#include "SkTextureCompressor.h"
#include "SkBitmap.h"
#include "SkData.h"
#include "SkEndian.h"
template <typename T> inline T abs_diff(const T &a, const T &b) {
return (a > b) ? (a - b) : (b - a);
}
static uint32_t compute_error(uint8_t pixel, uint8_t palette[8]) {
int minIndex = 0;
uint8_t error = abs_diff(palette[0], pixel);
for (int i = 1; i < 8; ++i) {
uint8_t diff = abs_diff(palette[i], pixel);
if (diff < error) {
minIndex = i;
error = diff;
}
}
uint16_t errSq = static_cast<uint16_t>(error) * static_cast<uint16_t>(error);
SkASSERT(minIndex >= 0 && minIndex < 8);
return (static_cast<uint32_t>(errSq) << 8) | static_cast<uint32_t>(minIndex);
}
static uint64_t compress_latc_block(uint8_t block[16]) {
uint8_t maxVal = 0;
uint8_t minVal = 255;
for (int i = 0; i < 16; ++i) {
maxVal = SkMax32(maxVal, block[i]);
minVal = SkMin32(minVal, block[i]);
}
uint8_t palettes[2][8];
palettes[0][0] = maxVal;
palettes[0][1] = minVal;
for (int i = 1; i < 7; ++i) {
palettes[0][i+1] = ((7-i)*maxVal + i*minVal) / 7;
}
palettes[1][0] = minVal;
palettes[1][1] = maxVal;
for (int i = 1; i < 5; ++i) {
palettes[1][i+1] = ((5-i)*maxVal + i*minVal) / 5;
}
palettes[1][6] = 0;
palettes[1][7] = 255;
uint32_t accumError[2] = { 0, 0 };
uint64_t indices[2] = { 0, 0 };
for (int i = 15; i >= 0; --i) {
for (int p = 0; p < 2; ++p) {
uint32_t result = compute_error(block[i], palettes[p]);
accumError[p] += (result >> 8);
indices[p] <<= 3;
indices[p] |= result & 7;
}
}
SkASSERT(indices[0] < (static_cast<uint64_t>(1) << 48));
SkASSERT(indices[1] < (static_cast<uint64_t>(1) << 48));
uint8_t paletteIdx = (accumError[0] > accumError[1]) ? 0 : 1;
uint64_t result = 0;
result |= static_cast<uint64_t>(palettes[paletteIdx][0]);
result |= static_cast<uint64_t>(palettes[paletteIdx][1]) << 8;
result |= indices[paletteIdx] << 16;
return SkEndian_SwapLE64(result);
}
static SkData *compress_a8_to_latc(const SkBitmap &bm) {
static const int kLATCBlockSize = 4;
if (bm.width() == 0 || bm.height() == 0 ||
(bm.width() % kLATCBlockSize) != 0 ||
(bm.height() % kLATCBlockSize) != 0 ||
(bm.colorType() != kAlpha_8_SkColorType)) {
return NULL;
}
static const int kLATCEncodedBlockSize = 8;
int blocksX = bm.width() / kLATCBlockSize;
int blocksY = bm.height() / kLATCBlockSize;
int compressedDataSize = blocksX * blocksY * kLATCEncodedBlockSize;
uint64_t* dst = reinterpret_cast<uint64_t*>(sk_malloc_throw(compressedDataSize));
uint8_t block[16];
const uint8_t* row = reinterpret_cast<const uint8_t*>(bm.getPixels());
uint64_t* encPtr = dst;
for (int y = 0; y < blocksY; ++y) {
for (int x = 0; x < blocksX; ++x) {
memcpy(block, row + (kLATCBlockSize * x), 4);
memcpy(block + 4, row + bm.rowBytes() + (kLATCBlockSize * x), 4);
memcpy(block + 8, row + 2*bm.rowBytes() + (kLATCBlockSize * x), 4);
memcpy(block + 12, row + 3*bm.rowBytes() + (kLATCBlockSize * x), 4);
*encPtr = compress_latc_block(block);
++encPtr;
}
row += kLATCBlockSize * bm.rowBytes();
}
return SkData::NewFromMalloc(dst, compressedDataSize);
}
namespace SkTextureCompressor {
typedef SkData *(*CompressBitmapProc)(const SkBitmap &bitmap);
SkData *CompressBitmapToFormat(const SkBitmap &bitmap, Format format) {
SkAutoLockPixels alp(bitmap);
CompressBitmapProc kProcMap[kLastEnum_SkColorType + 1][kFormatCnt];
memset(kProcMap, 0, sizeof(kProcMap));
kProcMap[kAlpha_8_SkColorType][kLATC_Format] = compress_a8_to_latc;
CompressBitmapProc proc = kProcMap[bitmap.colorType()][format];
if (NULL != proc) {
return proc(bitmap);
}
return NULL;
}
}