implement as a placeholder that can be extended
// The metadata would include:
// - Input/output dimension mapping
// - Contraction patterns
// - Stride information
// Implementation would:
// 1. Decode output index to multidimensional coordinates
// 2. Map to input coordinates based on contraction pattern
// 3. Perform the required summation/multiplication
// For demonstration, just copy input to output
output[thread_id] = input_a[thread_id % arrayLength(&input_a)];
}