#![allow(non_camel_case_types)]
#![allow(non_upper_case_globals)]
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[repr(i32)]
pub enum EProfileCustomizationType {
Invalid = 0,
RareAchievementShowcase = 1,
GameCollector = 2,
ItemShowcase = 3,
TradeShowcase = 4,
Badges = 5,
FavoriteGame = 6,
ScreenshotShowcase = 7,
CustomText = 8,
FavoriteGroup = 9,
Recommendation = 10,
WorkshopItem = 11,
MyWorkshop = 12,
ArtworkShowcase = 13,
VideoShowcase = 14,
Guides = 15,
MyGuides = 16,
Achievements = 17,
Greenlight = 18,
MyGreenlight = 19,
Salien = 20,
LoyaltyRewardReactions = 21,
SingleArtworkShowcase = 22,
AchievementsCompletionist = 23,
Replay = 24,
}
impl EProfileCustomizationType {
pub fn from_i32(val: i32) -> Option<Self> {
match val {
x if x == Self::Invalid as i32 => Some(Self::Invalid),
x if x == Self::RareAchievementShowcase as i32 => Some(Self::RareAchievementShowcase),
x if x == Self::GameCollector as i32 => Some(Self::GameCollector),
x if x == Self::ItemShowcase as i32 => Some(Self::ItemShowcase),
x if x == Self::TradeShowcase as i32 => Some(Self::TradeShowcase),
x if x == Self::Badges as i32 => Some(Self::Badges),
x if x == Self::FavoriteGame as i32 => Some(Self::FavoriteGame),
x if x == Self::ScreenshotShowcase as i32 => Some(Self::ScreenshotShowcase),
x if x == Self::CustomText as i32 => Some(Self::CustomText),
x if x == Self::FavoriteGroup as i32 => Some(Self::FavoriteGroup),
x if x == Self::Recommendation as i32 => Some(Self::Recommendation),
x if x == Self::WorkshopItem as i32 => Some(Self::WorkshopItem),
x if x == Self::MyWorkshop as i32 => Some(Self::MyWorkshop),
x if x == Self::ArtworkShowcase as i32 => Some(Self::ArtworkShowcase),
x if x == Self::VideoShowcase as i32 => Some(Self::VideoShowcase),
x if x == Self::Guides as i32 => Some(Self::Guides),
x if x == Self::MyGuides as i32 => Some(Self::MyGuides),
x if x == Self::Achievements as i32 => Some(Self::Achievements),
x if x == Self::Greenlight as i32 => Some(Self::Greenlight),
x if x == Self::MyGreenlight as i32 => Some(Self::MyGreenlight),
x if x == Self::Salien as i32 => Some(Self::Salien),
x if x == Self::LoyaltyRewardReactions as i32 => Some(Self::LoyaltyRewardReactions),
x if x == Self::SingleArtworkShowcase as i32 => Some(Self::SingleArtworkShowcase),
x if x == Self::AchievementsCompletionist as i32 => Some(Self::AchievementsCompletionist),
x if x == Self::Replay as i32 => Some(Self::Replay),
_ => None,
}
}
}