use crate::debug;
use std::sync::mpsc::Sender;
use crate::{
actor::server_actor::ServerMessage,
message::{Message, MessageHandler},
};
pub struct ParentSpeedRatioHandler;
// The server sends us a speed ratio determining the number of children we can have in the distributed network. The maximum number of children is our upload speed divided by the speed ratio.
impl MessageHandler<ServerMessage> for ParentSpeedRatioHandler {
fn get_code(&self) -> u8 {
84
}
fn handle(&self, message: &mut Message, _sender: Sender<ServerMessage>) {
let number = message.read_int32();
debug!("Parent speed ratio: {}", number);
}
}