use std::env;
use steam_vdf_parser::binary::parse_appinfo;
fn main() {
let args: Vec<String> = env::args().collect();
if args.len() < 2 {
eprintln!("Usage: {} <vdf_file>", args[0]);
std::process::exit(1);
}
let path = &args[1];
let data = match std::fs::read(path) {
Ok(d) => d,
Err(e) => {
eprintln!("Error reading file: {}", e);
std::process::exit(1);
}
};
match parse_appinfo(&data) {
Ok(vdf) => {
println!("Successfully parsed {}", path);
println!("Root key: {}", vdf.key());
if let Some(obj) = vdf.as_obj() {
println!("Number of apps: {}", obj.len());
for (key, _) in obj.iter().take(5) {
println!(" - app_id: {}", key);
}
if obj.len() > 5 {
println!(" ... and {} more", obj.len() - 5);
}
}
}
Err(e) => {
eprintln!("Error parsing file: {:?}", e);
std::process::exit(1);
}
}
}