sge 1.1.0

Simple game engine
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
use sge::*;

fn main() {
    init_custom(
        Opts::builder()
            .log_verbosity(Verbosity::High)
            .title(String::new())
            .build(),
    )
    .unwrap();
    println!("{:?}", opengl_version());
}