#include "SkCanvasStateUtils.h"
#include "SkBitmapDevice.h"
#include "SkCanvas.h"
#include "SkCanvasStack.h"
#include "SkErrorInternals.h"
#include "SkWriter32.h"
#define CANVAS_STATE_VERSION 1
enum RasterConfigs {
kUnknown_RasterConfig = 0,
kRGB_565_RasterConfig = 1,
kARGB_8888_RasterConfig = 2
};
typedef int32_t RasterConfig;
enum CanvasBackends {
kUnknown_CanvasBackend = 0,
kRaster_CanvasBackend = 1,
kGPU_CanvasBackend = 2,
kPDF_CanvasBackend = 3
};
typedef int32_t CanvasBackend;
struct ClipRect {
int32_t left, top, right, bottom;
};
struct SkMCState {
float matrix[9];
int32_t clipRectCount;
ClipRect* clipRects;
};
struct SkCanvasLayerState {
CanvasBackend type;
int32_t x, y;
int32_t width;
int32_t height;
SkMCState mcState;
union {
struct {
RasterConfig config; size_t rowBytes; void* pixels; } raster;
struct {
int32_t textureID;
} gpu;
};
};
class SkCanvasState {
public:
SkCanvasState(SkCanvas* canvas) {
SkASSERT(canvas);
version = CANVAS_STATE_VERSION;
width = canvas->getDeviceSize().width();
height = canvas->getDeviceSize().height();
layerCount = 0;
layers = NULL;
originalCanvas = SkRef(canvas);
mcState.clipRectCount = 0;
mcState.clipRects = NULL;
}
~SkCanvasState() {
for (int i = 0; i < layerCount; ++i) {
sk_free(layers[i].mcState.clipRects);
}
sk_free(mcState.clipRects);
sk_free(layers);
originalCanvas->unref();
}
int32_t version;
int32_t width;
int32_t height;
SkMCState mcState;
int32_t layerCount;
SkCanvasLayerState* layers;
private:
SkCanvas* originalCanvas;
};
class ClipValidator : public SkCanvas::ClipVisitor {
public:
ClipValidator() : fFailed(false) {}
bool failed() { return fFailed; }
virtual void clipRect(const SkRect& rect, SkRegion::Op op, bool antialias) SK_OVERRIDE {
fFailed |= antialias;
}
virtual void clipRRect(const SkRRect& rrect, SkRegion::Op op, bool antialias) SK_OVERRIDE {
fFailed |= antialias;
}
virtual void clipPath(const SkPath&, SkRegion::Op, bool antialias) SK_OVERRIDE {
fFailed |= antialias;
}
private:
bool fFailed;
};
static void setup_MC_state(SkMCState* state, const SkMatrix& matrix, const SkRegion& clip) {
state->clipRectCount = 0;
for (int i = 0; i < 9; i++) {
state->matrix[i] = matrix.get(i);
}
SkSWriter32<4*sizeof(ClipRect)> clipWriter;
if (!clip.isEmpty()) {
SkRegion::Iterator clip_iterator(clip);
for (; !clip_iterator.done(); clip_iterator.next()) {
clipWriter.writeIRect(clip_iterator.rect());
state->clipRectCount++;
}
}
state->clipRects = (ClipRect*) sk_malloc_throw(clipWriter.bytesWritten());
clipWriter.flatten(state->clipRects);
}
SkCanvasState* SkCanvasStateUtils::CaptureCanvasState(SkCanvas* canvas) {
SkASSERT(canvas);
ClipValidator validator;
canvas->replayClips(&validator);
if (validator.failed()) {
SkErrorInternals::SetError(kInvalidOperation_SkError,
"CaptureCanvasState does not support canvases with antialiased clips.\n");
return NULL;
}
SkAutoTDelete<SkCanvasState> canvasState(SkNEW_ARGS(SkCanvasState, (canvas)));
setup_MC_state(&canvasState->mcState, canvas->getTotalMatrix(),
canvas->internal_private_getTotalClip());
SkSWriter32<3*sizeof(SkCanvasLayerState)> layerWriter;
int layerCount = 0;
for (SkCanvas::LayerIter layer(canvas, true); !layer.done(); layer.next()) {
const SkBitmap& bitmap = layer.device()->accessBitmap(true);
if (bitmap.empty() || bitmap.isNull() || !bitmap.lockPixelsAreWritable()) {
return NULL;
}
SkCanvasLayerState* layerState =
(SkCanvasLayerState*) layerWriter.reserve(sizeof(SkCanvasLayerState));
layerState->type = kRaster_CanvasBackend;
layerState->x = layer.x();
layerState->y = layer.y();
layerState->width = bitmap.width();
layerState->height = bitmap.height();
switch (bitmap.colorType()) {
case kN32_SkColorType:
layerState->raster.config = kARGB_8888_RasterConfig;
break;
case kRGB_565_SkColorType:
layerState->raster.config = kRGB_565_RasterConfig;
break;
default:
return NULL;
}
layerState->raster.rowBytes = bitmap.rowBytes();
layerState->raster.pixels = bitmap.getPixels();
setup_MC_state(&layerState->mcState, layer.matrix(), layer.clip());
layerCount++;
}
SkASSERT(layerWriter.bytesWritten() == layerCount * sizeof(SkCanvasLayerState));
canvasState->layerCount = layerCount;
canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.bytesWritten());
layerWriter.flatten(canvasState->layers);
if (canvas->getDrawFilter()) {
}
return canvasState.detach();
}
static void setup_canvas_from_MC_state(const SkMCState& state, SkCanvas* canvas) {
SkMatrix matrix;
for (int i = 0; i < 9; i++) {
matrix.set(i, state.matrix[i]);
}
SkRegion clip;
for (int i = 0; i < state.clipRectCount; ++i) {
clip.op(SkIRect::MakeLTRB(state.clipRects[i].left,
state.clipRects[i].top,
state.clipRects[i].right,
state.clipRects[i].bottom),
SkRegion::kUnion_Op);
}
canvas->setMatrix(matrix);
canvas->setClipRegion(clip);
}
static SkCanvas* create_canvas_from_canvas_layer(const SkCanvasLayerState& layerState) {
SkASSERT(kRaster_CanvasBackend == layerState.type);
SkBitmap bitmap;
SkColorType colorType =
layerState.raster.config == kARGB_8888_RasterConfig ? kN32_SkColorType :
layerState.raster.config == kRGB_565_RasterConfig ? kRGB_565_SkColorType :
kUnknown_SkColorType;
if (colorType == kUnknown_SkColorType) {
return NULL;
}
bitmap.installPixels(SkImageInfo::Make(layerState.width, layerState.height,
colorType, kPremul_SkAlphaType),
layerState.raster.pixels, layerState.raster.rowBytes);
SkASSERT(!bitmap.empty());
SkASSERT(!bitmap.isNull());
SkAutoTUnref<SkCanvas> canvas(SkNEW_ARGS(SkCanvas, (bitmap)));
setup_canvas_from_MC_state(layerState.mcState, canvas.get());
return canvas.detach();
}
SkCanvas* SkCanvasStateUtils::CreateFromCanvasState(const SkCanvasState* state) {
SkASSERT(state);
if (CANVAS_STATE_VERSION != state->version) {
SkDebugf("CreateFromCanvasState version does not match the one use to create the input");
return NULL;
}
if (state->layerCount < 1) {
return NULL;
}
SkAutoTUnref<SkCanvasStack> canvas(SkNEW_ARGS(SkCanvasStack, (state->width, state->height)));
setup_canvas_from_MC_state(state->mcState, canvas);
for (int i = state->layerCount - 1; i >= 0; --i) {
SkAutoTUnref<SkCanvas> canvasLayer(create_canvas_from_canvas_layer(state->layers[i]));
if (!canvasLayer.get()) {
return NULL;
}
canvas->pushCanvas(canvasLayer.get(), SkIPoint::Make(state->layers[i].x,
state->layers[i].y));
}
return canvas.detach();
}
void SkCanvasStateUtils::ReleaseCanvasState(SkCanvasState* state) {
SkDELETE(state);
}