#ifndef GrGLTexture_DEFINED
#define GrGLTexture_DEFINED
#include "GrGpu.h"
#include "GrGLRenderTarget.h"
class GrGLTexID : public SkRefCnt {
public:
SK_DECLARE_INST_COUNT(GrGLTexID)
GrGLTexID(const GrGLInterface* gl, GrGLuint texID, bool isWrapped)
: fGL(gl)
, fTexID(texID)
, fIsWrapped(isWrapped) {
}
virtual ~GrGLTexID() {
if (0 != fTexID && !fIsWrapped) {
GR_GL_CALL(fGL, DeleteTextures(1, &fTexID));
}
}
void abandon() { fTexID = 0; }
GrGLuint id() const { return fTexID; }
private:
const GrGLInterface* fGL;
GrGLuint fTexID;
bool fIsWrapped;
typedef SkRefCnt INHERITED;
};
class GrGLTexture : public GrTextureImpl {
public:
struct TexParams {
GrGLenum fMinFilter;
GrGLenum fMagFilter;
GrGLenum fWrapS;
GrGLenum fWrapT;
GrGLenum fSwizzleRGBA[4];
void invalidate() { memset(this, 0xff, sizeof(TexParams)); }
};
struct Desc : public GrTextureDesc {
GrGLuint fTextureID;
bool fIsWrapped;
};
GrGLTexture(GrGpuGL* gpu,
const Desc& textureDesc,
const GrGLRenderTarget::Desc& rtDesc);
GrGLTexture(GrGpuGL* gpu,
const Desc& textureDesc);
virtual ~GrGLTexture() { this->release(); }
virtual GrBackendObject getTextureHandle() const SK_OVERRIDE;
virtual void textureParamsModified() SK_OVERRIDE { fTexParams.invalidate(); }
const TexParams& getCachedTexParams(GrGpu::ResetTimestamp* timestamp) const {
*timestamp = fTexParamsTimestamp;
return fTexParams;
}
void setCachedTexParams(const TexParams& texParams,
GrGpu::ResetTimestamp timestamp) {
fTexParams = texParams;
fTexParamsTimestamp = timestamp;
}
GrGLuint textureID() const { return (NULL != fTexIDObj.get()) ? fTexIDObj->id() : 0; }
protected:
virtual void onAbandon() SK_OVERRIDE;
virtual void onRelease() SK_OVERRIDE;
private:
TexParams fTexParams;
GrGpu::ResetTimestamp fTexParamsTimestamp;
SkAutoTUnref<GrGLTexID> fTexIDObj;
void init(GrGpuGL* gpu,
const Desc& textureDesc,
const GrGLRenderTarget::Desc* rtDesc);
typedef GrTextureImpl INHERITED;
};
#endif