use std::fs;
use steam_vdf_parser::{parse_binary, parse_text};
fn main() {
println!("=== Parsing localconfig.vdf (text format) ===");
let localconfig = fs::read_to_string(
"/home/mexus/.local/share/Steam/userdata/127648749/config/localconfig.vdf",
);
match localconfig {
Ok(content) => match parse_text(&content) {
Ok(vdf) => {
println!("Success!");
println!("Root key: {}", vdf.key());
let obj = vdf.as_obj().unwrap();
println!("Root has {} keys", obj.len());
}
Err(e) => {
println!("Parse error: {:?}", e);
}
},
Err(e) => println!("Error reading: {}", e),
}
println!("\n=== Parsing appinfo.vdf (binary format) ===");
let appinfo = fs::read("/home/mexus/.local/share/Steam/appcache/appinfo.vdf");
match appinfo {
Ok(data) => match parse_binary(&data) {
Ok(vdf) => {
println!("Success!");
println!("Root key: {}", vdf.key());
let obj = vdf.as_obj().unwrap();
println!("Root has {} keys", obj.len());
}
Err(e) => {
println!("Parse error: {:?}", e);
}
},
Err(e) => println!("Error reading: {}", e),
}
}