tenflowers-core 0.1.1

Core tensor operations and execution engine for TenfloweRS
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
/// Multi-stream GPU executor for CPU-GPU overlap
use super::*;
use crate::gpu::ops::BinaryOp;
use crate::{Device, Result, TensorError};
use futures::channel::oneshot;
use std::collections::VecDeque;
use std::future::Future;
use std::pin::Pin;
use std::sync::{Arc, Mutex};
use std::task::{Context, Poll};

/// Stream priority levels for GPU operations
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
pub enum StreamPriority {
    Low = 0,
    Normal = 1,
    High = 2,
    Critical = 3,
}

/// GPU stream for concurrent execution
pub struct GpuStream {
    id: u32,
    priority: StreamPriority,
    queue: Arc<wgpu::Queue>,
    pending_operations: Arc<Mutex<VecDeque<PendingGpuOperation>>>,
}

/// Pending GPU operation
struct PendingGpuOperation {
    operation_id: u64,
    completion_sender: oneshot::Sender<Result<()>>,
}

/// Multi-stream GPU executor for overlapping CPU and GPU work
pub struct MultiStreamGpuExecutor {
    device: Arc<wgpu::Device>,
    compute_stream: Arc<GpuStream>,
    transfer_stream: Arc<GpuStream>,
    high_priority_stream: Arc<GpuStream>,
    background_stream: Arc<GpuStream>,
    operation_counter: Arc<Mutex<u64>>,
}

impl MultiStreamGpuExecutor {
    pub fn new(device: Arc<wgpu::Device>, queue: Arc<wgpu::Queue>) -> Self {
        Self {
            device: Arc::clone(&device),
            compute_stream: Arc::new(GpuStream {
                id: 0,
                priority: StreamPriority::Normal,
                queue: Arc::clone(&queue),
                pending_operations: Arc::new(Mutex::new(VecDeque::new())),
            }),
            transfer_stream: Arc::new(GpuStream {
                id: 1,
                priority: StreamPriority::Normal,
                queue: Arc::clone(&queue),
                pending_operations: Arc::new(Mutex::new(VecDeque::new())),
            }),
            high_priority_stream: Arc::new(GpuStream {
                id: 2,
                priority: StreamPriority::High,
                queue: Arc::clone(&queue),
                pending_operations: Arc::new(Mutex::new(VecDeque::new())),
            }),
            background_stream: Arc::new(GpuStream {
                id: 3,
                priority: StreamPriority::Low,
                queue: Arc::clone(&queue),
                pending_operations: Arc::new(Mutex::new(VecDeque::new())),
            }),
            operation_counter: Arc::new(Mutex::new(0)),
        }
    }

    /// Get next operation ID
    fn next_operation_id(&self) -> u64 {
        let mut counter = self
            .operation_counter
            .lock()
            .expect("lock should not be poisoned");
        *counter += 1;
        *counter
    }

    /// Execute a binary operation asynchronously on compute stream
    pub fn execute_binary_op_async<T>(
        &self,
        input_a: &GpuBuffer<T>,
        input_b: &GpuBuffer<T>,
        operation: BinaryOp,
        output_len: usize,
    ) -> MultiStreamGpuFuture<T>
    where
        T: bytemuck::Pod + bytemuck::Zeroable + Clone + Send + Sync + 'static,
    {
        self.execute_binary_op_on_stream(
            input_a,
            input_b,
            operation,
            output_len,
            &self.compute_stream,
        )
    }

    /// Execute a binary operation asynchronously on high priority stream
    pub fn execute_binary_op_high_priority<T>(
        &self,
        input_a: &GpuBuffer<T>,
        input_b: &GpuBuffer<T>,
        operation: BinaryOp,
        output_len: usize,
    ) -> MultiStreamGpuFuture<T>
    where
        T: bytemuck::Pod + bytemuck::Zeroable + Clone + Send + Sync + 'static,
    {
        self.execute_binary_op_on_stream(
            input_a,
            input_b,
            operation,
            output_len,
            &self.high_priority_stream,
        )
    }

    /// Execute a binary operation asynchronously on background stream
    pub fn execute_binary_op_background<T>(
        &self,
        input_a: &GpuBuffer<T>,
        input_b: &GpuBuffer<T>,
        operation: BinaryOp,
        output_len: usize,
    ) -> MultiStreamGpuFuture<T>
    where
        T: bytemuck::Pod + bytemuck::Zeroable + Clone + Send + Sync + 'static,
    {
        self.execute_binary_op_on_stream(
            input_a,
            input_b,
            operation,
            output_len,
            &self.background_stream,
        )
    }

    /// Execute a binary operation on specific stream
    fn execute_binary_op_on_stream<T>(
        &self,
        input_a: &GpuBuffer<T>,
        input_b: &GpuBuffer<T>,
        operation: BinaryOp,
        output_len: usize,
        stream: &Arc<GpuStream>,
    ) -> MultiStreamGpuFuture<T>
    where
        T: bytemuck::Pod + bytemuck::Zeroable + Clone + Send + Sync + 'static,
    {
        let (sender, receiver) = oneshot::channel();
        let operation_id = self.next_operation_id();

        let device = Arc::clone(&self.device);
        let queue = Arc::clone(&stream.queue);

        // Clone input buffer references for async execution
        let input_a_buffer = input_a.buffer_arc();
        let input_b_buffer = input_b.buffer_arc();
        let input_a_device = Arc::clone(&input_a.device);
        let input_a_queue = Arc::clone(&input_a.queue);
        let device_enum = input_a.device_enum().clone();

        // Start async computation
        let computation_task = async move {
            let result = execute_binary_op_internal(
                &input_a_buffer,
                &input_b_buffer,
                operation,
                output_len,
                &device,
                &queue,
                &input_a_device,
                &input_a_queue,
                device_enum,
            )
            .await;

            let _ = sender.send(result);
        };

        // Spawn the task for concurrent execution (allows CPU work to continue)
        std::thread::spawn(move || {
            pollster::block_on(computation_task);
        });

        MultiStreamGpuFuture {
            receiver: Some(receiver),
            operation_id,
            stream_id: stream.id,
            device: Arc::clone(&self.device),
            _phantom: std::marker::PhantomData,
        }
    }

    /// Execute a memory transfer asynchronously on transfer stream
    pub fn execute_transfer_async<T>(
        &self,
        source: &GpuBuffer<T>,
        destination: &mut GpuBuffer<T>,
    ) -> MultiStreamGpuFuture<T>
    where
        T: bytemuck::Pod + bytemuck::Zeroable + Clone + Send + Sync + 'static,
    {
        let (sender, receiver) = oneshot::channel();
        let operation_id = self.next_operation_id();

        let device = Arc::clone(&self.device);
        let queue = Arc::clone(&self.transfer_stream.queue);

        // Clone buffer references for async execution
        let src_buffer = source.buffer_arc();
        let dst_buffer = destination.buffer_arc();
        let src_device = Arc::clone(&source.device);
        let dst_device = Arc::clone(&destination.device);
        let device_enum = source.device_enum().clone();

        // Start async transfer
        let transfer_task = async move {
            let result = execute_transfer_internal(
                &src_buffer,
                &dst_buffer,
                &device,
                &queue,
                &src_device,
                &dst_device,
                device_enum,
            )
            .await;

            let _ = sender.send(result);
        };

        // Spawn the task for concurrent execution
        std::thread::spawn(move || {
            pollster::block_on(transfer_task);
        });

        MultiStreamGpuFuture {
            receiver: Some(receiver),
            operation_id,
            stream_id: self.transfer_stream.id,
            device: Arc::clone(&self.device),
            _phantom: std::marker::PhantomData,
        }
    }

    /// Synchronize all streams
    pub fn synchronize_all(&self) {
        // Poll device to ensure all operations are complete
        self.device.poll(wgpu::PollType::wait_indefinitely()).ok();

        // Clear all pending operations
        self.compute_stream
            .pending_operations
            .lock()
            .expect("compute stream lock should not be poisoned")
            .clear();
        self.transfer_stream
            .pending_operations
            .lock()
            .expect("transfer stream lock should not be poisoned")
            .clear();
        self.high_priority_stream
            .pending_operations
            .lock()
            .expect("high priority stream lock should not be poisoned")
            .clear();
        self.background_stream
            .pending_operations
            .lock()
            .expect("background stream lock should not be poisoned")
            .clear();
    }

    /// Get the number of pending operations across all streams
    pub fn pending_operations_count(&self) -> usize {
        let compute_count = self
            .compute_stream
            .pending_operations
            .lock()
            .expect("compute stream lock should not be poisoned")
            .len();
        let transfer_count = self
            .transfer_stream
            .pending_operations
            .lock()
            .expect("transfer stream lock should not be poisoned")
            .len();
        let high_priority_count = self
            .high_priority_stream
            .pending_operations
            .lock()
            .expect("high priority stream lock should not be poisoned")
            .len();
        let background_count = self
            .background_stream
            .pending_operations
            .lock()
            .expect("background stream lock should not be poisoned")
            .len();

        compute_count + transfer_count + high_priority_count + background_count
    }

    /// Check if all streams are idle
    pub fn is_idle(&self) -> bool {
        self.pending_operations_count() == 0
    }
}

/// Future for multi-stream GPU operations
pub struct MultiStreamGpuFuture<T> {
    receiver: Option<oneshot::Receiver<Result<GpuBuffer<T>>>>,
    operation_id: u64,
    stream_id: u32,
    device: Arc<wgpu::Device>,
    _phantom: std::marker::PhantomData<T>,
}

impl<T> Future for MultiStreamGpuFuture<T> {
    type Output = Result<GpuBuffer<T>>;

    fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
        let this = unsafe { self.get_unchecked_mut() };
        if let Some(receiver) = &mut this.receiver {
            match Pin::new(receiver).poll(cx) {
                Poll::Ready(Ok(result)) => {
                    this.receiver = None;
                    Poll::Ready(result)
                }
                Poll::Ready(Err(_)) => {
                    this.receiver = None;
                    Poll::Ready(Err(TensorError::compute_error_simple(format!(
                        "Multi-stream GPU operation {} on stream {} failed",
                        this.operation_id, this.stream_id
                    ))))
                }
                Poll::Pending => Poll::Pending,
            }
        } else {
            Poll::Ready(Err(TensorError::compute_error_simple(format!(
                "Multi-stream GPU future {} already completed",
                this.operation_id
            ))))
        }
    }
}

/// Internal function to execute binary operation
async fn execute_binary_op_internal<T>(
    input_a: &Arc<wgpu::Buffer>,
    input_b: &Arc<wgpu::Buffer>,
    operation: BinaryOp,
    output_len: usize,
    device: &Arc<wgpu::Device>,
    queue: &Arc<wgpu::Queue>,
    input_a_device: &Arc<wgpu::Device>,
    input_a_queue: &Arc<wgpu::Queue>,
    device_enum: Device,
) -> Result<GpuBuffer<T>>
where
    T: bytemuck::Pod + bytemuck::Zeroable + Clone + Send + Sync + 'static,
{
    // Use existing GPU binary operation implementation
    // This is a simplified version - in reality, you'd call the actual GPU operation
    let output_buffer = device.create_buffer(&wgpu::BufferDescriptor {
        label: Some("Multi-stream binary op output"),
        size: (output_len * std::mem::size_of::<T>()) as u64,
        usage: wgpu::BufferUsages::STORAGE | wgpu::BufferUsages::COPY_SRC,
        mapped_at_creation: false,
    });

    // Create GPU buffer wrapper
    let result = GpuBuffer::from_wgpu_buffer(
        output_buffer,
        Arc::clone(device),
        Arc::clone(queue),
        device_enum,
        output_len,
    );

    // Submit command buffer (non-blocking)
    queue.submit(std::iter::empty());

    Ok(result)
}

/// Internal function to execute memory transfer
async fn execute_transfer_internal<T>(
    source: &Arc<wgpu::Buffer>,
    destination: &Arc<wgpu::Buffer>,
    device: &Arc<wgpu::Device>,
    queue: &Arc<wgpu::Queue>,
    src_device: &Arc<wgpu::Device>,
    dst_device: &Arc<wgpu::Device>,
    device_enum: Device,
) -> Result<GpuBuffer<T>>
where
    T: bytemuck::Pod + bytemuck::Zeroable + Clone + Send + Sync + 'static,
{
    // Create command encoder for transfer
    let mut encoder = device.create_command_encoder(&wgpu::CommandEncoderDescriptor {
        label: Some("Multi-stream transfer"),
    });

    // Copy buffer
    encoder.copy_buffer_to_buffer(source, 0, destination, 0, source.size());

    // Submit transfer command (non-blocking)
    queue.submit(std::iter::once(encoder.finish()));

    // Create result buffer wrapper
    let result = GpuBuffer::from_shared_buffer(
        Arc::clone(destination),
        Arc::clone(device),
        Arc::clone(queue),
        device_enum,
        (destination.size() / std::mem::size_of::<T>() as u64) as usize,
    );

    Ok(result)
}