#include "System/Vector3.hpp"
#include <SFML/Window/Sensor.hpp>
extern "C" bool sfSensor_isAvailable(sf::Sensor::Type sensor) {
return sf::Sensor::isAvailable(sensor);
}
extern "C" void sfSensor_setEnabled(sf::Sensor::Type sensor, bool enabled) {
sf::Sensor::setEnabled(sensor, enabled);
}
extern "C" sfVector3f sfSensor_getValue(sf::Sensor::Type sensor) {
sf::Vector3f val = sf::Sensor::getValue(sensor);
return {val.x, val.y, val.z};
}