use crate::{
context::StreamContext,
error::Result,
image::{
geometry,
view::{AC4, C1, C3, C4, ImageView, ImageViewMut},
},
types::Axis,
};
use super::{ImagePipeline, MirrorImage};
macro_rules! impl_mirror_image {
($ty:ty, $layout:ty, $mirror:path, $mirror_in_place:path) => {
impl<'a> MirrorImage<$ty, $layout> for ImagePipeline<'a, $ty, $layout> {
fn mirror_image(
stream_context: &StreamContext,
source: &ImageView<'_, $ty, $layout>,
destination: &mut ImageViewMut<'_, $ty, $layout>,
axis: Axis,
) -> Result<()> {
$mirror(stream_context, source, destination, axis)
}
fn mirror_image_in_place(
stream_context: &StreamContext,
image: &mut ImageViewMut<'_, $ty, $layout>,
axis: Axis,
) -> Result<()> {
$mirror_in_place(stream_context, image, axis)
}
}
};
}
#[path = "transform_mirror_f32_dispatch.rs"]
mod f32_dispatch;
impl_mirror_image!(
u8,
C1,
geometry::mirror_u8_c1,
geometry::mirror_u8_c1_in_place
);
impl_mirror_image!(
u8,
C3,
geometry::mirror_u8_c3,
geometry::mirror_u8_c3_in_place
);
impl_mirror_image!(
u8,
C4,
geometry::mirror_u8_c4,
geometry::mirror_u8_c4_in_place
);
impl_mirror_image!(
u8,
AC4,
geometry::mirror_u8_ac4,
geometry::mirror_u8_ac4_in_place
);
impl_mirror_image!(
u16,
C1,
geometry::mirror_u16_c1,
geometry::mirror_u16_c1_in_place
);
impl_mirror_image!(
u16,
C3,
geometry::mirror_u16_c3,
geometry::mirror_u16_c3_in_place
);
impl_mirror_image!(
u16,
C4,
geometry::mirror_u16_c4,
geometry::mirror_u16_c4_in_place
);
impl_mirror_image!(
u16,
AC4,
geometry::mirror_u16_ac4,
geometry::mirror_u16_ac4_in_place
);
impl_mirror_image!(
i16,
C1,
geometry::mirror_i16_c1,
geometry::mirror_i16_c1_in_place
);
impl_mirror_image!(
i16,
C3,
geometry::mirror_i16_c3,
geometry::mirror_i16_c3_in_place
);
impl_mirror_image!(
i16,
C4,
geometry::mirror_i16_c4,
geometry::mirror_i16_c4_in_place
);
impl_mirror_image!(
i16,
AC4,
geometry::mirror_i16_ac4,
geometry::mirror_i16_ac4_in_place
);
impl_mirror_image!(
i32,
C1,
geometry::mirror_i32_c1,
geometry::mirror_i32_c1_in_place
);
impl_mirror_image!(
i32,
C3,
geometry::mirror_i32_c3,
geometry::mirror_i32_c3_in_place
);
impl_mirror_image!(
i32,
C4,
geometry::mirror_i32_c4,
geometry::mirror_i32_c4_in_place
);
impl_mirror_image!(
i32,
AC4,
geometry::mirror_i32_ac4,
geometry::mirror_i32_ac4_in_place
);