use crate::actor::server_actor::ServerMessage;
use crate::message::{Message, MessageHandler};
use crate::peer::Peer;
use std::sync::mpsc::Sender;
pub struct ConnectToPeerHandler;
impl MessageHandler<ServerMessage> for ConnectToPeerHandler {
fn get_code(&self) -> u8 {
18
}
fn handle(&self, message: &mut Message, sender: Sender<ServerMessage>) {
let Some(peer) = Peer::new_from_message(message) else {
return;
};
let _ = sender.send(ServerMessage::ConnectToPeer(peer));
}
}