#![allow(non_camel_case_types)]
#![allow(non_upper_case_globals)]
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[repr(i32)]
pub enum ESteamDatagramMsgID {
Invalid = 0,
RouterPingRequest = 1,
RouterPingReply = 2,
GameserverPingRequest = 3,
GameserverSessionRequest = 5,
GameserverSessionEstablished = 6,
NoSession = 7,
Diagnostic = 8,
DataClientToRouter = 9,
DataRouterToServer = 10,
DataServerToRouter = 11,
DataRouterToClient = 12,
Stats = 13,
ClientPingSampleRequest = 14,
ClientPingSampleReply = 15,
ClientToRouterSwitchedPrimary = 16,
RelayHealth = 17,
ConnectRequest = 18,
ConnectOK = 19,
ConnectionClosed = 20,
NoConnection = 21,
TicketDecryptRequest = 22,
TicketDecryptReply = 23,
P2PSessionRequest = 24,
P2PSessionEstablished = 25,
P2PStatsClient = 26,
P2PStatsRelay = 27,
P2PBadRoute = 28,
GameserverPingReply = 29,
LegacyGameserverRegistration = 30,
SetSecondaryAddressRequest = 31,
SetSecondaryAddressResult = 32,
RelayToRelayPingRequest = 33,
RelayToRelayPingReply = 34,
}
impl ESteamDatagramMsgID {
pub fn from_i32(val: i32) -> Option<Self> {
match val {
x if x == Self::Invalid as i32 => Some(Self::Invalid),
x if x == Self::RouterPingRequest as i32 => Some(Self::RouterPingRequest),
x if x == Self::RouterPingReply as i32 => Some(Self::RouterPingReply),
x if x == Self::GameserverPingRequest as i32 => Some(Self::GameserverPingRequest),
x if x == Self::GameserverSessionRequest as i32 => Some(Self::GameserverSessionRequest),
x if x == Self::GameserverSessionEstablished as i32 => Some(Self::GameserverSessionEstablished),
x if x == Self::NoSession as i32 => Some(Self::NoSession),
x if x == Self::Diagnostic as i32 => Some(Self::Diagnostic),
x if x == Self::DataClientToRouter as i32 => Some(Self::DataClientToRouter),
x if x == Self::DataRouterToServer as i32 => Some(Self::DataRouterToServer),
x if x == Self::DataServerToRouter as i32 => Some(Self::DataServerToRouter),
x if x == Self::DataRouterToClient as i32 => Some(Self::DataRouterToClient),
x if x == Self::Stats as i32 => Some(Self::Stats),
x if x == Self::ClientPingSampleRequest as i32 => Some(Self::ClientPingSampleRequest),
x if x == Self::ClientPingSampleReply as i32 => Some(Self::ClientPingSampleReply),
x if x == Self::ClientToRouterSwitchedPrimary as i32 => Some(Self::ClientToRouterSwitchedPrimary),
x if x == Self::RelayHealth as i32 => Some(Self::RelayHealth),
x if x == Self::ConnectRequest as i32 => Some(Self::ConnectRequest),
x if x == Self::ConnectOK as i32 => Some(Self::ConnectOK),
x if x == Self::ConnectionClosed as i32 => Some(Self::ConnectionClosed),
x if x == Self::NoConnection as i32 => Some(Self::NoConnection),
x if x == Self::TicketDecryptRequest as i32 => Some(Self::TicketDecryptRequest),
x if x == Self::TicketDecryptReply as i32 => Some(Self::TicketDecryptReply),
x if x == Self::P2PSessionRequest as i32 => Some(Self::P2PSessionRequest),
x if x == Self::P2PSessionEstablished as i32 => Some(Self::P2PSessionEstablished),
x if x == Self::P2PStatsClient as i32 => Some(Self::P2PStatsClient),
x if x == Self::P2PStatsRelay as i32 => Some(Self::P2PStatsRelay),
x if x == Self::P2PBadRoute as i32 => Some(Self::P2PBadRoute),
x if x == Self::GameserverPingReply as i32 => Some(Self::GameserverPingReply),
x if x == Self::LegacyGameserverRegistration as i32 => Some(Self::LegacyGameserverRegistration),
x if x == Self::SetSecondaryAddressRequest as i32 => Some(Self::SetSecondaryAddressRequest),
x if x == Self::SetSecondaryAddressResult as i32 => Some(Self::SetSecondaryAddressResult),
x if x == Self::RelayToRelayPingRequest as i32 => Some(Self::RelayToRelayPingRequest),
x if x == Self::RelayToRelayPingReply as i32 => Some(Self::RelayToRelayPingReply),
_ => None,
}
}
}