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/*
Simple DirectMedia Layer
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#if defined(SDL_VIDEO_DRIVER_X11)
#include "SDL_x11video.h"
#include "SDL_x11xtest.h"
static bool xtest_initialized = false;
void X11_InitXTest(SDL_VideoDevice *_this)
{
// This is currently disabled since it doesn't appear to work on XWayland
#if 0//def SDL_VIDEO_DRIVER_X11_XTEST
Display *display = _this->internal->display;
int event, error;
int opcode;
if (!SDL_X11_HAVE_XTEST ||
!X11_XQueryExtension(display, "XTEST", &opcode, &event, &error)) {
return;
}
xtest_initialized = true;
#endif
}
bool X11_XTestIsInitialized(void)
{
return xtest_initialized;
}
bool X11_WarpMouseXTest(SDL_VideoDevice *_this, SDL_Window *window, float x, float y)
{
#ifdef SDL_VIDEO_DRIVER_X11_XTEST
if (!X11_XTestIsInitialized()) {
return false;
}
Display *display = _this->internal->display;
SDL_DisplayData *displaydata = window ? SDL_GetDisplayDriverDataForWindow(window) : SDL_GetDisplayDriverData(SDL_GetPrimaryDisplay());
if (!displaydata) {
return false;
}
int motion_x = (int)SDL_roundf(x);
int motion_y = (int)SDL_roundf(y);
if (window) {
motion_x += window->x;
motion_y += window->y;
}
if (!X11_XTestFakeMotionEvent(display, displaydata->screen, motion_x, motion_y, CurrentTime)) {
return false;
}
X11_XSync(display, False);
return true;
#else
return false;
#endif
}
#endif // SDL_VIDEO_DRIVER_X11