/*
* Stadar Esports Data API
*
* Read-only esports data across all major competitive titles. Flat-tier pricing (no per-game gates), monthly subscriptions, sandbox keys for evaluation. See https://stadar.net for tier pricing. All endpoints under `/v1/...`. The version in `info.version` matches the URL prefix; non-breaking field additions ship in `/v1`, breaking changes get a `/v2`. We commit to 24 months of `/v1` support after `/v2` ships. Times are UTC end-to-end (RFC 3339). Localization is the client's problem. Cursors are opaque base64 strings; treat them as such.
*
* The version of the OpenAPI document: v1
* Contact: api@stadar.net
* Generated by: https://openapi-generator.tech
*/
use crate::models;
use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct Player {
#[serde(rename = "id")]
pub id: String,
#[serde(rename = "game")]
pub game: String,
#[serde(rename = "slug")]
pub slug: String,
/// In-game handle (e.g. \"Faker\").
#[serde(rename = "name")]
pub name: String,
#[serde(rename = "real_name", skip_serializing_if = "Option::is_none")]
pub real_name: Option<String>,
/// ISO-3166-1 alpha-2 lowercase (e.g. \"kr\").
#[serde(rename = "nationality", skip_serializing_if = "Option::is_none")]
pub nationality: Option<String>,
/// Free-text per-game position.
#[serde(rename = "role", skip_serializing_if = "Option::is_none")]
pub role: Option<String>,
#[serde(rename = "image_url", skip_serializing_if = "Option::is_none")]
pub image_url: Option<String>,
/// Platform → URL pairs. Empty object when none.
#[serde(rename = "social", skip_serializing_if = "Option::is_none")]
pub social: Option<std::collections::HashMap<String, String>>,
#[serde(rename = "created_at", skip_serializing_if = "Option::is_none")]
pub created_at: Option<chrono::DateTime<chrono::FixedOffset>>,
#[serde(rename = "updated_at", skip_serializing_if = "Option::is_none")]
pub updated_at: Option<chrono::DateTime<chrono::FixedOffset>>,
}
impl Player {
pub fn new(id: String, game: String, slug: String, name: String) -> Player {
Player {
id,
game,
slug,
name,
real_name: None,
nationality: None,
role: None,
image_url: None,
social: None,
created_at: None,
updated_at: None,
}
}
}