#include "SkDrawTo.h"
#include "SkAnimateMaker.h"
#include "SkCanvas.h"
#include "SkDrawBitmap.h"
#if SK_USE_CONDENSED_INFO == 0
const SkMemberInfo SkDrawTo::fInfo[] = {
SK_MEMBER(drawOnce, Boolean),
SK_MEMBER(use, Bitmap)
};
#endif
DEFINE_GET_MEMBER(SkDrawTo);
SkDrawTo::SkDrawTo() : drawOnce(false), use(NULL), fDrawnOnce(false) {
}
#if 0#endif
bool SkDrawTo::draw(SkAnimateMaker& maker) {
if (fDrawnOnce)
return false;
SkCanvas canvas(use->fBitmap);
SkCanvas* save = maker.fCanvas;
maker.fCanvas = &canvas;
INHERITED::draw(maker);
maker.fCanvas = save;
fDrawnOnce = drawOnce;
return false;
}
#ifdef SK_DUMP_ENABLED
void SkDrawTo::dump(SkAnimateMaker* maker) {
dumpBase(maker);
dumpAttrs(maker);
if (use)
SkDebugf("use=\"%s\" ", use->id);
dumpDrawables(maker);
}
#endif