#![allow(non_camel_case_types)]
#![allow(non_upper_case_globals)]
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[repr(i32)]
pub enum EBaseUserMessages {
AchievementEvent = 101,
CloseCaption = 102,
CloseCaptionDirect = 103,
CurrentTimescale = 104,
DesiredTimescale = 105,
Fade = 106,
GameTitle = 107,
HudMsg = 110,
HudText = 111,
ColoredText = 113,
RequestState = 114,
ResetHUD = 115,
Rumble = 116,
SayText = 117,
SayText2 = 118,
SayTextChannel = 119,
Shake = 120,
ShakeDir = 121,
WaterShake = 122,
TextMsg = 124,
ScreenTilt = 125,
VoiceMask = 128,
SendAudio = 130,
ItemPickup = 131,
AmmoDenied = 132,
ShowMenu = 134,
CreditsMsg = 135,
CloseCaptionPlaceholder = 142,
CameraTransition = 143,
AudioParameter = 144,
ParticleManager = 145,
HudError = 146,
CustomGameEvent = 148,
AnimGraphUpdate = 149,
HapticsManagerPulse = 150,
HapticsManagerEffect = 151,
UpdateCssClasses = 153,
ServerFrameTime = 154,
LagCompensationError = 155,
RequestDllStatus = 156,
RequestUtilAction = 157,
UtilActionResponse = 158,
DllStatusResponse = 159,
RequestInventory = 160,
InventoryResponse = 161,
RequestDiagnostic = 162,
DiagnosticResponse = 163,
ExtraUserData = 164,
NotifyResponseFound = 165,
PlayResponseConditional = 166,
MAX_BASE = 200,
}
impl EBaseUserMessages {
pub fn from_i32(val: i32) -> Option<Self> {
match val {
x if x == Self::AchievementEvent as i32 => Some(Self::AchievementEvent),
x if x == Self::CloseCaption as i32 => Some(Self::CloseCaption),
x if x == Self::CloseCaptionDirect as i32 => Some(Self::CloseCaptionDirect),
x if x == Self::CurrentTimescale as i32 => Some(Self::CurrentTimescale),
x if x == Self::DesiredTimescale as i32 => Some(Self::DesiredTimescale),
x if x == Self::Fade as i32 => Some(Self::Fade),
x if x == Self::GameTitle as i32 => Some(Self::GameTitle),
x if x == Self::HudMsg as i32 => Some(Self::HudMsg),
x if x == Self::HudText as i32 => Some(Self::HudText),
x if x == Self::ColoredText as i32 => Some(Self::ColoredText),
x if x == Self::RequestState as i32 => Some(Self::RequestState),
x if x == Self::ResetHUD as i32 => Some(Self::ResetHUD),
x if x == Self::Rumble as i32 => Some(Self::Rumble),
x if x == Self::SayText as i32 => Some(Self::SayText),
x if x == Self::SayText2 as i32 => Some(Self::SayText2),
x if x == Self::SayTextChannel as i32 => Some(Self::SayTextChannel),
x if x == Self::Shake as i32 => Some(Self::Shake),
x if x == Self::ShakeDir as i32 => Some(Self::ShakeDir),
x if x == Self::WaterShake as i32 => Some(Self::WaterShake),
x if x == Self::TextMsg as i32 => Some(Self::TextMsg),
x if x == Self::ScreenTilt as i32 => Some(Self::ScreenTilt),
x if x == Self::VoiceMask as i32 => Some(Self::VoiceMask),
x if x == Self::SendAudio as i32 => Some(Self::SendAudio),
x if x == Self::ItemPickup as i32 => Some(Self::ItemPickup),
x if x == Self::AmmoDenied as i32 => Some(Self::AmmoDenied),
x if x == Self::ShowMenu as i32 => Some(Self::ShowMenu),
x if x == Self::CreditsMsg as i32 => Some(Self::CreditsMsg),
x if x == Self::CloseCaptionPlaceholder as i32 => Some(Self::CloseCaptionPlaceholder),
x if x == Self::CameraTransition as i32 => Some(Self::CameraTransition),
x if x == Self::AudioParameter as i32 => Some(Self::AudioParameter),
x if x == Self::ParticleManager as i32 => Some(Self::ParticleManager),
x if x == Self::HudError as i32 => Some(Self::HudError),
x if x == Self::CustomGameEvent as i32 => Some(Self::CustomGameEvent),
x if x == Self::AnimGraphUpdate as i32 => Some(Self::AnimGraphUpdate),
x if x == Self::HapticsManagerPulse as i32 => Some(Self::HapticsManagerPulse),
x if x == Self::HapticsManagerEffect as i32 => Some(Self::HapticsManagerEffect),
x if x == Self::UpdateCssClasses as i32 => Some(Self::UpdateCssClasses),
x if x == Self::ServerFrameTime as i32 => Some(Self::ServerFrameTime),
x if x == Self::LagCompensationError as i32 => Some(Self::LagCompensationError),
x if x == Self::RequestDllStatus as i32 => Some(Self::RequestDllStatus),
x if x == Self::RequestUtilAction as i32 => Some(Self::RequestUtilAction),
x if x == Self::UtilActionResponse as i32 => Some(Self::UtilActionResponse),
x if x == Self::DllStatusResponse as i32 => Some(Self::DllStatusResponse),
x if x == Self::RequestInventory as i32 => Some(Self::RequestInventory),
x if x == Self::InventoryResponse as i32 => Some(Self::InventoryResponse),
x if x == Self::RequestDiagnostic as i32 => Some(Self::RequestDiagnostic),
x if x == Self::DiagnosticResponse as i32 => Some(Self::DiagnosticResponse),
x if x == Self::ExtraUserData as i32 => Some(Self::ExtraUserData),
x if x == Self::NotifyResponseFound as i32 => Some(Self::NotifyResponseFound),
x if x == Self::PlayResponseConditional as i32 => Some(Self::PlayResponseConditional),
x if x == Self::MAX_BASE as i32 => Some(Self::MAX_BASE),
_ => None,
}
}
}